Doesn’t matter whose platform it’s on, VR hardly ever has compelling content, it’s not practical, and it’s a waste of resources.
Yeah it's more of a novelty thing really.
Doesn’t matter whose platform it’s on, VR hardly ever has compelling content, it’s not practical, and it’s a waste of resources.
So now that it looks like Rage 2 is a thing, maybe the other Walmart leaks were correct..?
It's a platform within a platform. It's going to take time. It's also got to keep improving, which will not happen unless they keep manufacturing it.
Put it this way. There is a reason that Apple, Google, Samsung, and Microsoft are spending so much R&D on AR/VR right now. When is the right product at the right time? I don't know, but there's nothing anyone can do to stop it when the floodgates open. Nothing, short of a technology collapse.
As much as I want Microsoft to compete soon, I believe they only should do so if they bring something new to the table...not just affordability, but new abilities.
VR needs more competition to build audience, top player Sony says
https://uk.reuters.com/article/us-s...d-audience-top-player-sony-says-idUKKCN1BX10M
Also, some think playing on a flat screen is a waste of resources, when we have the capability to be IN that world.
Yeah. If VR was like Ready Player One then yeah, bring that on...Except you’re not in that world, you’re only slightly removed from this one. Not the same thing. Which I am guessing is why MS has landed on mixed reality, because it changes things up and allows the user to be more aware of their surroundings. It’s interesting, but I hope MS doesn’t spend a bunch resources toward MR on Xbox. VR is a waste of resources. Compelling software is the exception (I can’t think of any). In addition, VR has to overcome the issues of convenience, cost, and practicality.
Everything I've seen about MSs philosophy with engagement is that they were waiting until the got the handle on inside out tracking and affordability. If they crack that, then it would make it much easier to use. I still have doubts though, because IO tracking has to solve for hand position when out of view. Honestly, I'd love a VR option.In addition to better visual quality, VR also needs a bigger software library -- so many of the games are restricted to simple shooters, racers, horror games, puzzle or walking sim type experiences. If you want anything beyond that, it's slim pickings. PSVR is also hampered by the bulky and wired nature of the headset, as well as the awkwardness of Move controllers. If they can improve on all 4 of those areas (software being the toughest, I imagine), I'll give it a second shot.
Opinion noted.Except you’re not in that world, you’re only slightly removed from this one. Not the same thing. Which I am guessing is why MS has landed on mixed reality, because it changes things up and allows the user to be more aware of their surroundings. It’s interesting, but I hope MS doesn’t spend a bunch resources toward MR on Xbox. VR is a waste of resources. Compelling software is the exception (I can’t think of any). In addition, VR has to overcome the issues of convenience, cost, and practicality.
I game on a projector and Dolby Atmos sound. I also game on PSVR.... I will ditch the PSVR for a better headset/controllers.VR is for people who don't have a set at home. There is no way I put money for my setup and not use it instead of wear an oversized helmet.
Like Menace said before, if it's not Ready Player One level don't even waste time.
I haven't tried the WMR headsets, but it sounds like tracking is already much better than what PSVR has, which is limited to a fixed camera in front of you, as opposed to one constantly moving with you. They also use an internal motion sensor on the controller when not in view. The reviews on the first gen tracking has actually been pretty good, but they could do things for the 2nd gen, like extending the camera FOV and putting another tracking camera on the back of the headset.Everything I've seen about MSs philosophy with engagement is that they were waiting until the got the handle on inside out tracking and affordability. If they crack that, then it would make it much easier to use. I still have doubts though, because IO tracking has to solve for hand position when out of view. Honestly, I'd love a VR option.
And wireless.Everything I've seen about MSs philosophy with engagement is that they were waiting until the got the handle on inside out tracking and affordability. If they crack that, then it would make it much easier to use. I still have doubts though, because IO tracking has to solve for hand position when out of view. Honestly, I'd love a VR option.
Inside-out tracking plus wireless would mean that they are leading the industry, doing something that nobody else has done yet. If they do that plus add some sort of 3D object detection overlay, they will have completely changed the game for what we currently think VR is. This would very much redefine room-scale VR. I believe that they may be heading toward this... but can they do all of this and make it affordable? I'm not so sure.And wireless.
Same leaker on Twitter (WalkingCat) just found a trademark filed for "Mixer Reality" from Microsoft. Obviously this would be a Mixer channel specifically for MR, but does this point to MR on Xbox? It's really starting to look that way. I'd be really shocked at this point, if a headset doesn't leak before E3.
I can't see wireless due to latency issues, tbh, but a single, long wire would be ok, imo.And wireless.
Well, I was just stating that is when Phil wants to see VR on Xbox...when the wires are gone.I can't see wireless due to latency issues, tbh, but a single, long wire would be ok, imo.
I can't see wireless due to latency issues, tbh, but a single, long wire would be ok, imo.
I've already linked an article stating that Microsoft and Samsung were working on a wireless headset.Well, I was just stating that is when Phil wants to see VR on Xbox...when the wires are gone.
I doubt it will be cheap enough.I've already linked an article stating that Microsoft and Samsung were working on a wireless headset.
http://m.koreatimes.co.kr/phone/news/view.jsp?req_newsidx=248527
There is also the fact that AMD hasn't shown anything about their solution or partnership(s) yet, after purchasing wireless VR startup Nitero last year. This is the tech that I'd put my money on, but you never know.
https://techcrunch.com/2017/04/10/amd-buys-nitero-wireless-vr-startup/
Can wireless be cheap enough this year to compete, though?
I think Plainview had concrete evidence of Flynn working at MS.
Yeah, I work for MS. Celebrated my 18 year anniversary this year, actually.
... and every day I’ve been working here, it’s been in the games group. I’ve been a part of Microsoft Games longer than Xbox.