Got a new Wacom tablet!

Godsmack

Old Member
Sep 11, 2013
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MMM, the smell of fresh electonics...

Anyway, it's been many, many years since I bought my last tablet, the Intuos 2. It is really worn out, so I decided to get a new one. The surface was worn out. I had to turn the screen upside down as you can see in the pic below. I could not find any replacement screens, and I wanted a newer model anyway.

I debated on getting a tablet or a Cintiq, but ended up with another tablet. I decided on the tablet because they are comfortable to use, my hand won't block the screen, I don't have to worry about differences in color calibrations, I don't have to worry about viewing angles or hunching over to see a screen, and just overall it's what I think I would feel most comfortable with. I like being able to use my 23" monitor. I can rest the tablet on my lap and lean back while I draw. I may try a Cintiq later, but I just see no need for it. I've heard that plenty of artists that have used one prefer a tablet for some things and just use the Cintiq for drawing since it's more intuitive, but then switch back to the tablet. I can draw just fine on my tablet. And for that price, I don't feel like experimenting. Anyway, let's move on.

I decided to get a large this time. I had been using a medium forever. I believe the first one I ever got was a small, but that was waaay back in the day. I must say that the large is great. It feels like drawing in a typical 9x12" sketchbook with pencil. I had no trouble adjusting to the new size. I picked it up right away and was able to sketch and trace just fine.

I was going to get a large tablet a long time ago, but got scared off when people starting talking about using your arm more than your wrist, and I'm a mainly "wrist" artist. However, I don't find that to be the case. Unless you are making lines that go all the way across the canvas, most strokes do not require arm movement. You'll have to reposition your hand more since you have more working space, but this is hardly a problem. The extra room gives you more freedom to make expressive strokes, and it feels more like doing actual art than plinking away at a small space like in smaller tablets. I find the movements quite natural.

Zooming in will require larger strokes, but even still I only work on a small part at a time usually. Not everything will fill the entire canvas, so I really don't feel much different than when I was using the smaller medium size tablet. Resting the tablet on my lap reminds me of when I used a drawing board for my pencil drawings, so it feels fine.

Here is a comparison between my Intuos Pro Large, and my old Intuos 2 medium.

H1YhCtA.png


As you can see, it's a bit bigger. The aspect ratio has changed a bit too to make it better fit a widescreen monitor. The pen has changed too. I put a white ring on it to make it easier to see against the mountain of black when drawing. The borders of the active part of the tablet are lit up. It has wireless abilities, but I haven't tried it yet and probably won't use it much to be honest. I ended up paying about $424 for it, which seems like a good deal since I can't find it for that price anymore.

The surface is a bit more tactile. It has more texture, but is still smooth. The old one now feels slippery in comparison. This may cause faster nib wear, but I turn down the max sensitivity anyway since pressing hard wears me out after a while. So, it should not be a problem. It definitely feels better, I'll say that.

It's got "touch" abilities as well. You can pinch the tablet with your fingers to zoom in and out just like a smartphone. It supports some other commands as well that I'll get into soon. The buttons on the left are also touch sensitive. If you rest your finger on them, it brings up a menu on screen saying what each button does. You can also press them like normal buttons. I kinda wish they either lit up individually or had a different color to make them easier to see in a darkened room.

Okay, so onto actual testing.

Photoshop

I don't use photoshop for much "drawing" these days since I have other programs. The pen works fine though. I could not get the radial wheel to zoom in and out, so I set it to a custom command for photoshop to simulate button press of ctrl++ and ctrl+- and it works basically the same. I don't think the touch features work in photoshop, but I didn't test them much. I mostly use photoshop for color/exposure correction and layer effects anyway.

I'll be using Photoshop for the HUD elements and other miscellaneous things in my upcoming game.

Corel Painter X3


Alright, here we go, a more suited program. Painter is great for its brushes. It also has a lot of support for the tablet. I can rotate the image with the touch feature, for example. I set up a custom button on the tablet to quickly reset the rotation to 0. Other buttons are things like ctrl+s and ctrl+z for saving and undoing, and other common functions. I also assigned ctrl+alt+0 to quickly zoom to actual size. The radial wheels zooms in and out and works properly this time. I rarely need to use an actual keyboard.

