If they do stop doing live service then I hope you all ready for the ad invasion.They’ll scale back, more than likely indie devs will take lead. But also probably more western devs.
Like we all thought fortnite would be dead by now? PUBG is still huge in Asian markets, other than Japan, where fortnite not so much.
I’ll get to this laterWe have already heard that premium games are not sustainable.
They’ll scale back, more than likely indie devs will take lead. But also probably more western devs.
Like we all thought fortnite would be dead by now? PUBG is still huge in Asian markets, other than Japan, where fortnite not so much.
We have already heard that premium games are not sustainable.
So that means premium games and live service games are dead. That leaves us with Hi-Fi Rush and Kena Bridge of Spirits. RIP gaming.Fortnite still dominates the live service scene because it's easy to jump into a game or two and also it's hugely popular , top 5 everywhere around the world basically.
Also many live service games have died or failed.
Don't need a Destiny Killer. Sony killed it for them.I think the live service bubble already burst, and companies are still slow to react to it.
That's not to say we'll stop seeing seasons and battle passes, but I think things like trying to run a Destiny game with weekly content drops is dead. Even games like COD with all their multiple studios fail to keep up with even that slower content schedule.
The problems with live service games is ultimately even us as serious gamers don't have the time. If I do play a live service game, I have time for 1 at max.
On top of that, development costs just explode. Unless you have a massive hit on your hands, it just isn't worth it (and any "hit" will eventually fall off).
Again, that's not to say battle passes are going to disappear. I think people will stop trying to make a Destiny "killer". A game like Diablo 4 is the new model. It sort of pretends to be a live service game, but really isn't based on how little content they put out (still a fun game, just not one that you need to constantly play to keep up with content).
So that means premium games and live service games are dead. That leaves us with Hi-Fi Rush and Kena Bridge of Spirits. RIP gaming.
Premium games are going nowhere. They are the bread & butter of gaming.So that means premium games and live service games are dead. That leaves us with Hi-Fi Rush and Kena Bridge of Spirits. RIP gaming.
Live service will always be successful for some games, but as a free for all open market, it is dead.I keep saying live service is dead, but my two big games right now are Destiny and Diablo. I'm back into Destiny, and I'll be back into Diablo once the new season and patch comes next month.
Live service will always be successful for some games, but as a free for all open market, it is dead.
I think you will see games like Battlefield, Halo, etc move away from live service mostly and go back to DLC. they will likely keep some aspects of Live Service games, though....like Battlepasses.
I totally agree. Diablo is my kind of live service. Overall it is pretty respectable to your time, and I think they will continue to make it even more so based on the seasonal model. That and their once per year expansion or DLC that’s paid? I dig it.Yeah and honestly, I see Diablo 4 as a "lite" version of Live Service. It technically is live service, but it isn't really dropping much content. The game is fun overall, but the seasons are mostly really scaled back, and easy grinds. Even a casual like me can finish a season in the first month without any crazy amount of playing time. The battle pass is super easy to finish and still enjoy other games.
They basically take a regular activity and create a slightly modified version of it, along with some new items to chase. They want you logging in, but clearly it is not meant to be the only game you play.
I actually enjoy Diablo because it doesn't try to suck up every free minute I have. I take weeks off at a time and honestly, that's a good thing. (granted there's still higher level endgame things to chase).
Destiny was still trying to do the "something new happens every week" thing, and I think that was unsustainable.
I have still barely played Diablo 4. Need to put some time in at some point.Yeah and honestly, I see Diablo 4 as a "lite" version of Live Service. It technically is live service, but it isn't really dropping much content. The game is fun overall, but the seasons are mostly really scaled back, and easy grinds. Even a casual like me can finish a season in the first month without any crazy amount of playing time. The battle pass is super easy to finish and still enjoy other games.
They basically take a regular activity and create a slightly modified version of it, along with some new items to chase. They want you logging in, but clearly it is not meant to be the only game you play.
I actually enjoy Diablo because it doesn't try to suck up every free minute I have. I take weeks off at a time and honestly, that's a good thing. (granted there's still higher level endgame things to chase).
Destiny was still trying to do the "something new happens every week" thing, and I think that was unsustainable.
One good think about Diablo 4 is there is no bs overly specific task( like kill specific number of a mob in a certain amount of time) to advance or unlock the battlepass. Just play the game as per normal and you can unlock fully in a few weeks playing causally.I don’t mind a Live Service game that respects my time like Diablo 4. I hate the games that are a huge grind and then nickel and dime their players.