- Sep 13, 2013
It's clear they couldn't actually produce what they advertised early on, the tech demo was so much more than what they were actually able to achieve with real gameplay. The destruction was downgraded in just about every way possible, the quality of the destruction and the scale has been toned way down, it's small maps now vs what the guy said they could do in the video which was talking about being able to destroy every building you could see even a mile away etc. I kind of want to blame it on it being handled by lackluster studios but they still had access to MS's engineers and 5 years of development time.
EDIT: just got to the part where the building falls on another and it bounces off... I'm sorry, this looks bad. Hopefully that was a fluke? yikes. Glad I have gamepass, I guess....