Forbes article on PS4 and cross-play

Rollins

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Sep 11, 2013
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Thoughts? I agree on the cross-play, but I think the title is misleading since they aren't really referring to their great exclusive games.

https://www.forbes.com/sites/insert...-of-ps4-exclusivity-way-too-far/#7de49d0939ad

Sony Is Taking The Concept Of PS4 Exclusivity Way Too Far
Jun 14, 2017

Sony is in a strong position this console generation in part because of its growing roster of must-have exclusive titles on PS4. These games are constantly used a cudgel to bludgeon Microsoft which has a far more sparse roster of Xbox-only titles. That’s been true the last few years, and this E3, the narrative remains intact.

But more and more, Sony seems to be expanding the definition of PS4’s “exclusivity” in increasingly unhealthy ways. We’re not just talking about games Sony has developed/secured for themselves, rather, PS4 is using its market position in some pretty irritating ways.

The first issue is cross-play, which Sony refuses to implement on PS4. First we saw this with Rocket League, which had Xbox One and PC cross-play (and just added Switch), but PS4 opted out of joining everyone except PC. Now we’re seeing it with Minecraft, where cross-play is coming to Xbox, Switch and PC, but Sony, once again, is saying no.

Everyone knows the reason why Sony is doing this, but it doesn’t make it less annoying, and it’s even worse when they make up ridiculous excuses for their decision. While the clear reason is that with Sony’s massive PS4 install base, they want to pressure people into buying more PS4s as the only way to play with their friends, this is the excuse we got about cross-play from PlayStation global sales and marketing head Jim Ryan, speaking to Eurogamer:

“We've got to be mindful of our responsibility to our install base. Minecraft - the demographic playing that, you know as well as I do, it's all ages but it's also very young. We have a contract with the people who go online with us, that we look after them and they are within the PlayStation curated universe. Exposing what in many cases are children to external influences we have no ability to manage or look after, it's something we have to think about very carefully.”

Eurogamer pressed, saying that Nintendo, the most family-friendly company on earth, doesn’t seem to have a problem with cross-play, but all Ryan says is that he personally has “no philosophical stance against cross-play.”

The idea that Sony is avoiding cross-play because of worries about exposing children to other networks is disingenuous, to say the least (Rocket League, for instance, doesn’t even have game chat). The issue at stake is clearly Sony not wanting to given its competitors access to its huge install base, yet Sony is trying to act like they’re walling off access for some altruistic reason. It’s ridiculous.

Past cross-play, we turn to a game like Destiny 2, where Sony has once again secured a deal to hold back exclusive content from the game as part of a multi-year deal with Activision, and the Sony-only stuff was showcased in its own trailer at E3, showing off the usual Strike, multiplayer map, ship, armor set and exotic weapon that Xbox One players won’t have access to for at least a year, if ever. This prompted some questions directed at Xbox head Phil Spencer (by again, Eurogamer), who did not mince words regarding what he thought about Sony’s exclusive content deals.

“I've been pretty open about, I'm not a fan of doing deals that hold back specific pieces of content from other platforms. You don't see that in the deals we've done with Assassin's and Shadow. We'll have a marketing deal on those, but I don't say, hey, I need some kind of Strike or skin somebody else can't play.

I don't think it's good for our industry if we got into a point where people are holding back the technical innovation of game developers based on a marketing deal.”

Xbox is certainly not blameless when it comes to exclusivity deals, but Spencer seems to be drawing the line between a time delay, ie. Xbox getting DLC a month early for The Division, and exclusive content, like these items drawn up specifically for PlayStation in Destiny. That content is supposed to arrive in the game for Xbox players a year later, but sometimes it just never shows up (Xbox Destiny is still missing many PS exclusives even with the sequel three months away). It makes the game worse for everyone with those maps/weapons/missions unable to show up in the rotating special activities of the game for both groups because of the lopsided access.