I set up the two buttons on the pen as well. The lower button is the "alt" key so I can quickly resample colors from the image and paint back and forth. The upper button is the spacebar key command so I can pan around the image when needed.

I'll be using Painter for the landscape/environment art in my upcoming game and also for any title screen/promotional/whatever art.

Manga Studio 5

Here is a hidden gem that few people know about. I picked this up for like 20 bucks, and it's one of my favorite programs. It has nice painting features, and some other features similar to Painter like the perspective tools. It also comes with a male/female 3d model that can be posed and modified for reference. I personally love that feature since I like having a model so I can test a pose before drawing it. It will also help with my character animations for my upcoming game. It doesn't support animations directly, but I can use the models and multiple layers with guide lines to set up each animation frame and import each into the game.

The pen tablet works just fine here, though I only tested it for simple things.

I'll be using Manga Studio 5 for my character art and animations in my upcoming game.

Final thoughts


I'm very happy with this tablet so far. Like I said, I had reservations about getting a large, but I quite like it so far. It feels very natural to someone who is using to actual drawing and painting.

Now that I have all my equipment set up, I can get back to work. I hope to have a screenshot of my game ready within a month, though it won't be released for a few months still. I posted some details about the game in the indie developer thread here in the OTL where ever that went off to.

Anyway, let me know if you have any questions or whatnot.
 
I've spent like the last 3 hours setting up a custom color palette in Painter X3. It has some of my favorite colors from old masters such as Jean Leon Gerome. I've also been practicing some techniques and getting used to the new tablet.

I hope to be on course to show off some worthy screenshots of the game within a month. This is also a bit of a learning experience, so I'm figuring out the best way to do things as well as doing the actual art. Things will be much faster later on.

For anyone who hasn't seen my art before, check out the art thread....um, where ever it went off to. It's here in the OTL somewhere.
 
Nice, got a tablet myself laying around, have not used it much, Intuos 5 touch.
 
Out of curiosity, what other program you are using for drawing?

Anyway, I am thinking of getting Surface 3 for the direct input drawing/painting + tablet. I have been thinking a bit. I am using Intuos 4 PTK-640 by the way.

For sculpting in Zbrush, & generally painting, its generally ok, but to make fine line drawing work, its still hard for me, (& I have used tablets for like almost 10 years) to match the perfect shape I wanted like I would on paper, due to indirect input.

Edit: I checked the Manga Studio, I guess for the price you paid, its a good alternative to the expensive Photoshop (which cost about double of what people paid in US by the way).
 
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Out of curiosity, what other program you are using for drawing?

Anyway, I am thinking of getting Surface 3 for the direct input drawing/painting + tablet. I have been thinking a bit. I am using Intuos 4 PTK-640 by the way.

For sculpting in Zbrush, & generally painting, its generally ok, but to make fine line drawing work, its still hard for me, (& I have used tablets for like almost 10 years) to match the perfect shape I wanted like I would on paper, due to indirect input.

Edit: I checked the Manga Studio, I guess for the price you paid, its a good alternative to the expensive Photoshop (which cost about double of what people paid in US by the way).

I'll be using both Corel Painter X3 and Manga Studio 5 for my drawing/illustrations. I'm still new to Manga Studio, so I need to play with it some more, but I like what I see so far. It may have gone back up in price though.

There is no reason to buy Photoshop for drawing. It simply isn't made for that. Both the other programs I mentioned have better brushes and let you customize the brushes more. I use photoshop mainly for color correction and for its layer effects which I use for HUD elements mostly, and maybe the occasional icon or in-game effect.

I had considered getting a Surface Pro when I was buying this tablet, but decided against it. It would be fine for drawing, but not the kind of finished illustrations I do. You will have more control over your drawing, and it will feel more natural working directly on the screen, but for rendering colors and details, your hand might be in the way a little and make it hard to see.

They make a bamboo pen (possibly wacom?) or something for use on Surface Pro. I'm too tired tonight to look it up, but I remember it in an article I was reading recently. If you want me to check on it, I can do it tomorrow. Make sure your surface 3 or whatever you get supports this because it will need the correct drivers to work in programs. I know that 1 and 2 did.

