Gran Turismo Sport Official Thread

It is addicting. Only thing I don't like is how you have to jump around between challenges. Different tracks, cars, classes of cars... makes it really hard to find a rhythm. Still lots of fun though.

I like how they went a different route with it. It gives me a reason to own both this and Forza.
 
I ran into the BIG issue with this game last night. Had the game since Tuesday but work had left me with only an hour of playtime up to my weekend. I go to get on last night around midnight and can't do anything I wanted because of server maintenance. Tried a 2nd time later on and still no go. What a pile of crap. If I run into this much more I'm sending it back as broken.

:txbmad::txbmad::txbmad:
 
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I finally tried online racing... let's just say their system leaves a lot to be desired.

Someone runs into the back of you = you get penalized. Then when you serve your penalty, someone else runs into you = you get penalized.

Going into the first turn on Brands Hatch where you have to slow down and people just dive bomb into my back. I get a message with a slow down penalty. Ok, so I slow down then I get a message that I'm about to be DQ'd for slowing down. Uhhh ok?
 
The sales of this will game inform Polyphony whether or not they made the right decision to include a campaign mode. I personally think the sales are going to underwhelm greatly.
 
I must admit, after kind of raging about the online mode... I'm hooked on it.

I'm guessing they wanted to push more people online by not having much single player.
 
The sales of this will game inform Polyphony whether or not they made the right decision to include a campaign mode. I personally think the sales are going to underwhelm greatly.


My guess is they went in that direction, after all the backlash they got for initially wanting to include older assets from as far back as gt3 kinda made them realize if they're gonna build something new then everything may as well be new. It's kinda like forza 5 only they decide not to give it a proper numerical designation cos this truly isn't a sequel, it's a glorified early-access/preview of what's to come from 7.
 
My guess is they went in that direction, after all the backlash they got for initially wanting to include older assets from as far back as gt3 kinda made them realize if they're gonna build something new then everything may as well be new. It's kinda like forza 5 only they decide not to give it a proper numerical designation cos this truly isn't a sequel, it's a glorified early-access/preview of what's to come from 7.
They said there will be no 7. They wanted to take the IP in a new direction.
 
Man I wish this had a standard campaign. I couldn't give two s***s about online.

The game is so pretty.

Hopefully they'll add a campaign in coming months.
 
Ah WTF?

Gran Turismo Sport Director Axed Career Mode Because Players Aren’t That Into Cars Anymore
http://wccftech.com/gran-turismo-sport-career-mode/

Twenty years ago, when we did the first Gran Turismo, people knew what happens when you change an air filter or increased compression ratios do to your car. But the new users don’t have that knowledge anymore because they’re not as interested in the cars, so we’ve simplified [some areas of the game] so you can do the exact same thing you were doing in the past, but it’s more user-friendly for people just getting into cars.
 
For those who have the game, all I can say is give the online races a try. Jump into 3 or 4 before you dismiss it.

I felt the same as many about the online mode being the main mode, but then I tried it and am absolutely hooked.

While the system is far from perfect, when you get in a good race it is a blast. There's still goofiness with the penalties, but online people are learning a bit and I've had some good, clean races.
 
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Now at 76 :(. Lowest rated GT ever as of now. And yet I think it's better than GT5 and GT6.

Only a 76 for a GT game? That's unheard of. Maybe now we can get past the notion that PS exclusives are given more points by default and Xbox exclusives are docked points for being Xbox games. Doubt it but it's a start.

Best racing game i've played by a mile. Don't mind that some reviewers are salty at all. Wish it had a proper campaign but hey, you can't win them all. Polyphony has laid the groundwork for GT7, which will score in the 90s. That's a TD guarantee.
 
Only a 76 for a GT game? That's unheard of. Maybe now we can get past the notion that PS exclusives are given more points by default and Xbox exclusives are docked points for being Xbox games. Doubt it but it's a start.

Best racing game i've played by a mile. Don't mind that some reviewers are salty at all. Wish it had a proper campaign but hey, you can't win them all. Polyphony has laid the groundwork for GT7, which will score in the 90s. That's a TD guarantee.
The campaign that it does have is addicting though, even if it is not traditional.
 
Ugh, I am trying to finish level 48 Intermediate. I am having trouble shaving off 2 seconds to get the bronze. Any tips from anyone that has done that one?