But Spencer is addressing a larger, even more troubling point. When he talks about “holding back the technical innovation of game developers based on a marketing deal,” he’s responding to Eurogamer’s original question about whether or not these Sony-deal-having games will get to make the most out of Xbox One X on the performance side. In this instance, it seems likely that say, Destiny 2could probably run at 60 fps on Xbox One X even if that’s not possible on PS4 or PS4 Pro. But because of this inked deal with Activision, there is probably a stipulation that denies Microsoft the “best” version of the game, and lo and behold, the official word is that Destiny 2 is locked at 30 fps across all consoles (it’s not limited on PC). This may not be the singular reason this is happening, but it's easy to suspect it's a factor.

While I have my doubts about Microsoft’s Xbox One X being able to deliver on its “true 4K” and 60 fps promise for many games, it is a new layer of awful that if there are technical improvements that could be made to games, that Sony is artificially limiting that potential because of these exclusivity deals. This isn’t to say Microsoft wouldn’t be doing the exact same thing if their roles were reversed, but that’s not the reality of what’s happening. We may be entering an era where Sony isn’t just getting exclusive items for third party games, but they may actually be demanding that games run a certain way across all platforms as a condition of these deals. I’m not sure if everyone will agree to that (even if Rockstar has an RDR2 deal with Sony, it’s hard to imagine them doing this), but that at least seems like what could be happening in one of these initial examples with Destiny 2, though Sony nor Bungie will confirm that, and even Microsoft is reluctant to say that out loud and point a finger directly. But Spencer comes pretty close to that here.

So while Sony is winning one exclusive war by making great games, it feels like they’re using their newfound market dominance in ways that are distinctly anti-consumer, whether its walling off players from cross-play, locking away in-game content or actually lowing the potential performance of the games themselves on rival platforms. Fans of all platforms should agree that this is simply not healthy for the industry at large.
 
The cross play stuff doesn't bother me, because I don't play online much. I know others are bugged by it, but it's not something I'm fussed about at all.
 
This whole narrative that some are building up in their minds about Sony holding back dev for X1X stuff is garbage. The console isn't out yet and it's not the freaking focus for devs either the PS4 and X1s are. Most 3rd party games that have come out since the Pro released haven't even pushed that console yet so why blame Sony for MS's issues? I agree the timed stuff should go away, yes MS started it and this is the first year I can remember where they haven't actually done it as well but if they are willing to stop then Sony should too once the deals they've already paid for expire.

Scorpio is focused on higher end graphics not 60 fps yet all these people who know nothing about how the engine for the game runs would rather call the developers liars instead of taking into account how modest the CPU advantage is (don't care if you disagree, it is modest) and are just sure it's Sony holding MS back simply because they can't believe this new console they've built up in their minds as some high end PC competitor in reality is just a very powerful console and it has limitations.

The memory and the GPU got the vast majority of the improvements which was smart on their part, why put in a higher end CPU that costs a lot more and really may not even be available yet for a console? it would have been overkill because the games it plays are Xbox One S games first, they are just enhanced by Scorpio not made exclusively for it.

They say they aren't making any money on it at $499, imagine if they had found a way to get something like Ryzen ready (it wasn't really possible) it would be even more expensive and the extra CPU power probably would have been mostly ignored. I'm not knocking MS for the console they built, they built a console that's as strong as anyone can expect at this time for what it's meant to do, I'm knocking people who can't accept the reality of the situation.
 
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This whole narrative that some are building up in their minds about Sony holding back dev for X1X stuff is garbage. The console isn't out yet and it's not the freaking focus for devs either the PS4 and X1s are. Most 3rd party games that have come out since the Pro released haven't even pushed that console yet so why blame Sony for MS's issues? I agree the timed stuff should go away, yes MS started it and this is the first year I can remember where they haven't actually done it as well but if they are willing to stop then Sony should too once the deals they've already paid for expire.

Scorpio is focused on higher end graphics not 60 fps yet all these people who know nothing about how the engine for the game runs would rather call the developers liars instead of taking into account how modest the CPU advantage is (don't care if you disagree, it is modest) and are just sure it's Sony holding MS back simply because they can't believe this new console they've built up in their minds as some high end PC competitor in reality is just a very powerful console and it has limitations.

The memory and the GPU got the vast majority of the improvements which was smart on their part, why put in a higher end CPU that costs a lot more and really may not even be available yet for a console? it would have been overkill because the games it plays are Xbox One S games first, they are just enhanced by Scorpio not made exclusively for it.