I have no trouble drawing with a tablet. I guess I am just used to it. If you want practice, I recommend painting over drawings and paintings that you find online. Trace lines and try improving accuracy. It helps to look at the destination rather than following your hand.
 
I have always been curious about these things and always wanted one. Only thing that stops me is the fact I can not draw for s***. Even stickmen are out of proportion:laugh:
 
I have always been curious about these things and always wanted one. Only thing that stops me is the fact I can not draw for s***. Even stickmen are out of proportion:laugh:

Buy a dark black marker, & start by tracing outline of people in magazine/newpapers.

Drawing is not my main strength, but I practice now by selecting a random picture on a magazine, or newspaper then start drawing, when I watch TV or during break time at work. The more you practice, the better you will get.
 
Buy a dark black marker, & start by tracing outline of people in magazine/newpapers.

Drawing is not my main strength, but I practice now by selecting a random picture on a magazine, or newspaper then start drawing, when I watch TV or during break time at work. The more you practice, the better you will get.


Tracing does not help. Well, does not help me. I actually have better results from learning anatomy, both skeletal and muscular.
 
I'll be using both Corel Painter X3 and Manga Studio 5 for my drawing/illustrations. I'm still new to Manga Studio, so I need to play with it some more, but I like what I see so far. It may have gone back up in price though.

There is no reason to buy Photoshop for drawing. It simply isn't made for that. Both the other programs I mentioned have better brushes and let you customize the brushes more. I use photoshop mainly for color correction and for its layer effects which I use for HUD elements mostly, and maybe the occasional icon or in-game effect.

I had considered getting a Surface Pro when I was buying this tablet, but decided against it. It would be fine for drawing, but not the kind of finished illustrations I do. You will have more control over your drawing, and it will feel more natural working directly on the screen, but for rendering colors and details, your hand might be in the way a little and make it hard to see.

They make a bamboo pen (possibly wacom?) or something for use on Surface Pro. I'm too tired tonight to look it up, but I remember it in an article I was reading recently. If you want me to check on it, I can do it tomorrow. Make sure your surface 3 or whatever you get supports this because it will need the correct drivers to work in programs. I know that 1 and 2 did.

I have no trouble drawing with a tablet. I guess I am just used to it. If you want practice, I recommend painting over drawings and paintings that you find online. Trace lines and try improving accuracy. It helps to look at the destination rather than following your hand.

Thanks, I already have photoshop which I need for my texture work & editing work. Comic style drawing is not the main buck of my work for my game. 3D asserts creation, work & design in UE4 engine (soon, now still on UDK), & game design are. I figured using slide show be most time effective & cheapest, all things considered.

What I really hate to to have to learn new software (because I am mostly doing alone, there are mountain of things I need to be proficient, & do), & it seems I have to put some time into Adobe Flash as well. But at least from the little I seen of Manga Studio, its fairly similar to Photoshop, & shouldn't take long to learn, compared to other stuff I need to learn.
 
I have always been curious about these things and always wanted one. Only thing that stops me is the fact I can not draw for s***. Even stickmen are out of proportion:laugh:

Well, a tablet definitely will not make it easier to draw, especially since you need to get used to hand/eye coordination being in two different places. Unless you get a Cintiq or Surface Pro as I mentioned, but expect to pay a lot more for that.

However, a tablet can be fun since practice is free. You don't run out of art materials, so you can follow along with videos (and there are tons of them for free), and learn as you go.

They make cheaper versions of these tablets that you can start with. The one I mentioned is their "pro" line and it's way more than their amateur/beginner models.

I do recommend getting at least a medium. The smaller may be cheaper, but it's just too restricting of a workspace.

Anyway, you can watch some free art videos on youtube and follow along with a sketchbook/pencil for now to see if this kind of thing is appealing.
 
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Well, a tablet definitely will not make it easier to draw, especially since you need to get used to hand/eye coordination being in two different places. Unless you get a Cintiq or Surface Pro as I mentioned, but expect to pay a lot more for that.

However, a tablet can be fun since practice is free. You don't run out of art materials, so you can follow along with videos (and there are tons of them for free), and learn as you go.

