Edge : PS4 is 50 percent faster

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Since when has using 'unnamed sources' in journalism been a problem ? I thought it was the standard for those that do not wish to be identified and face possible repercussions of talking publicly.

Because it's being used as an excuse to write barely true articles for the page clicks. It has happened from both sides, with places making articles based on MisterX's insiders, or CBOAT's claim, or some anonymous dev, it all boils down to bulls***, especially when people who don't have a problem coming forward have said contradictory statements to this 'anon' sources
 
when did Carmack say multiplat games will be similar? and how can he speak for everyone... when already we hear NFS will look different between ps4/xb1
 
Can't expect games like DR3 to be the graphic powerhouses.

Yeah, but you should expect that there won't be noticeable downgrades a few months after e3. It's INCREDIBLY dishonest of Capcom if that is the final build.

By platform agnostic build they mean one where they haven't coded anything to leverage X1's hardware at all. That literally is a meaningless statement. If you aren't using the eSRAM at all you'd actually presume the difference would be WAY more than just 5-10 fps as you'd expect the game to be severely bandwidth-limited. If you aren't using the display planes a tall, you'd likewise expect the resolution to be much more severely constrained than that anonymous report claims.

EDGE has gone pretty far out on the PS4's limb already, so at this point their "reporting" is competing against reality and their own agenda to not look like complete idiots.

I see. That's a very good point. The guy said using the ESRAM was a pain, though. That's not a good sign when MS was supposed to make the ESRAM easy to use with their developer API. I assumed the ESRAM wouldn't really be a problem, now I see this.
 
when did Carmack say multiplat games will be similar? and how can he speak for everyone... when already we hear NFS will look different between ps4/xb1

In his 2013 QuakeCon Keynote

http://www.polygon.com/2013/8/1/4580380/carmack-on-next-gen-console-hardware-very-close-very-good

" He said he hasn't run quite enough tests on the hardware for the two consoles, but said they're both "very close, and very good."

When asked for an A-over-B comparison, however, Carmack is slow to judge.

"It's almost amazing how close they are in capabilities, how common they are," Carmack said. "The capabilities they give are essentially the same."

All we have from the NFS dev is a rumour..no clear informaton other than 'One is better than the other', not really definitive proof. John Carmack is well respected, and usually always correct in what he says.
 
Hey OP'er would have said the article was "inflammatory" if it had of claimed the X1 was more powerful ?

.

No. I would have said it's a flame bait lie.

Read my point before making assumptions.
 
In his 2013 QuakeCon Keynote

http://www.polygon.com/2013/8/1/4580380/carmack-on-next-gen-console-hardware-very-close-very-good



All we have from the NFS dev is a rumour..no clear informaton other than 'One is better than the other', not really definitive proof. John Carmack is well respected, and usually always correct in what he says.

I think his talking about ps4/xb1 both using AMD, 8GB of RAM, AMD Processor X86-64, no where does he say multi platform games will look the same..
 
I think his talking about ps4/xb1 both using AMD, 8GB of RAM, AMD Processor X86-64, no where does he say multi platform games will look the same..

Carmack isn;t the only person who has gone on record saying that the hardware is close. There have been a few who have said that graphically there will be minimal differences and most likely on parity for a long time. Even the dev that broke this '50% faster' story on twitter posted on GAF saying that he was only talking about the speed during development and that it really means nothing overall in the long run.

It doesn't take a genius to look at the game offerings thus far to see that the games are very close for the most part, there certainly is no 50% difference between them.
 
I think DR3 looks great. I dont see any noticeable downgrades since E3. Regardless, I bet it will be fun as hell and that is all that matters to me.
 
I see. That's a very good point. The guy said using the ESRAM was a pain, though. That's not a good sign when MS was supposed to make the ESRAM easy to use with their developer API. I assumed the ESRAM wouldn't really be a problem, now I see this.

And when was this supposed dev source of theirs working with the eSRAM? Was it prior to the driver updates back in August? We dunno. We have actual games to judge, however, and there is no difference in visuals being demonstrated thus far. Claims of it being huge and obvious while likewise admitting the person hasn't spent much time at all working with X1 isn't exactly the foundation of a winning argument. The dev tools are still evolving for X1. Without knowing who this dev source is or even what projects they are working on it's not easy to discern anything from this claim. For all we know it's some random no nothing indie dev who has been working on PS4 for the past year while only recently starting with X1 development.
 
And when was this supposed dev source of theirs working with the eSRAM? Was it prior to the driver updates back in August? We dunno. We have actual games to judge, however, and there is no difference in visuals being demonstrated thus far. Claims of it being huge and obvious while likewise admitting the person hasn't spent much time at all working with X1 isn't exactly the foundation of a winning argument. The dev tools are still evolving for X1. Without knowing who this dev source is or even what projects they are working on it's not easy to discern anything from this claim. For all we know it's some random no nothing indie dev who has been working on PS4 for the past year while only recently starting with X1 development.

cough cough Housemarque cough cough
 
XB1 does have some amazing looking games like Forza 5, Ryse, Quantum Break.. but I think eventually the gap will start showing when the likes of Uncharted 4, God Of War 4 , GT7 come out.. as far as Mulitplatform games go.. it's hard to say how soon.. news from gamescom suggest Fifa 14 was superior on PS4.. so it could be as soon as launch..
 