They say they aren't making any money on it at $499, imagine if they had found a way to get something like Ryzen ready (it wasn't really possible) it would be even more expensive and the extra CPU power probably would have been mostly ignored. I'm not knocking MS for the console they built, they built a console that's as strong as anyone can expect at this time for what it's meant to do, I'm knocking people who can't accept the reality of the situation.

This post is off topic in the context of this thread. We get it. You don't want the x1x to be better than the Pro. But it is. Move on.
 
This whole narrative that some are building up in their minds about Sony holding back dev for X1X stuff is garbage. The console isn't out yet and it's not the freaking focus for devs either the PS4 and X1s are. Most 3rd party games that have come out since the Pro released haven't even pushed that console yet so why blame Sony for MS's issues? I agree the timed stuff should go away, yes MS started it and this is the first year I can remember where they haven't actually done it as well but if they are willing to stop then Sony should too once the deals they've already paid for expire.

Scorpio is focused on higher end graphics not 60 fps yet all these people who know nothing about how the engine for the game runs would rather call the developers liars instead of taking into account how modest the CPU advantage is (don't care if you disagree, it is modest) and are just sure it's Sony holding MS back simply because they can't believe this new console they've built up in their minds as some high end PC competitor in reality is just a very powerful console and it has limitations.

The memory and the GPU got the vast majority of the improvements which was smart on their part, why put in a higher end CPU that costs a lot more and really may not even be available yet for a console? it would have been overkill because the games it plays are Xbox One S games first, they are just enhanced by Scorpio not made exclusively for it.

They say they aren't making any money on it at $499, imagine if they had found a way to get something like Ryzen ready (it wasn't really possible) it would be even more expensive and the extra CPU power probably would have been mostly ignored. I'm not knocking MS for the console they built, they built a console that's as strong as anyone can expect at this time for what it's meant to do, I'm knocking people who can't accept the reality of the situation.
Article is about cross play and exclusive content. Did you post in wrong thread, J?
 
Cross-play would be nice but I don't see an upside for Sony so I can see why they wouldn't allow it. They try and spin it as a reason for gamers sake but as with their decision no to allow EA Access we all know its BS. As for securing third-party content its the nature of console gaming and MSFT shouldn't be complaining about it since they opened Pandora's Box when they started that practice way back when.

Xbox X was in development for some time now and if MSFT really wanted to use third-party games to show its true potential they should have secured deals with them to have them truly show what the Super X is capable of. But MSFT seems unwilling to invest like that so its kinda their fault we aren't seeing more 4K 60fps games coming, at least not yet. It just seems like Sony is trying to continue to secure its position as the leader this generation.
 
The cross play issue is probably blown out of proportion BUT that is what needs to happen to get Sony to change. Maybe there is no upside to allowing it but there certainly isn't any upside to not allowing it.

I don't blame Spencer for trying to use the exclusive content angle for good PR but more complaints should be sent towards the publishers making these deals. Keep in mind that nobody gets upset when Sony or Microsoft throw money to buy full or timed exclusivity which certainly hurts gamers more.

The parity story at this point is just baseless. Nobody seems to consider that it is possible that Bungie wanted the XOX to have parity with the X1 so there wouldn't be a multiplayer advantage. That would be the right decision to me.
 
The big benefit to cross platform play is a better overall experience. Matchmaking can only do so much with the available players at a given time.

Opening up cross play would do a ton to reduce lag, and make skill based systems better (more players, better options). Even popular games like Destiny run into problems where the highest skilled players have a small player pool to pull from, so end up having long wait times and often playing the same people over and over. Cross play would help that.

Also of course obviously it would be nice to play with friends and not have to worry about their platform (I gotta buy game X on system Y to play with so and so).

The Destiny "timed" exclusive deal was garbage. D2 is coming soon and that content seems never coming to Xbox. Most exclusive deals are just a month or so, and while bad for gamers in general, I'm really not going to pick one platform over another because of it (assuming nobody else tries to pull the Destiny crap).

The best part of the Destiny debacle was that the PS exclusive weapon was super rare. So, I buy a PS and re-buy Destiny (not blaming anyone, my choice), and it still takes over a year to even get the drop. Not that it was my only reason for buying, but really?

