Google’s Project Stream.....console killer?

Look at Google out there doing Google things.
 
From the article:

"What's the ultimate goal of Project Stream? While Google's yet to say one way or another, it's very possible that this will tie into reports from earlier this year of Google working on its own gaming console called "Yeti." We already know that Yeti will have a focus on cloud-based streaming, so it only seems logical that Project Stream is our first introduction to that."

So it's unlikely to be a console killer, any more than MS or Sony's streaming services are console killers.
 
From the article:

"What's the ultimate goal of Project Stream? While Google's yet to say one way or another, it's very possible that this will tie into reports from earlier this year of Google working on its own gaming console called "Yeti." We already know that Yeti will have a focus on cloud-based streaming, so it only seems logical that Project Stream is our first introduction to that."

So it's unlikely to be a console killer, any more than MS or Sony's streaming services are console killers.

Game Pass downloads the game and PS Now is now allowing downloading of (PS4) games.
 
Game Pass downloads the game and PS Now is now allowing downloading of (PS4) games.

Yup, I know. By streaming, I was referring to MS's plans for next gen. PS already has a streaming service (and as you say, also downloads now). So in a couple years, both console manufacturers will have streaming services. Just pointing out it's not a "console killer." More like a console expander.
 
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It's hard to imagine anything killing sony for me. So much what makes ps4 worth every penny is the exclusives. Can I play God of War on chrome?
 
Shawn Spicer had insanely glowing impressions of this service on the latest DLC podcast. He's usually a negative Nancy too. Sounds like game streaming is almost here.

#IWasRightAgain
 
I got into Google's Project Stream. And while its does not look as good as a dedicated console or PC, it works. I played Assassins Creed: Odyssey and for the most part it was enjoyable and most importantly playable. For non-graphic snobs and casuals, this may be for them.
I've got a 100 Mbps connection and while my I played, my wife watched an Amazon Prime Video and there was minimal latency and lag. Now for twitch shooters and competitive games, this will not be the answer. But single player games? This could be the next big thing IF priced correctly.

Now while I will never give up my dedicated consoles or PC, I can see some viablity with this project. Now I'm curious about how well Microsoft's streaming service will be.
 
I got into Google's Project Stream. And while its does not look as good as a dedicated console or PC, it works. I played Assassins Creed: Odyssey and for the most part it was enjoyable and most importantly playable. For non-graphic snobs and casuals, this may be for them.
I've got a 100 Mbps connection and while my I played, my wife watched an Amazon Prime Video and there was minimal latency and lag. Now for twitch shooters and competitive games, this will not be the answer. But single player games? This could be the next big thing IF priced correctly.

Now while I will never give up my dedicated consoles or PC, I can see some viablity with this project. Now I'm curious about how well Microsoft's streaming service will be.

Have you tested the latency when your wife wasn't watching Amazon Prime?
 
Maybe an Xbox killer. Hard to kill consoles that actually have compelling exclusive games.
 
Sounds an awful lot like Onlive. If you live near a hub, great, if not .. well. Nothing here is unexpected yet, and real world application changes everything (like the stories about Crackdown 3 working great in controlled environments).

Way too early to call, and at this stage not adequate for enthusiast (ie Us) gaming. You can talk about casuals all you want, but phones are a thing for them.
 
OK I've given it another try, this time without anything else running on my network.

Again it works and works surprisingly well. I did lose connection to their servers momentarily this time around, maybe due to my router or my ISP but when it came back up, I started at where I stopped at. Ethernet is the preferred way to play versus wifi it seems.

Its by NO means the definitive way to play. While the game is very responsive and the lag and latency was virtually not noticeable, the game's visuals, for lack of a better term looked like there was "butter on the lens". Without having the game on consoles I can't definitely say, but I'd wager the base Xbox 1 version of the game looks better than what I was playing. The stream seems to struggle to keep the game-play clear instead of fuzzy. I don't know what resolution the game is running as there are no graphic options but I'd say at best its between 720p and 900p. So to recap the game was responsive to the controls but the visual were just passable not great

Overall, this is a decent start to viable streaming. I still stand by this will not be for me personally as local hardware is still vastly superior for the way I like to play ( high framerate and/or superior visuals) but it might be a viable way to play for people who don't want to invest in the hardware/consoles.
 
OK I've given it another try, this time without anything else running on my network.

Again it works and works surprisingly well. I did lose connection to their servers momentarily this time around, maybe due to my router or my ISP but when it came back up, I started at where I stopped at. Ethernet is the preferred way to play versus wifi it seems.

Its by NO means the definitive way to play. While the game is very responsive and the lag and latency was virtually not noticeable, the game's visuals, for lack of a better term looked like there was "butter on the lens". Without having the game on consoles I can't definitely say, but I'd wager the base Xbox 1 version of the game looks better than what I was playing. The stream seems to struggle to keep the game-play clear instead of fuzzy. I don't know what resolution the game is running as there are no graphic options but I'd say at best its between 720p and 900p. So to recap the game was responsive to the controls but the visual were just passable not great

Overall, this is a decent start to viable streaming. I still stand by this will not be for me personally as local hardware is still vastly superior for the way I like to play ( high framerate and/or superior visuals) but it might be a viable way to play for people who don't want to invest in the hardware/consoles.
Was it like a 60fps game, or 30? I know that not all games need 60, but I'd hate to not have the option for certain genres..
 
Was it like a 60fps game, or 30? I know that not all games need 60, but I'd hate to not have the option for certain genres..

Without any official counting tools I'd say 30 fps. I know what 60 fps feels like and this wasn't it. But it was a solid 30fps.
 
For my last test before I just start playing for the hell of it, I'm going to test it at work. My job represents the best case scenario for this. My job has a 1 Gbps internet connection with wired ethernet. This should provide the smoothest playtest.
 
Ok, it seems as if faster internet speeds are a case of diminishing returns. I tried streaming the game at work and it looked and played no better or worse than my 100 mbps connection at home. So no real difference.