Anybody knew that after the Cloud Demo months ago, that Crackdown 3 probably would be using that for a fully destructible city. We only need wait and see how well it well perform or if it will be a dud.Phil said in the after show that Crackdown will be using the cloud for the destruction and other augmentation. It will be very interesting to see how this develops.
so who's making it?
i know David Jones is back but his Realtime Worlds was shut down few years back right?
David Jones has a new company called Cloudgine, they are making Crackdown. Also if they manage to pull that level of destruction off in the actual game, it will pretty much be GOTY for me!
According to the ntkrnl rumor, 2016.Is this really coming this year?
David Jones has a new company called Cloudgine, they are making Crackdown. Also if they manage to pull that level of destruction off in the actual game, it will pretty much be GOTY for me!
Well that's a long time to wait.According to the ntkrnl rumor, 2016.
That it is. But look at it this way the last Crackdown had a pretty short dev time(8 months) and felt like a glorified expansion pack rather than a proper sequel. I don't mind them giving this a while to cook, especially if they are attempting to deliver on the sheer amount of destruction shown in that preview. It would be well worth the wait!Well that's a long time to wait.
According to the ntkrnl rumor, 2016.
Can't wait for this. Was the trailer CGI?
GameStop has this listed for release Dec 14, 2014......is that even possible?
Oh baby. If SSOD is the bench mark then that is awesome.According to one 'source' it was this:
"Crackdown was a target render with in game assets and cloudgen technology for destruction and weather simulation effect events. Dont worry just like ssod the game looks better then its trailer in motion and all with in unreal 4. "