It Sure Feels Like Microsoft's New Xbox One Mantra Is 'Be PlayStation'

Kvally

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Sep 13, 2013
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Bold is my emphasis....

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It’s clear to anyone that we’re currently living in the middle of a very successful console generation. PlayStation 4 has been the clear leader from the start and continues the tradition of top-selling Sony systems. Nintendo pulled a complete 180 from the Wii U with the Switch which is on pace to be one of the best-selling pieces of gaming hardware of all time.

Microsoft has…done well with the Xbox One.

I can’t really get into specifics because Microsoft no longer shares sales information on Xbox One consoles, but common estimates put it at about half of what the PS4 has sold, maybe around 30-35 million units. The Xbox One is not a failure, I don’t think anyone but Sony die-hards would say that, as we are miles past something like the scant 13 million sales of the Wii U, but it is clear that if we had to pick an odd man out in this current climate, it’s Microsoft.

Right now, I think we’re starting to see a corner turned for Microsoft. It took them a few years, but they’ve slowly learned from their mistakes. The first one they made was big, marrying Kinect to the Xbox One, but that once “essential” device has now been separated so far away from the system Microsoft isn’t even selling adapters for it any more.

Then came the power disparity, which wasn’t much when the PS4 and Xbox One launched, but with PS4 having a slight edge, that became that narrative for a few years, that the Xbox One was underpowered out of the two of them. Microsoft ditched its motion-based ideas and sped straight toward pure power. It’s like the kid who gets sand kicked in his face one summer, then comes back a year later with 50 more pounds of muscle to stand up to his bully after working out non-stop. That’s the Xbox One X, prioritizing power above any other gimmick, which is what the PS4 did from the start, but it’s now eclipsed by its rival.

But it doesn’t stop there. I think Microsoft has finally seen the light when it comes to its anemic exclusives roster. Microsoft is changing things up by putting Minecraft vet Matt Booty in charge as the VP of Microsoft Studios, and while this has yet to be confirmed (though by all accounts it seems to be happening), Microsoft is bringing Fable back to life by tasking Forza Horizon studio Playground with making Fable 4.

According to sources, Microsoft is going down this road because it was inspired by the success of Guerilla Games’ Horizon Zero Dawn. That was a longtime Sony studio known for one thing (Killzone), but was given the freedom to do something new, and they instantly created a new, iconic PlayStation series, and one of the best games of the year.

I’m not quite clear on why Microsoft is just catching on to this now. Sony has attracted a large fanbase on the back of many impressive single player games over the years, not just Horizon, most recently, but the Uncharted series, The Last of Us, God of War, and Bloodborne and Nioh, among others. Microsoft has been trying to split the difference, forcing series like Halo and Gears to live on with new studios running them, yet not really evolving them in meaningful ways, trying to capture old magic instead. For Fable, they butchered that series to try and suit their new misguided purposes, first making an on-rails Kinect game, then trying to make some sort of hero arena title with Fable Legends, a game that was ultimately cancelled and Lionshead was shut down. Yet here they are now reportedly making a huge, AAA RPG once again.

To me, it seems very clear that Microsoft’s new directive going forward is “be PlayStation.” I don’t think that’s a bad thing. Something has been very off with the Xbox brand for years now. The Xbox One X has fixed its hardware issues, as it’s about as perfect a console as you can make currently, but now Microsoft seems intensely interested in solving the other half of the problem, must-have exclusive software. The only issue is that this new philosophy may take several years to realize (Fable 4 is in early stages, for one), so we might actually end up being in a new console generation when Microsoft’s new exclusives start to land. Until then we have the likes of Sea of Thieves, Crackdown 3 and State of Decay 2 coming, while Sony has arguably heavier hitters like The Last of Us 2 and God of War 4 on deck.

This has been a slow, painful process for Microsoft to get to this point, but we are starting to see real results. The Xbox One X is a great system and where I’m automatically playing most third party titles now. Xbox One backward capability is the best in the business, as is Xbox Live and its features. If they can get that third pillar up, must-have games, they could very well out-Sony Sony, though it may be a while until we see this final phase realized.

