PS4 Neo

I don't think those rules will be enforced for the whole generation. I don't even think they should be.

I think they'll find a nice middle ground between forwards and backwards compatiblility.

So what part of this comment is amusing Val?

You think that in a few years down the line there won't be games exclusive to PS4k and Scorpio?

I'd be shocked and a little pissed if there wasn't. And I assumed that someone like you who despises parity would be shocked and pissed too.
 
Like when your urine turns brown.

That's just a little blood- I'm sure your kidneys are fine!

All you gotta do is substitute some water for a martini every now and then and you should be good to go!
 
His point is that they now have 2 variations of a game to optimize for. If it is a 3rd party game then they potentially have 5 platforms to optimize for. If MS comes with the Scorpio then it will be 6 platforms to optimize for. More variations in hardware means games are harder/take longer to optimize. You are a PC gamer, I am sure you know how that goes.

And then having games that don't support the OG PS4 is just plain f***ing stupid.
but the console variations are defined on a set tech while the PC has multiple of everything to consider.

you put the game in your console of choice and it scales back if its one of the lesser systems. this is not going to be difficult for devs to achieve having spent 10's of years doing it on PC.
 
That's just a little blood- I'm sure your kidneys are fine!

All you gotta do is substitute some water for a martini every now and then and you should be good to go!
I will not stand for that!!!

...what about if I only drink from actual showers, and no longer golden ones?
 
but the console variations are defined on a set tech while the PC has multiple of everything to consider.

you put the game in your console of choice and it scales back if its one of the lesser systems. this is not going to be difficult for devs to achieve having spent 10's of years doing it on PC.

They still have to optimize for 3 consoles. 4 if Scorpio is legit. And 5 if PC is on the agenda. There is no way round that, it has to be done, and that is where the main issues are going to be.
 
I saw an article the other day from a dev saying working with different versions of consoles isn't going to be as hard as working with all the different variations of PC. Still, it's going to add work, cost, and time, no doubt.

edit: Here's that article:
http://wccftech.com/developing-ps4-neo-xb1-scorpio-lot-easier-deal-pcs-dev/

"The enhanced console versions might provide enough power to support the 4K resolution and that would be definitely great. If all we had to do was to create two performance profiles, for standard and enhanced console, we’re definitely interested. It would be still a lot easier than attempting to provide enough settings for a wild variety of PCs in the world."

"This echoes the statement released by Sony’s President Andrew House just yesterday, who mentioned that supporting both the basic and enhanced PlayStation 4 will require a small but manageable amount of extra work. Perhaps it will be a little harder for those only used to develop for console, such as PlayStation’s first party studios, but for anyone used to release games on PC it shouldn’t really be a problem."
 
Last edited:
It will be time and money. Building software is no different from building a house. You need time and money.

Don't pretend for a second that these aren't costs that will get passed to us. Hopefully with similar architectures, it won't be a huge deal.
 
They still have to optimize for 3 consoles. 4 if Scorpio is legit. And 5 if PC is on the agenda. There is no way round that, it has to be done, and that is where the main issues are going to be.
issues with scalable games?
 
I saw an article the other day from a dev saying working with different versions of consoles isn't going to be as hard as working with all the different variations of PC. Still, it's going to add work, cost, and time, no doubt.
i don't think (with scalable engines) that there will much extra work for a dev. if they have it running on PC and it then ports to console, most of the work will have been done on PC. then the consoles optimisation software will help a great deal on top of that.
 
Yet somehow PC games manage to cost less despite far more varion to deal with. Different, mobos, architectures, multiple different graphics cards from different manufacturers and methods. Unknown amounts of vram and system ram.

Yeah, people are blowing this out of proportion. Anything made for the two new skus are made on known hardware, so the console bennies will still exist.
 
  • Like
Reactions: pravus
Yet somehow PC games manage to cost less despite far more varion to deal with. Different, mobos, architectures, multiple different graphics cards from different manufacturers and methods. Unknown amounts of vram and system ram.

Yeah, people are blowing this out of proportion. Anything made for the two new skus are made on known hardware, so the console bennies will still exist.
Aaaannnd, we now know that every pixel in each scene, in every level will be measured and used as a tool for wankfest 5000.

Gamers wonder why gameplay isn't evolving.
 
Yeah! Its not like Sony have been milking BC since they launched their BC service. :p



Oooh, so it is just the one version?... But there's two different ones?

