Battlefield V

Is it me or did they tone down the recoil significantly? Or am I just used to the wonky WW1 guns? Been awhile since I played anything but BF1.
 
Is it me or did they tone down the recoil significantly? Or am I just used to the wonky WW1 guns? Been awhile since I played anything but BF1.

No. Everything we seen thus far has been on PC. Recoil always seems less sever on PC due to it being easy to correct.
 
I keep watching the video over looking at the demolition. Love it, looks like Bad Company demolition.
 
I just played it for about 20 minutes at EA Play. It’s more ‘gritty’ than BF 1, with lots more going on.

5 classes.
1. Snipefest? If so, can you see the sniper reflections?

2. How is the TTK? Same as other BF games?.... probably about 2 bullets more needed to kill than insta-kill CoD?

3. As dbled asked, are the visuals really as good as those preview vids of crisp colourful green fields with tons of stuff happening at once? Or is it EA bullshotting?
 
The visuals were really, really good, but I *think* we were playing on PC. We had 64 players and you could choose a M/K or a controller.

TTK was a little faster than BF 1. The map we played was big, but it was kind of like Rush, so we were all going after the same area, so it seemed smaller.

It’s more gritty...it feels more realistic in some way? I can’t put my finger on it but it’s different. Reminds me more of the older BF games.

I really liked it but it’s going to take some getting used to if you have been playing BF 1. If you die you can call for help like in GR. It goes right to a camera following someone in your squad, and if you choose to spawn on them, you just appear right next to them. Or you can go from a spawn point as usual.

The tanks feel very different, but I annihilated half their team with one :)
 
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The visuals were really, really good, but I *think* we were playing on PC. We had 64 players and you could choose a M/K or a controller.

TTK was a little faster than BF 1. The map we played was big, but it was kind of like Rush, so we were all going after the same area, so it seemed smaller.

It’s more gritty...it feels more realistic in some way? I can’t put my finger on it but it’s different. Reminds me more of the older BF games.

I really liked it but it’s going to take some getting used to if you have been playing BF 1. If you die you can call for help like in GR. It goes right to a camera following someone in your squad, and if you choose to spawn on them, you just appear right next to them. Or you can go from a spawn point as usual.

The tanks feel very different, but I annihilated half their team with one :)
Thanks Rollins (this goes for your FH4 reply too).
 
Thanks Rollins (this goes for your FH4 reply too).

Anytime! The feeling of the guns was more relastic too...definitely more recoil though.

I’m going to the full show tomorrow but I’m glad I got to play the games today. I was told a million times today the lines for popular games are ridiculous.
 
Anytime! The feeling of the guns was more relastic too...definitely more recoil though.

I’m going to the full show tomorrow but I’m glad I got to play the games today. I was told a million times today the lines for popular games are ridiculous.
Any feedback on the UI?

I've always thought the UI is clunky as Fuk compared to quick and fast CoD menus.
 
I'm ok with the time to kill shortening quite a bit. It was almost comically long sometimes in BF1.
 
Any feedback on the UI?

I've always thought the UI is clunky as Fuk compared to quick and fast CoD menus.

It’s a bit more crisp than BF 1, and I like the setup of it better too. When I respawned, it was a bit faster to change the load out. Everything seemed to be presented better, if that makes sense.

Also, I did get killed by a sniper once or twice, but I only saw one or two laying around. The map was very hilly with lots of buildings and structures blocking sniping paths, so I didn’t see too many people taking up sniping positions. There wasn’t any lens glare to give away their positions like in BF 1, but again it could have just been because the map wasn’t super conducive to sniping.

And I’m big on spotting, but it was harder to do, and I don’t think the spotting lasted as long? It was hard to tell because so much action was going on all the time.

If I had to pick, it felt more like BF 1942, but with everything upgraded.
 
It’s a bit more crisp than BF 1, and I like the setup of it better too. When I respawned, it was a bit faster to change the load out. Everything seemed to be presented better, if that makes sense.

Also, I did get killed by a sniper once or twice, but I only saw one or two laying around. The map was very hilly with lots of buildings and structures blocking sniping paths, so I didn’t see too many people taking up sniping positions. There wasn’t any lens glare to give away their positions like in BF 1, but again it could have just been because the map wasn’t super conducive to sniping.

And I’m big on spotting, but it was harder to do, and I don’t think the spotting lasted as long? It was hard to tell because so much action was going on all the time.

If I had to pick, it felt more like BF 1942, but with everything upgraded.

That final sentence is a very good thing.
 
I definitely think it should be a part of any total MP package, just not the only one. Much like Death Match and capture the flag.

I disagree. I think shoehorning it into modes won't work. Games need to be built from the ground up with it in mind.

So far everything I've seen at E3 pales in comparison to Fortnite.
 
This is the level we played at EA Play, exactly:

Weird, it won’t let me link it. It’s on the official BF FB page, posted at 2:11 pm yesterday.
 
Dolphin diving nerfed, whale diving confirmed? :)

I hope they nerf that flare thing, but I bet they will. EA likes to make early builds more noob friendly.
 
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A nice little look at archetypes where we can see how they work and how they can differ.




What kind of archetypes are you hoping for or are likely to go with?

I am going to go with a specialised AT assault class archetype and try and get the old BF 1942/BF 2 anti-tank class feeling back. I miss that specific class. Hoping it comes with high blast-reduction, RPG and either sticky dynamite or mines. Hopefully the perks will give extra explosives. Weapons wise, something like a Thompson SMG would be good.
 
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The Alpha for PC is now live and people are playing and streaming on Twitch for those that want to watch, FYI.
 
Don't know if it's a glitch but i snagged the $79 edition for only $63 by buying inside of BF1!

Xbox store has it for $79(71 with EA access)
 
Looks like it works for me today as well. BTW, BF1 is on EA Access if you don't own it (I actually did on PS4).