Sony's problem is that PS is becoming their business. They need to sell Playstations and they need to sell games. MS isn't looking to win the console war with Scorpio, or even close the gap. That's a problem. MS is the one that has been hit hard in console sales this gen, but long term, Sony is the one in trouble. Gamers are fickle and we all saw what happened with 360.
 
Article is about cross play and exclusive content. Did you post in wrong thread, J?
It mostly is, but Jinca is touching on the 'holdng back technical innovations because of marketing deals.' Which has come up fair bit inregards. to Destiny 2 not being 60FPS on X1X.

I actually agree wih Jinca for the most part. Although, he isdownplaying the difference between CPUs. Not only is it 30% more powerful but MS removed as s*** tonne of CPU overheads too.
 
I love seeing the Spencer guy whining constantly about these exclusivity deals and how its wrong. An exclusivity deal is the only reason I bought their console in the first place...just to play RoTTR. Blocking an entire game from being on the competitor's console for a certain amount of time is far worse than holding back a stupid gun, clothing, or map from a game permanently.

Cross play gaming...I don't care at all. I bet if MS didn't own Minecraft they wouldn't care at all about the feature.

The other stuff...way too funny. If they didn't release a console based on several anti consumer practices to begin with, they wouldn't have to be whining over what's happening today. Forcing that goofy camera on consumers and the nonsense they pulled before the console ever released. Making the competition the leading platform is all on them.
 
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I love seeing the Spencer guy whining constantly about these exclusivity deals and how its wrong. An exclusivity deal is the only reason I bought their console in the first place...just to play RoTTR. Blocking an entire game from being on the competitor's console for a certain amount of time is far worse than holding back a stupid gun, clothing, or map from a game permanently.

Cross play gaming...I don't care at all. I bet if MS didn't own Minecraft they wouldn't care at all about the feature.

The other stuff...way too funny. If they didn't release a console based on several anti consumer practices to begin with, they wouldn't have to be whining over what's happening today. Forcing that goofy camera on consumers and the nonsense they pulled before the console ever released. Making the competition the leading platform is all on them.
MS was dabbling with cross platform play on the 360. So saying they only care about it cause they bought Minecraft is a bit weak. They also supported Rocket Leagues wants for cross platform play...which Sony didn't allow.
 
In the end Sony is only hurting its own install base. Denying EA Access, cross play etc will only add to the frustration of its install base. Its purely a business decision and not in the interest of its customers.
 
Article is about cross play and exclusive content. Did you post in wrong thread, J?

The article also mentions Sony holding back developers making technical advancements with marketing deals, did you not read the whole thing?
 
I love seeing the Spencer guy whining constantly about these exclusivity deals and how its wrong. An exclusivity deal is the only reason I bought their console in the first place...just to play RoTTR. Blocking an entire game from being on the competitor's console for a certain amount of time is far worse than holding back a stupid gun, clothing, or map from a game permanently.

Cross play gaming...I don't care at all. I bet if MS didn't own Minecraft they wouldn't care at all about the feature.

The other stuff...way too funny. If they didn't release a console based on several anti consumer practices to begin with, they wouldn't have to be whining over what's happening today. Forcing that goofy camera on consumers and the nonsense they pulled before the console ever released. Making the competition the leading platform is all on them.

Let's not forget they have "22 games with console exclusivity" they showed the other day, the vast majority of those titles are just indie games releasing on X1 first and that probably has more to do with their policies regarding indies than anything else. So he's totally fine with keeping millions of people from having any access to a game at all for a period of time but if you leave out a skin or a raid then you are doing something wrong.
 
In the end Sony is only hurting its own install base. Denying EA Access, cross play etc will only add to the frustration of its install base. Its purely a business decision and not in the interest of its customers.

They probably think they have a winning formula right now and don't want to screw with it, they are being very conservative in that regard. I doubt MS would be as open to it as they are if they were in a better position. At the end of the day I think Sony will eventually cave on this, it'll be interesting to see if this ever extends beyond the two games that are being mentioned though.
 