Two different ones that will need different coding, aproval, testing, and debugging... But just the one version? :p

Thank god no games have been released buggy this Gen. Otherwise it might be a worry for these two-different-versions-are-now-one-version games.

The way you said it was two different games being made sounds like they are making two totally separate versions from the ground up and that's not the case at all. Adding extra visual touches on top of an existing game is a lot different and a lot less work.
 
So what part of this comment is amusing Val?

You think that in a few years down the line there won't be games exclusive to PS4k and Scorpio?

I'd be shocked and a little pissed if there wasn't. And I assumed that someone like you who despises parity would be shocked and pissed too.

I think in a few years time we'll probably have new revisions of hardware so that's not likely to happen. If anything you'll probably see Neo and Scorpion become the new base line models as new higher end revisions of those consoles are released, all still BC and able to play PS4 and X1 games.
 
Yet somehow PC games manage to cost less despite far more varion to deal with. Different, mobos, architectures, multiple different graphics cards from different manufacturers and methods. Unknown amounts of vram and system ram.

Yeah, people are blowing this out of proportion. Anything made for the two new skus are made on known hardware, so the console bennies will still exist.
i think one of the reasons with the cheaper prices on PC is that the publisher isn't giving money to the hardware manufacturer, unlike with consoles where Sony/MS/Nintendo get a handsome cut.
 
Why are we talking about PC gaming in here? This is a PS Neo thread.

edit: transplanted discussion to PC forum
 
Last edited:
The way you said it was two different games being made sounds like they are making two totally separate versions from the ground up and that's not the case at all. Adding extra visual touches on top of an existing game is a lot different and a lot less work.
Adding a few filters etc is "lol lazy dev ports."

Y'know, the ones that everyone bitched and moaned about at the start of the Gen.

Its new textures, shaders, and hopefully AI. And then all the testing that goes with it.

And then its an entire new game that needs to be tested aeperately.

Game tester 1 says to game tester 2, "which version of the game are you testing? PS4, or Neo?"

See! Two versions.

I don't get why people even want the new systems to co come out if its just "tick box, make bigger resolution, pretty lights."

Seems... Reductive.
 
Adding a few filters etc is "lol lazy dev ports."

Y'know, the ones that everyone b****ed and moaned about at the start of the Gen.

Its new textures, shaders, and hopefully AI. And then all the testing that goes with it.

And then its an entire new game that needs to be tested aeperately.

Game tester 1 says to game tester 2, "which version of the game are you testing? PS4, or Neo?"

See! Two versions.

I don't get why people even want the new systems to co come out if its just "tick box, make bigger resolution, pretty lights."

Seems... Reductive.

I get why, some games are already having issues staying at a solid 30 fps even with cutbacks compared to the PC versions. If we can get better looking and better running games for basically the same cost as what a launch PS4 was I'm all for it. If people don't want it they don't have to buy it so again I don't get why anyone is against this.
 
599USDollarspic1.jpg

That's $733.83 in 2016 taking inflation into account :surprise:
 
So, who's buying day 1? I'm interested, but need to see a lot more on game support.

I want to see price, power and what kind of benefits the system will bring.

With everything built with the lowest common denominator in mind ( like Val says), how will this forced parity hold the Neo back.
 
So, who's buying day 1? I'm interested, but need to see a lot more on game support.
Depends on the Scorpio for me. If the new MS machine smokes it and maintains compatibility with my X1 library, then that's where I will go, but PS has always been a second console for me anyway. That and I JUST bought a PS4, and I have a ton of games on my X1.

What they should do is get in a habit of releasing a couple years apart from each other, that way I get visual upgrades every couple years without having to choose :D
 
  • Like
Reactions: Dno69
They should make it waterproof, so as when your brother in law pisses on your console, it doesn't die.

Who was that by the way? Lol
 
lol...I literally had no idea that there was going to be another PS console.

I just can't see how anyone could be elated at the prospect of a new console...when we just freaking got new consoles. (just my opinion, don't chew my head off)
 
Is the difference in power gonna be that noticeable? I'm thinking OG Xbox/PS2 difference at best.
 
Is the difference in power gonna be that noticeable? I'm thinking OG Xbox/PS2 difference at best.
Well, If the difference is xbox vs PS2, that would be pretty substantial. However since the xbo and ps4 are the base spec, it may not be as huge. That may depend on how much effort devs put into "enhanced" versions.