Assumptions from GamesCom...not "news". GT7 will reuse GT6's car models and Naughty Dog is reusing their PS3 game engines on PS4 while just today suggesting they won't likely be taking advantage of the PS4's extra CU's for rendering, but rather for other stuff. With Crytek making 2nd party games for MS now, along with 343i and Black Tusk, I doubt we will see a difference even in exclusives.
 
XB1 does have some amazing looking games like Forza 5, Ryse, Quantum Break.. but I think eventually the gap will start showing when the likes of Uncharted 4, God Of War 4 , GT7 come out.. as far as Mulitplatform games go.. it's hard to say how soon.. news from gamescom suggest Fifa 14 was superior on PS4.. so it could be as soon as launch..

Was it even playable on PS4 at gamescom? AFAIK it was playable on Xbox One, and with the EA/MS stuff with FIFA 14, and the pack-in announcement I don't think it would have been playable on both consoles...but I could be wrong, haven't seen any reports of it being playable though
 
XB1 does have some amazing looking games like Forza 5, Ryse, Quantum Break.. but I think eventually the gap will start showing when the likes of Uncharted 4, God Of War 4 , GT7 come out.. as far as Mulitplatform games go.. it's hard to say how soon.. news from gamescom suggest Fifa 14 was superior on PS4.. so it could be as soon as launch..

Who said that?
I've done a bit of googling and can't find any FIFA 14 XB1/PS4 comparisons.
 
And when was this supposed dev source of theirs working with the eSRAM? Was it prior to the driver updates back in August? We dunno. We have actual games to judge, however, and there is no difference in visuals being demonstrated thus far. Claims of it being huge and obvious while likewise admitting the person hasn't spent much time at all working with X1 isn't exactly the foundation of a winning argument. The dev tools are still evolving for X1. Without knowing who this dev source is or even what projects they are working on it's not easy to discern anything from this claim. For all we know it's some random no nothing indie dev who has been working on PS4 for the past year while only recently starting with X1 development.

There were devs on record saying they were getting better performance from the PS4, but they chalked it up to "drivers" like you are saying. Those driver updates that suddenly close the gap might never come.

The key issue here for me is the API tool. If there is something extra that devs have to do and it's not made easy and seamless by the XB1 API then they just won't be bothered.
 
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Assumptions from GamesCom...not "news". GT7 will reuse GT6's car models and Naughty Dog is reusing their PS3 game engines on PS4 while just today suggesting they won't likely be taking advantage of the PS4's extra CU's for rendering, but rather for other stuff. With Crytek making 2nd party games for MS now, along with 343i and Black Tusk, I doubt we will see a difference even in exclusives.

how do you know GT7 will have cars from GT6 lol? it might surprise you to know not all cars in Forza 5 are re modeled, just cars that needed it.. again how do you know naughty dog is using a ps3 engine for ps4? maybe you mean it's an updated naughty dog engine.. which is normal since almost everyone uses updated engines for their new games, and lastly we only seen a teaser for Black Tusk's new game.. we have no idea how good it will look.
 
i'm sure the PS4 is way more powerful than an Xbox and if i was buying a console for the power alone. then PS4 is the only choice.

me, i want to play Xbox games and use Kinect 2.0, so i'll go with Xbox 1st. next year when i have my PS4, i'll be sure to buy multi-plats on PS4 if they are knowingly better.
 
i'm sure the PS4 is way more powerful than an Xbox and if i was buying a console for the power alone. then PS4 is the only choice.

me, i want to play Xbox games and use Kinect 2.0, so i'll go with Xbox 1st. next year when i have my PS4, i'll be sure to buy multi-plats on PS4 if they are knowingly better.

That's what I'm probably going to do (apart from Kinect 2.0), but as launch gets closer and closer, it's sounding like X1 will be a dud.
 
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Microsoft did everything in order to hide their specs, while Sony laid all theirs out for everyone to see. It's obvious as to why.

Huh? Sony hasn't given any in depth information about their specs at all, no clock speeds, no architecture notes, just what they said at E3. MS has done a lot of talking about what their specs are and detailed their SoC at Hot Chips.
 
Huh? Sony hasn't given any in depth information about their specs at all, no clock speeds, no architecture notes, just what they said at E3. MS has done a lot of talking about what their specs are and detailed their SoC at Hot Chips.

Well, we basically know Sony's specs when they were leaked along with X1's. MS seems to be doing A LOT of clean up work as specs, features, and policies are leaked, they're running behind mopping a mess up or placing a 'Don't look behind this curtain' sign up. One minute their people are saying, "Specs don't mean everything," and the next, "We invented DirectX," and spouting off specs left and right. Sony doesn't seem to be trying to cover up anything, while MS are reacting like they're covering up a bloody crime scene.
 
My mistake then., I haven't seen that. MS hasn't been hiding their hardware though, there a few things they haven't discussed as of yet but Hot Chips gave us pretty much all the pertinent information about their SoC.

You are right. They aren't hiding anything anymore.
 
There were devs on record saying they were getting better performance from the PS4, but they chalked it up to "drivers" like you are saying. Those driver updates that suddenly close the gap might never come.

The key issue here for me is the API tool. If there is something extra that devs have to do and it's not made easy and seamless by the XB1 API then they just won't be bothered.

Devs got brand new driver updates right before GamesCom. You even discussed them at length on TXB at the time.
 
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