The article also mentions Sony holding back developers making technical advancements with marketing deals, did you not read the whole thing?
One little quip lead to a rant on X's power, how man FPS's it can do at what resolution, how much they're making on the console, what it would cost if they used a different graphics, card, etc. I though you had the wrong thread.

And I do agree Spencer is being a bit hypocritical with his dislike for 'exclusive' stuff.
 
One little quip lead to a rant on X's power, how man FPS's it can do at what resolution, how much they're making on the console, what it would cost if they used a different graphics, card, etc. I though you had the wrong thread.

And I do agree Spencer is being a bit hypocritical with his dislike for 'exclusive' stuff.

The guy spent two paragraphs talking about it, it was hardly "one little quip"
 
We must be reading into it differently. Anyway..... Spencer is being a bit hypocritical.

Just to be clear I wasn't only addressing Spencer's comments but the stuff the writer was saying about it as well. .
 
I think in this instance Sony's excuse for not doing cross play is pretty flimsy. Either way it doesn't really bother me a lot mainly because I don't game online, but I've also never really ran into an issue of not having enough people to play against online. I would imagine that being the case with Minecraft and Rocket League as well.

As for exclusivity in games I guess it doesn't matter to me at all because I usually grab every console anyways. If it's a launch exclusive so be it I'll wait if I wanted it on a specific console.
 
The cross play stuff is stupid. Sony should just do it. But again, if they feel burned from Microsoft not wanting to do it last gen then that's their prerogative. Don't expect me to help you when it's convenient for you after shutting me down. That goes for all aspects of life. Especially something as trivial as video games. It's a business, why would they help each other? I doubt many people really care about cross play that much to begin with. It's about as relevant as BC. Good feature to have but not needed.

As far as Spencer whining about exclusive skins or maps never coming to Destiny on X1 it's a bit pathetic. Considering he kept an entire game from coming to PS4 for a year. Rise of the Tomb Raider, a franchise that was once considered a PS exclusive game series. He didn't think that would piss some people off? Cut your losses and move on. Exclusive deals were a big part of the 360's success as well. They have nobody to blame but themselves for the mess they're in.
 
The cross play stuff is stupid. Sony should just do it. But again, if they feel burned from Microsoft not wanting to do it last gen then that's their prerogative. Don't expect me to help you when it's convenient for you after shutting me down. That goes for all aspects of life. Especially something as trivial as video games. It's a business, why would they help each other? I doubt many people really care about cross play that much to begin with. It's about as relevant as BC. Good feature to have but not needed.

As far as Spencer whining about exclusive skins or maps never coming to Destiny on X1 it's a bit pathetic. Considering he kept an entire game from coming to PS4 for a year. Rise of the Tomb Raider, a franchise that was once considered a PS exclusive game series. He didn't think that would piss some people off? Cut your losses and move on. Exclusive deals were a big part of the 360's success as well. They have nobody to blame but themselves for the mess they're in.
Cross platform play is actually a great feature. On the most basic of pros it massively increases the player, which in turn also means matchmaking will work better.

When you think of games with user generated content the cross platform play will vastly improve the quantity & quality of content you have access too.

Plus it opens the community up and allows people to meet and befriend people they never had access to before. Not too mention that game user basis would stay healthy for longer.

OK it is business, but their business is built around gamers. Allowing cross play is good for gamers. It isn't going to hurt their business and it wont hurt their bottom line in any signnificant way.
 
Thoughts? I agree on the cross-play, but I think the title is misleading since they aren't really referring to their great exclusive games.

https://www.forbes.com/sites/insert...-of-ps4-exclusivity-way-too-far/#7de49d0939ad

Sony Is Taking The Concept Of PS4 Exclusivity Way Too Far
Jun 14, 2017

Sony is in a strong position this console generation in part because of its growing roster of must-have exclusive titles on PS4. These games are constantly used a cudgel to bludgeon Microsoft which has a far more sparse roster of Xbox-only titles. That’s been true the last few years, and this E3, the narrative remains intact.

But more and more, Sony seems to be expanding the definition of PS4’s “exclusivity” in increasingly unhealthy ways. We’re not just talking about games Sony has developed/secured for themselves, rather, PS4 is using its market position in some pretty irritating ways.

