Official Thread XBOX Hardware

My Current Console Is....


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Deciphering Xbox Scarlett: Anaconda, Anthem, Danta, Lockhart, Maverick, and Roma





It’s no secret that Microsoft is working on its next-generation console for an expected release in 2020. The hardware is actively being developed but the launch strategy is starting to materialize and this post will help you make sense of all the different codenames that are being talked about.

The name Xbox Scarlett has been floating around since this summer and it represents, at a broad level, the next generation of consoles. As of right now, there are two being planned, Anaconda (which others have noted as well) and Lockhart, which is an ‘arcade’ version of Anaconda.

Microsoft refers to Anaconda as Scarlett Pro and Lockhart as Scarlett Arcade. Think of Lockhart as the successor to the Xbox One S, whereas Anaconda is the successor to the Xbox One X. And to toss one more name into the bunch, Danta is the name of the Scarlett devkit that is based on Anaconda.

On the xCloud side of things, there is Anthem; this is what Microsoft calls the Xbox One S version of its cloud platform. Anthem V2 will roll out later this year which will be based on a revised version of the Xbox One S that is focused on reducing the cost to manufacture the hardware. And of course, there is an Anaconda Cloud in the works as well.

For the hardware components, to little surprise, AMD will be building the chips for the next-gen console. I’m hearing that it may be based on AMD Zen 2 and will also use next-gen GPU architecture as well. As for the specific performance targets, that’s still a bit murky at this time.

On the software side of things, Microsoft is working on what it calls GameCore that will benefit both PC and Xbox gamers. The goal of this feature is to make it easier for developers to build games faster and have more built-in functionality out of the dev kit box.

GameCore is the evolution of the UWP platform and is going to help Microsoft eventually start building container-based apps. GameCore will make it significantly easier for developers to utilize Xbox services on both PC and the Xbox and should provide for higher levels of performance with lower-level system access and control of hardware assets.

But before those devices and software show up, we will first see Maverick. This is the disk-less console that I wrote about a few weeks back that is still on track to be released next year. I believe it will still be released in the spring but as with all hardware and products, plans may change or be canceled.

Along with Maverick, Microsoft is planning Roma, which is a ‘digital attach’ feature for the Xbox. What this will allow you to do, as long is it is shipped as planned, is order an Xbox One with digital services ‘attached’ to the hardware when it ships to your house.

Think of it this way, in the near future, you will be able to buy an Xbox, subscribe to GamePass and Xbox Live, pre-pay for a fixed time period, and when your device shows up, it will be pre-configured from day one. While this may not be a killer feature, the streamlined process will make the day one experience a little bit better.

And I also think Microsoft may be trolling me as well. There is a codename for a series of Xbox One controllers called Cincinnati, that was part of the announcement last year where you can put an NFL logo on an Xbox controller. If you aren’t familiar with the Cincinnati Bengals, they continue to be a thorn in my side for the past two decades with, at best, losing in the first round of the playoffs.

There’s a lot we don’t know yet about the next-gen consoles including the hardware specs, although AMD is building the chips and GPU, and the benchmarks the company is targeting for raw performance. But I think it’s safe to say, considering the Xbox One X already enables 4k gaming, anything less than stable 4k, 60FPS, for Anaconda, will be a letdown.




https://www.thurrott.com/xbox/195395...rick-and-roma#
 


I wonder if this is Epic Games tech or if they're just trying to get a jump on it after Epics latest announcement. Either way, cool with me, it's about time my two biggest game libraries talk to each other a bit more.
 
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PS5 And Next Xbox Will Likely Have 8 to 12GB of RAM, Says Hellpoint Dev

But an additional 8GB of VRAM, which means total memory available will be 16-20GB.

xbox-scorpio-motherboard.jpeg


With rumors of next generation consoles beginning to heat up, questions abound about what exactly we may expect from the next Xbox and PlayStation consoles. Microsoft and Sony both try to achieve major hardware jumps with each new iteration of their consoles. So what do the PS5 and Xbox Scarlett have in store for us? Ryzen CPUs? 16GB of RAM?

On the latter front, Marc-André Jutras, technical director at Cradle Games, developers of the upcoming Hellpoint, and a veteran of the AAA game industry for over 15 years, thinks we’re not going to see a jump that big. Speaking exclusively to GamingBolt, he said that the next consoles will have RAM ranging from 8-12GB—since 16GB of RAM is far beyond the scope of what any game currently uses.

“I don’t think we will see 16GB of RAM, most games don’t use that much RAM anyway,” he said. “I think the next generation will be between 8 and 12, probably. What you will see however is probably a good amount of cores. I wouldn’t be surprised if the next gen was Ryzen 2600 or something like that. Because it is really stable, cheap, and has a good amount of cores.”

However, he did add that the consoles will have a large amount of dedicated VRAM, rather than a unified memory pool—which will help them achieve 4K graphics, and bring the total memory pool available to developers far beyond the current 8GB offered by the PS4 and Xbox One anyway.

