Official Thread Crackdown 3

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This is going to be awesome. I didn't play #2 just because it got lost in the shuffle and then heard it wasn't fully worth going back to, but #1 is in my top 5 for favorite 360 games probably.
 
Phil said in the after show that Crackdown will be using the cloud for the destruction and other augmentation. It will be very interesting to see how this develops.
Anybody knew that after the Cloud Demo months ago, that Crackdown 3 probably would be using that for a fully destructible city. We only need wait and see how well it well perform or if it will be a dud.
 
GameStop has this listed for release Dec 14, 2014......is that even possible?
 
so who's making it?
i know David Jones is back but his Realtime Worlds was shut down few years back right?
 
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I can't wait for this, the first one was incredibly fun to play.

I remember standing on top of a building looking across the city when suddenly, explosions began blocks away. Next thing I know, I'm watching this chaotic battle fly past me. My brother had logged on and started some mayhem...just a cool, cool gaming moment.

And climbing the agent tower and jumping down for the achievement, that was just amazing!
 
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so who's making it?
i know David Jones is back but his Realtime Worlds was shut down few years back right?


David Jones has a new company called Cloudgine, they are making Crackdown. Also if they manage to pull that level of destruction off in the actual game, it will pretty much be GOTY for me!
 
I just can't way to scale buildings in a single bound again!
 
David Jones has a new company called Cloudgine, they are making Crackdown. Also if they manage to pull that level of destruction off in the actual game, it will pretty much be GOTY for me!

oh, i see. didn't know he got new studio going.
X1, Cloud, David Jones. it's gonna be GOTY for sure!
 
David Jones has a new company called Cloudgine, they are making Crackdown. Also if they manage to pull that level of destruction off in the actual game, it will pretty much be GOTY for me!

Agreed... if that tech demo comes to life in Crackdown.. sold.
 
Im going to contain my excitement till I see it in action. But if I can pick up a car and throw it into a building.......man.....that is a game changer.

DAT CLOUD.
 
Well that's a long time to wait.
That it is. But look at it this way the last Crackdown had a pretty short dev time(8 months) and felt like a glorified expansion pack rather than a proper sequel. I don't mind them giving this a while to cook, especially if they are attempting to deliver on the sheer amount of destruction shown in that preview. It would be well worth the wait!
 
I really enjoyed Crackdown 2, in isolation it was a good game. The trouble is people compare it to Crackdown 1 hence feels like a glorified expansion pack. I can't wait for Crackdown 3.
 
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Crackdown 2 was sweet. I'd be lying if I didn't say that I'd mind some areas with the Freaks in it. Maybe like an underground lair or something.
 


E3 Post Show - Watch from 30:16 where Phil confirms Crackdown 3 is using the cloud for destruction
 
Can't wait for this. Was the trailer CGI?

According to one 'source' it was this:

"Crackdown was a target render with in game assets and cloudgen technology for destruction and weather simulation effect events. Dont worry just like ssod the game looks better then its trailer in motion and all with in unreal 4. "
 
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Cool. Looks like the destruction video months ago is for a purpose after all.... Crackdown 3.
 
Actually Crackdown is the most impressive tech demo I've ever seen. And this is only the first step. I'm sure all the big graphic engines will soon support cloud computing for PC and Xbox One. E3 2015 will be DX12 + cloud computing.

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Looks like Unreal Engine 4 and havoc already supports Cloudgine. Havoc with cloud computing is probably what is shown at the Crackdown demo

Xbox Won :) :)
 
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According to one 'source' it was this:

"Crackdown was a target render with in game assets and cloudgen technology for destruction and weather simulation effect events. Dont worry just like ssod the game looks better then its trailer in motion and all with in unreal 4. "
Oh baby. If SSOD is the bench mark then that is awesome.

Thanks for the info.
 
If Crackdown uses the cloud for that type of destruction, I can only imagine what other uses they could have the cloud for in other games. I see much more potential with improved online AI.