They make cheaper versions of these tablets that you can start with. The one I mentioned is their "pro" line and it's way more than their amateur/beginner models.

I do recommend getting at least a medium. The smaller may be cheaper, but it's just too restricting of a workspace.

Anyway, you can watch some free art videos on youtube and follow along with a sketchbook/pencil for now to see if this kind of thing is appealing.

Its weird cause I used to think my hand eye coordination was great, and then I tried drawing and was like WTF, that is not even close. This especially is the case for figure drawing. They have to be the most frustrating and most difficult to get to grips with. that is before you even get in to details like the hair or intricacies of the eye. Youtube does not help either, cause you see these people draw this stuff seemingly effortlessly. Am surprised I have hair left :laugh:
 
Its weird cause I used to think my hand eye coordination was great, and then I tried drawing and was like WTF, that is not even close. This especially is the case for figure drawing. They have to be the most frustrating and most difficult to get to grips with. that is before you even get in to details like the hair or intricacies of the eye. Youtube does not help either, cause you see these people draw this stuff seemingly effortlessly. Am surprised I have hair left :laugh:

Well, there are good videos, and there are bad videos that don't help much. The ones I was referring to are made for beginners to help them understand the figure. Some people just suck at making videos and just want to show off their skills.

The best ones to start with show "simplified" figures and focus more on proportions rather than diving into the details of each muscle or trying to fully render a realistic figure.

And don't forget to brush up on the basics. Even advanced artists can benefit from a refresher video every now and then to go back and study the basics. Figure drawing is considered to be quite advanced since it combines nearly every drawing principle you can think of.
 
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Well, there are good videos, and there are bad videos that don't help much. The ones I was referring to are made for beginners to help them understand the figure. Some people just suck at making videos and just want to show off their skills.

The best ones to start with show "simplified" figures and focus more on proportions rather than diving into the details of each muscle or trying to fully render a realistic figure.

And don't forget to brush up on the basics. Even advanced artists can benefit from a refresher video every now and then to go back and study the basics. Figure drawing is considered to be quite advanced since it combines nearly every drawing principle you can think of.


Oh for sure, I was not saying youtube do not help literally. I found a good person with simplified explanations and all that, he is called Alphonso Dunn. Has some good videos on linear perspective, 1, 2, and 3 point perspecive. Proportions, basic anatomy..etc. Has helped me tonnes.
 
Anyway, this is a tip I give alot back when I am active at CGTalk on 3D character modeling

1) Knock out the proportions. example, head is right size, arms leg are right length etc
2) Work on the shapes.
3) Add Details.

The main problem I seen, is that people jumped to the last step, & a lot of time, due to seeing some speed sculpting videos on YouTube.

The principle is mostly the same with 2D. Using the computer, you have the advantages of layers, & you can use the proportion layer as guide for working on shape, & shape layer as guide for detailed level. You can also eye drop color from a picture or photo. & which we are on photos, we can use photo as reference in our drawings/painting.
 
Anyway, this is a tip I give alot back when I am active at CGTalk on 3D character modeling

1) Knock out the proportions. example, head is right size, arms leg are right length etc
2) Work on the shapes.
3) Add Details.

The main problem I seen, is that people jumped to the last step, & a lot of time, due to seeing some speed sculpting videos on YouTube.

The principle is mostly the same with 2D. Using the computer, you have the advantages of layers, & you can use the proportion layer as guide for working on shape, & shape layer as guide for detailed level. You can also eye drop color from a picture or photo. & which we are on photos, we can use photo as reference in our drawings/painting.

Yeah, I jumped straight to step 3 too, but have been getting out that habit. Now I try to start with just one basic shape(cylinder or box for figure torso) and then add other shapes to it while keeping it in general proportion. Then I add small little details, round of some lines, add a bit more detail, then maybe block in some shading..rinse & repeat till done.
 
I make this, took me like 8 hours total in photoshop with my Wacom Intros 4 (I knocked a few pictures as layers as reference though) . Its a bit too slow, but I hope to get better with the comic style drawing/coloring.
Anyway, to be fair, I spend a bit of time in thinking over the outfit. Anyway, she will be my protagonist for my game. I will made a 3D model out of it. It will be modification/adding new stuff of my existing 3D character.