BTW, patch 1.03 is out. I couldn't play the game this morning until it installed. It looks like it pissed of some gamers that were in the middle and end of endurance races (4 hour races). Once they finished, it didn't save the race nor give them their credits and experience because the game appeared offline due to the patch notification.

https://www.gtplanet.net/forum/threads/1-03-available-for-download-now.363808/

Here are the notes (took screenshots on the PS4)

View media item 1399View media item 1400
http://www.gran-turismo.com/us/gtsport/news/00_4522498.html
 
Always online is fine as long as there's no loot boxes... :tounge:

I'm still coming to terms with the handling and grip modeling. It could be just because I am new to the series and so used to driving other games, but sometimes the grip seems... random?

When I'm running qualifying laps for the online races, my fastest is always one of my first couple. After that I can't seem to even catch my own ghost. It isn't like I'm just a tick behind, but multiple car lengths. Now maybe it is just me being bad and being brand new to any GT game, but it feels weird. It shouldn't be modeling tire wear in the modes I'm in.

I've seen the same thing in the N300 class races. People just power through the long curves and find grip where nobody else can seem to.
 
Always online is fine as long as there's no loot boxes... :tounge:

I'm still coming to terms with the handling and grip modeling. It could be just because I am new to the series and so used to driving other games, but sometimes the grip seems... random?

When I'm running qualifying laps for the online races, my fastest is always one of my first couple. After that I can't seem to even catch my own ghost. It isn't like I'm just a tick behind, but multiple car lengths. Now maybe it is just me being bad and being brand new to any GT game, but it feels weird. It shouldn't be modeling tire wear in the modes I'm in.

I've seen the same thing in the N300 class races. People just power through the long curves and find grip where nobody else can seem to.
I was driving a car last night in the game, it was a FWD Infinity race car, I don't recall the name. It is absolutely horrid. I know it was not responding like it should. Under-steer was grossly exaggerated, and the traction did NOT exist at all. It was a frustrating experience trying to clear that track.

Oh, and off-road should have been "optional". I have no desire to do, learn or race off-road. But in order to complete the game, we have to off-road. That includes getting NON off-road related trophies. Who ever mandated that bulls*** needs to be shot. I don't to drift around dirt trails.
 
I was driving a car last night in the game, it was a FWD Infinity race car, I don't recall the name. It is absolutely horrid. I know it was not responding like it should. Under-steer was grossly exaggerated, and the traction did NOT exist at all. It was a frustrating experience trying to clear that track.

Oh, and off-road should have been "optional". I have no desire to do, learn or race off-road. But in order to complete the game, we have to off-road. That includes getting NON off-road related trophies. Who ever mandated that bulls*** needs to be shot. I don't to drift around dirt trails.

The N300 race I think Saturday with the Civics was tough. You'd think a low end FWD Civic would be easy to drive, but the understeer was terrible. Yet somehow people were setting times 2-3 seconds faster than me. I know I could shave some time, but I have no idea how people got that car to turn in at all (settings were all locked other than TCS and brake bias that doesn't help much).

Yeah I think it took me 30+ tries to get past some of those dirt races. Should definitely have been optional.

It is funny. Rally racing must be more of a European thing. I barely like it in Forza Horizon and that's only because it is more arcade. Off road in GTS felt worse than driving on icy roads in a Buffalo winter...
 
This game is addictive. So frustrating and fun. Finally won my first daily race online. I'm on the pole in the N200 at the big speedway. Of course on the last lap someone takes me out. So I get back on the guy's bumper and am about to pass when he totally dive bombs me. So I figure instead of taking him out I'll play nice and take 2nd and the SR rating...

So I'm 2nd across the line but the grid shows me 1st. Guy had a penalty he never served so...

I want to post more screens and videos but when you lose HDR everything seems to look terrible.
 
Glad you guys are having fun but I'm still over here being sad. Maybe I'll just toss in GT6 soon and play that since I never had much time with it when it released.
 
My biggest gripe with online right now is the terrible matchmaking and lag. Seeing cars warp all over. I'm guessing much of the ramming is due to lag. I'm frequently seeing people with accounts from Brazil in my game. I'm in Buffalo, NY and Brazil is 5000 miles away (I'm actually closer to the UK than Brazil).