The first issue is cross-play, which Sony refuses to implement on PS4. First we saw this with Rocket League, which had Xbox One and PC cross-play (and just added Switch), but PS4 opted out of joining everyone except PC. Now we’re seeing it with Minecraft, where cross-play is coming to Xbox, Switch and PC, but Sony, once again, is saying no.

Everyone knows the reason why Sony is doing this, but it doesn’t make it less annoying, and it’s even worse when they make up ridiculous excuses for their decision. While the clear reason is that with Sony’s massive PS4 install base, they want to pressure people into buying more PS4s as the only way to play with their friends, this is the excuse we got about cross-play from PlayStation global sales and marketing head Jim Ryan, speaking to Eurogamer:

“We've got to be mindful of our responsibility to our install base. Minecraft - the demographic playing that, you know as well as I do, it's all ages but it's also very young. We have a contract with the people who go online with us, that we look after them and they are within the PlayStation curated universe. Exposing what in many cases are children to external influences we have no ability to manage or look after, it's something we have to think about very carefully.”

Eurogamer pressed, saying that Nintendo, the most family-friendly company on earth, doesn’t seem to have a problem with cross-play, but all Ryan says is that he personally has “no philosophical stance against cross-play.”

The idea that Sony is avoiding cross-play because of worries about exposing children to other networks is disingenuous, to say the least (Rocket League, for instance, doesn’t even have game chat). The issue at stake is clearly Sony not wanting to given its competitors access to its huge install base, yet Sony is trying to act like they’re walling off access for some altruistic reason. It’s ridiculous.

Past cross-play, we turn to a game like Destiny 2, where Sony has once again secured a deal to hold back exclusive content from the game as part of a multi-year deal with Activision, and the Sony-only stuff was showcased in its own trailer at E3, showing off the usual Strike, multiplayer map, ship, armor set and exotic weapon that Xbox One players won’t have access to for at least a year, if ever. This prompted some questions directed at Xbox head Phil Spencer (by again, Eurogamer), who did not mince words regarding what he thought about Sony’s exclusive content deals.

“I've been pretty open about, I'm not a fan of doing deals that hold back specific pieces of content from other platforms. You don't see that in the deals we've done with Assassin's and Shadow. We'll have a marketing deal on those, but I don't say, hey, I need some kind of Strike or skin somebody else can't play.

I don't think it's good for our industry if we got into a point where people are holding back the technical innovation of game developers based on a marketing deal.”

Xbox is certainly not blameless when it comes to exclusivity deals, but Spencer seems to be drawing the line between a time delay, ie. Xbox getting DLC a month early for The Division, and exclusive content, like these items drawn up specifically for PlayStation in Destiny. That content is supposed to arrive in the game for Xbox players a year later, but sometimes it just never shows up (Xbox Destiny is still missing many PS exclusives even with the sequel three months away). It makes the game worse for everyone with those maps/weapons/missions unable to show up in the rotating special activities of the game for both groups because of the lopsided access.

But Spencer is addressing a larger, even more troubling point. When he talks about “holding back the technical innovation of game developers based on a marketing deal,” he’s responding to Eurogamer’s original question about whether or not these Sony-deal-having games will get to make the most out of Xbox One X on the performance side. In this instance, it seems likely that say, Destiny 2could probably run at 60 fps on Xbox One X even if that’s not possible on PS4 or PS4 Pro. But because of this inked deal with Activision, there is probably a stipulation that denies Microsoft the “best” version of the game, and lo and behold, the official word is that Destiny 2 is locked at 30 fps across all consoles (it’s not limited on PC). This may not be the singular reason this is happening, but it's easy to suspect it's a factor.

While I have my doubts about Microsoft’s Xbox One X being able to deliver on its “true 4K” and 60 fps promise for many games, it is a new layer of awful that if there are technical improvements that could be made to games, that Sony is artificially limiting that potential because of these exclusivity deals. This isn’t to say Microsoft wouldn’t be doing the exact same thing if their roles were reversed, but that’s not the reality of what’s happening. We may be entering an era where Sony isn’t just getting exclusive items for third party games, but they may actually be demanding that games run a certain way across all platforms as a condition of these deals. I’m not sure if everyone will agree to that (even if Rockstar has an RDR2 deal with Sony, it’s hard to imagine them doing this), but that at least seems like what could be happening in one of these initial examples with Destiny 2, though Sony nor Bungie will confirm that, and even Microsoft is reluctant to say that out loud and point a finger directly. But Spencer comes pretty close to that here.