But I think Godsmack is right, the drawing tools to make good lines & coloring seems not very strong in photoshop. I may give manga studio a shot in a new picture if there is a free version.

AliceOutfitV1_zpsdd680b04.jpg
 
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But I think Godsmack is right, the drawing tools to make good lines & coloring seems not very strong in photoshop. I may give manga studio a shot in a new picture if there is a free version.

Yes, I believe there is a trial for Manga Studio 5. Then, you can try out the various brushes, pens, and pencils. It also has a 3D model you can pose for reference and even edit (muscle, weight, height, etc.). And you can also create a vector layer and draw on it with a brush, then edit like vector artwork. I may or may not use all of these, but they are there if you want them. It also has perspective tools. Maybe watch some of the trailer/intro vids to see what all it does.
 
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Downloading the trail version now. Lets see then....
 
One sitting impression of Manga Studio.

Disappointed that some features like 3D pose & copy & paste (to see if I can direct copy a layer to Photoshop & via visa).

Anyway, the controls even short cut are very similar to Photoshop, so its pretty easy to pick up, & the line are easy to draw & pressure sensing is better controlled than Photoshop. The most attractive part I feel is the price. At the one time price of 40+ (discount price now).

The paint tool is not better or worst than Photoshop, but I need to use it more to judge.

back to the 3D pose, since I can't use it, I checked it out on Youtube, & its pretty nice, but I probably not use it as often as I have 3D programs, that I can use to make pose & perspective. For those without a 3D program, I can see it being very useful.

I will play with the program a little more to decide. I still have 29 days.
 
One sitting impression of Manga Studio.

Disappointed that some features like 3D pose & copy & paste (to see if I can direct copy a layer to Photoshop & via visa).

Anyway, the controls even short cut are very similar to Photoshop, so its pretty easy to pick up, & the line are easy to draw & pressure sensing is better controlled than Photoshop. The most attractive part I feel is the price. At the one time price of 40+ (discount price now).

The paint tool is not better or worst than Photoshop, but I need to use it more to judge.

back to the 3D pose, since I can't use it, I checked it out on Youtube, & its pretty nice, but I probably not use it as often as I have 3D programs, that I can use to make pose & perspective. For those without a 3D program, I can see it being very useful.

I will play with the program a little more to decide. I still have 29 days.

I'm not sure what you mean about copying to photoshop. The easiest way is to simply save the document in Manga Studio as a psd (or photoshop document, whatever). It will probably ask you to rasterize the 3d pose first, but that's okay.

The brushes are definitely more robust than photoshop. You have control over quite a bit. For example, fire up a watercolor brush and you can adjust amount of paint, hardness of tip, how much to stabilize your hand movements, and various brush details. Plus, each brush behaves a little different, like opacity watercolor vs smooth watercolor.

Now, the brushes are not as good as Corel Painter X3, but that's what the program's main focus is, so I would expect that. Plus, Painter costs quite a bit.

Anyway, I'm sure you'll figure out more as you play with it. Let me know if you have any questions.
 
I'm not sure what you mean about copying to photoshop. The easiest way is to simply save the document in Manga Studio as a psd (or photoshop document, whatever). It will probably ask you to rasterize the 3d pose first, but that's okay.

Anyway, I'm sure you'll figure out more as you play with it. Let me know if you have any questions.
Thanks,

I mean something like if an operation is easier on Photoshop, I can put some layers to photoshop, get it done, & pull over to Manga studio, without having to save file/open file. The same way you can work Zbrush-Maya, or Zbrush-Photoshop.

But its ok.
 
Thanks,

I mean something like if an operation is easier on Photoshop, I can put some layers to photoshop, get it done, & pull over to Manga studio, without having to save file/open file. The same way you can work Zbrush-Maya, or Zbrush-Photoshop.

But its ok.

Cool, I get ya. I'm not sure I would need that myself since if I did go back and forth it wouldn't be often enough to worry about the extra few seconds wasted.

Also, I forgot to mention that you can turn on lighting for the 3d model to make it look much better. The option is in one of those windows on the left.

There is also a symmetry ruler you can use if you are doing character sketches. You can draw one side of the figure, and it will draw both sides. May come in handy. Who knows.