I'm going down the straight and people warp back and forth (lag, not swerving).

It isn't just a rare thing either, I usually see 2 people from South America at least. It is almost every race.
 
My biggest gripe with online right now is the terrible matchmaking and lag. Seeing cars warp all over. I'm guessing much of the ramming is due to lag. I'm frequently seeing people with accounts from Brazil in my game. I'm in Buffalo, NY and Brazil is 5000 miles away (I'm actually closer to the UK than Brazil).

I'm going down the straight and people warp back and forth (lag, not swerving).

It isn't just a rare thing either, I usually see 2 people from South America at least. It is almost every race.
When I browse the available rooms it seems they are mostly 1/16 in the room. Otherwise, if I see like 5/16 or more, they are in there drifting, or set to 200 laps of dinking around. I was doing some spectating and the lag makes the rooms a mess.
 
PSVR-755x425.jpg


Get ready to put yourself in the driver’s seat with the PlayStation VR Gran Turismo Sport bundle, which starts to hit shelves in the next few days. The bundle will include the PS VR system, PlayStation Camera, a physical copy of GT Sport, and an updated version of the PS VR Demo Disc, featuring 13 PS VR demo experiences. The PS VR GT Sport bundle will be available in retailers across the U.S. for $399.99 USD (MSRP) and in Canada for $499.99 CAD (MSRP) – so you’re getting GT Sport at no extra charge with the core PS VR bundle, which is already available at a great value. And just a quick reminder that you’ll also need a separately sold PlayStation 4 system to play PS VR.

GT Sport represents Polyphony Digital’s most ambitious undertaking to date, utilizing the latest technology to deliver a true “Real Driving Simulator.” VR heightens the GT Sport driving experience with thrilling one-on-one racing with select cars in the dedicated VR Drive mode in Arcade Mode. Turn your head and aim towards the apex as you enter the corner, and confidently throttle down as you look ahead at the exit to a blind corner. When you’re not racing down those tracks, take some time to admire the details of the interior of select cars in virtual reality.

https://blog.us.playstation.com/2017/11/02/introducing-the-playstation-vr-gran-turismo-sport-bundle/
 
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The N300 race I think Saturday with the Civics was tough. You'd think a low end FWD Civic would be easy to drive, but the understeer was terrible. Yet somehow people were setting times 2-3 seconds faster than me. I know I could shave some time, but I have no idea how people got that car to turn in at all (settings were all locked other than TCS and brake bias that doesn't help much).

Yeah I think it took me 30+ tries to get past some of those dirt races. Should definitely have been optional.

It is funny. Rally racing must be more of a European thing. I barely like it in Forza Horizon and that's only because it is more arcade. Off road in GTS felt worse than driving on icy roads in a Buffalo winter...
Depends, is ABS on and locked? If not then setting tye bias to the rear and trailbraking in to turns will get you some time.
 
Speed bump....


Patch 1.06 (Coming November 27th, 2017)

From November 27th we’ll begin rolling out new cars, and kicking off with these three free new cars:

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GT League (Coming December 2017)

Launching as part of our free December update, we’ll be introducing a brand new single player mode called “GT League”. Based on the old “GT mode” of previous titles, players can now look forward to racing through a series of cup competitions from beginner to pro levels, and and even partake in endurance races!

New Cars: (Coming December 2017)

In addition, the following 12 cars will be added to the game in the free update of December 2017:
Mazda — RX-7 Spirit R Type A (FD)
Nissan — Skyline GT-R V・spec II (R32)
Nissan — Skyline GT-R V・spec II Nür (R34)
Ford — F-150 SVT Raptor
Lamborghini — Countach LP400
Ferrari — F40
Ferrari — Enzo Ferrari
KTM — X-BOW R
Suzuki — Swift Sport
Volkswagen — Samba Bus Type 2 (T1)
Chris Holstrom Concepts — 1967 Chevy Nova
Chevrolet — Corvette Stingray Convertible (C3)

From now to March 2018, a total of approximately 50 cars are already planned for addition to the game. And the updates will continue beyond March! You can of course look forward to the addition of new tracks as well, so stay tuned!
 
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Supposedly getting more offline modes/features, though they haven't said it will change the requirement for online to save your progress.