“One thing that is going to change will be, you will get a lot more focus on the VRAM, which is the big bottleneck right now if you want good 4K games, because 4K frame buffer takes a lot of space,” he said. “So if you end up with a 4K buffer, you need four times the VRAM. So I think you will see, you won’t see shared RAM space next gen like you do with the PS4. I don’t think you will see that because it’s a big bottleneck. You’ll see more VRAM to support 4K and 5K and whatever else comes around. Just how much of that? I wouldn’t be surprised if the PS5 had 8GB of RAM and 8GB of VRAM.”

I can see this happening—while I don’t know much about what specific numbers the next consoles will have, a split between RAM and VRAM going forward seems to make a lot of sense. VRAM can be used for quicker calculations and to achieve higher resolution graphics, and can also help ensure that the portion of memory cordoned off for the console’s OS doesn’t impact graphical performance.



https://gamingbolt.com/ps5-and-next-...-hellpoint-dev
 
What's with MS reposting the Usher/Dance central kinect Christmas and New year videos on Facebook?
 


Basically, Xbox One S will become the xCloud machine going forward.

So it’s sounding like maybe:

Xbox One S at $99.99
Xbox One Disc-Less Edition at $149.99
Xbox One X (New revision with new CPU Ryzen2) at $399.99
Xbox Anaconda (Most powerful console in the market) at $499.99
 


Basically, Xbox One S will become the xCloud machine going forward.

So it’s sounding like maybe:

Xbox One S at $99.99
Xbox One Disc-Less Edition at $149.99
Xbox One X (New revision with new CPU Ryzen2) at $399.99
Xbox Anaconda (Most powerful console in the market) at $499.99



Can’t watch the video atm...

Interesting, but why revise the cpu in X? Or why just the X, why not all the lesser/base Xbox Ones?

Would the discless variant be based on The S or something new entirely?

I can’t recall, but isn’t the X so far different in architecture that it’s emulating Xbox One games?
 


Basically, Xbox One S will become the xCloud machine going forward.

So it’s sounding like maybe:

Xbox One S at $99.99
Xbox One Disc-Less Edition at $149.99
Xbox One X (New revision with new CPU Ryzen2) at $399.99
Xbox Anaconda (Most powerful console in the market) at $499.99

I will take one Anaconda please.
 
XboxDVR is now available on IOS and Mobile allowing you to easily share clips and screenshots

xbox-one-xjpg.jpg


The Xbox One’s ability to natively capture videos and screenshots is both impressive and convenient. Sharing those captures? Now, that’s a different story.

While now you can instantly share your clips to social media, it’s still a bit of a hassle to get those clips onto your computer any other way. Most people either post their captures to social media and then download them from there, or slowly upload the file to OneDrive.

Others use XboxDVR, a website which allows you to easily download your captures from the internet. Anyone who has tried downloading them from the official Xbox website knows why this is a godsend.

XboxDVR is now no longer exclusive to the web with the introduction of an IOS and Android app. Using the app, you can quickly and easily find your captures, share them, download them and even do very basic editing.

It doesn’t feature all of the website’s nuances, such as albums, playlists, YouTube and Twitch integration, comments and achievements, but it’s still an impressive application.

XboxDVR is available for free on IOS and Android.
https://mspoweruser.com/xboxdvr-is-n...d-screenshots/
 
Microsoft's The Initiative picks up ex-Insomniac designer
New Microsoft studio The Intiative has brought onboard former Insomniac Games designer Drew Murray to work on an unknown project.

GameSpot reports that Murray joins The Intiative following work as a designer on games such as Resistance: Fall of Man, Resistance 2 and 3, and Ratchet & Clank Future: Tools of Destruction. He also was the game director for Sunset Overdrive.
 
Microsoft's The Initiative picks up ex-Insomniac designer
New Microsoft studio The Intiative has brought onboard former Insomniac Games designer Drew Murray to work on an unknown project.

GameSpot reports that Murray joins The Intiative following work as a designer on games such as Resistance: Fall of Man, Resistance 2 and 3, and Ratchet & Clank Future: Tools of Destruction. He also was the game director for Sunset Overdrive.
Jesus! Now Im starting to think The Initiative is building a fully automated, fully functioning, AI-driven Master Chief that shows up at your house and tries to kill you after you buy the game code online or at Gamestop. DLC will be extra clips for his Battle Rifle, and s***.

Seriously! What the hell is this team getting ready to create? I fear for all of our souls.
 
Jesus! Now Im starting to think The Initiative is building a fully automated, fully functioning, AI-driven Master Chief that shows up at your house and tries to kill you after you buy the game code online or at Gamestop. DLC will be extra clips for his Battle Rifle, and s***.

Seriously! What the hell is this team getting ready to create? I fear for all of our souls.
Fingers crossed that they focus all their might on reinstating obligatory kinect and making kinect only halo games.
 
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