So while Sony is winning one exclusive war by making great games, it feels like they’re using their newfound market dominance in ways that are distinctly anti-consumer, whether its walling off players from cross-play, locking away in-game content or actually lowing the potential performance of the games themselves on rival platforms. Fans of all platforms should agree that this is simply not healthy for the industry at large.


This article is ridiculous. The PlayStation already supports cross play -- it's called the PC, and they've done it for years. No one is complaining except for their competition. The only difference is Microsoft wants a piece of their leading competitor's success to drive their own success. Had the tables been flipped, I'm not so sure we'd be having this same discussion.
 
This article is ridiculous. The PlayStation already supports cross play -- it's called the PC, and they've done it for years. No one is complaining except for their competition. The only difference is Microsoft wants a piece of their leading competitor's success to drive their own success. Had the tables been flipped, I'm not so sure we'd be having this same discussion.

People are complaining
 
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This article is ridiculous. The PlayStation already supports cross play -- it's called the PC, and they've done it for years. No one is complaining except for their competition. The only difference is Microsoft wants a piece of their leading competitor's success to drive their own success. Had the tables been flipped, I'm not so sure we'd be having this same discussion.
The article is not ridiculous. Sony only wants to play nice with pc, and only occasionally. Microsoft plays with Nintendo, iOS, Android, and pc. Microsoft wants cross with Sony, but Sony is being a birch.
 
Sony doesn't need to be as conservative as they are being with this, the reality is they aren't going to start losing customers to MS because people get to play with XBL subscribers. Hell with digital purchases becoming more common it's only going to get harder to try to get people to switch platforms anyway, if you can't trade in games you are far less likely to abandon the system you own.

What I don't like is people saying "oh why should I only be able to play this game on PSN" because they should know better. If you bought the game for PS4 you knew going in you are playing with other PS4 owners, if you own both consoles and you buy BF1 on PS4 you don't expect to get access to the X1 version too do you? I do think it would be good on Sony's part to at least allow it for Minecraft and rocket league just to test it out and see what they think about other games later.
 
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The article is not ridiculous. Sony only wants to play nice with pc, and only occasionally. Microsoft plays with Nintendo, iOS, Android, and pc. Microsoft wants cross with Sony, but Sony is being a birch.

Well that makes sense, birch is one of the hardest woods...
 
The cross play stuff is stupid. Sony should just do it. But again, if they feel burned from Microsoft not wanting to do it last gen then that's their prerogative. Don't expect me to help you when it's convenient for you after shutting me down. That goes for all aspects of life. Especially something as trivial as video games. It's a business, why would they help each other? I doubt many people really care about cross play that much to begin with. It's about as relevant as BC. Good feature to have but not needed.

As far as Spencer whining about exclusive skins or maps never coming to Destiny on X1 it's a bit pathetic. Considering he kept an entire game from coming to PS4 for a year. Rise of the Tomb Raider, a franchise that was once considered a PS exclusive game series. He didn't think that would piss some people off? Cut your losses and move on. Exclusive deals were a big part of the 360's success as well. They have nobody to blame but themselves for the mess they're in.

Didn't MS fund the (or some) of the development of Rise of the Tomb Raider? In that case I could see why they wanted a window of exclusivity.
 
People are complaining

Who are these people? Wouldn't it be odd if Sony told Apple to advertise the Xperia name on their iPhone boxes and tell them its great for the industry? I mean, come on.

If you want to get ahead, you have to innovate rather than thinking your number one strategy is to convince your LEADING competition to suddenly give you a piggy back ride to success.
 
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Who are these people? Wouldn't it be odd if Sony told Apple to advertise the Xperia name on their iPhone boxes and tell them its great for the industry? I mean, come on.

If you want to get ahead, you have to innovate rather than thinking your number one strategy is to convince your LEADING competition to suddenly give you a piggy back ride to success.

If it did happen MS would likely report all of the PSN users coming over as active XBL users.