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I do agree with this opinion piece for the most part, which is a surprise considering it's Forbes. It has taken Microsoft quite awhile to grasp the idea that gamers want fresh new exclusive games DIRECTLY from Microsoft or at least 2nd/3rd party, giving them a reason to own an Xbox over any other console.

I remember Phil Spencer stating he wanted to fix this poor impression of their game offerings. He did say that he was going to do that AFTER he fixed the hardware issues. He wanted hardware working before software. He wanted to remove the Kinect gimmick, bring the consoles near the performance of the competition by removing resources being used up by the no longer used Kinect. Then supply the gamers with a poweful console. He said once he was happy with that, then the games would start coming.

I am a patient man, at times. I am happy with the consoles and games I have now. If the turns MS first party studios into HALF of what Sony's first party studios, it's a good start. What do you guys think?
 
funny where was this article when PS was going forward "be XBOX" with everything they did is copycat a lot of things. Well, it is his opinion but I think they are reaching too far in that article.
 
They've got a network and relationships with great game devs that could bring games exclusively to Xbox. I don't know why they never approached some of those studios. We would've been at LO and BD 4 by now. Also, I don't want to hear if those two games are not your thing or didn't sell what you think they should or if you think I should buy a ps.. I'm just saying, the studios are there.
 
I am not sure I understand why Horizon would inspire them. Sure it may have done better than expected but Microsoft should have known that open world RPGs are popular. If its about Guerrilla branching off from Killzone then they are only really taking inspiration if they let 343 or The Coalition do the same thing.
 
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They've got a network and relationships with great game devs that could bring games exclusively to Xbox. I don't know why they never approached some of those studios. We would've been at LO and BD 4 by now. Also, I don't want to hear if those two games are not your thing or didn't sell what you think they should or if you think I should buy a ps.. I'm just saying, the studios are there.

I loved Lost Odyssey but I never blamed them for not trying to make more of them. They don't have that advantage a PS console would have where a JRPG might sell 500,000 in Japan or something like that. The best you could hope from them is making the effort to get certain games to be multiplatform. You don't want to hear "if you want those games go buy a PS" because while that may be true it wasn't as true about the 360.
 
I am not sure I understand why Horizon would inspire them. Sure it may have done better than expected but Microsoft should have known that open world RPGs are popular. If its about Guerrilla branching off from Killzone then they are only really taking inspiration if they let 343 or The Coalition do the same thing.

It's a Forbes opinion peace, AKA trash.
 
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Forbes and Polygon... clickbait and more clickbait.

Don't see the change at MS as anything more than Phil getting promoted.
 
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Forbes and Polygon... clickbait and more clickbait.

Don't see the change at MS as anything more than Phil getting promoted.
Mr. Booty just joined the squad. Something is happening - although I'll admit that not too much from there is happening aside from Fable reboot. Still good to see progress though.
 
I don't disagree with the main point of the article. My main concern with the xbox brand going forward is not their 1st party output, as when those games do come out, they're usually stellar and well recieved. My main concern is their relationship with 3rd party developers and publishers going forward, especially the ones in Japan. IMO you can't have big name publishers and developers outright skipping your console in favor of the competition and the PC platform and still remain competitive. I'm looking at, Square Enix, Capcom, Bandai Namco, Atlus, Koei Tecmo as the main culprits.
 
I'm not sure how much stock I'd put into MS being inspired by Horizon Zero Dawn with the move to reboot Fable with Playground Games. That new studio focusing on an openworld RPG was a known quantity a good 6 months before HZD even released.
 
Like I said....Dont read to much into it. These guys have no clue.

Microsoft don't copy they invent.

My big grip is that MS is dealing too much with these 3rd party developers dealing with fire. Look ehat happen to them twich from Japan.

First was True Fantasy Live Online then came Scalebound.

MS need to go to South Korea and make a station their and built their own studio to get the Asian developers. Or put the man who was the boss at team ninja and give him the head studio for Japan and let him fish for talents.

That is what I would of done.
 
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I'm not sure how much stock I'd put into MS being inspired by Horizon Zero Dawn with the move to reboot Fable with Playground Games. That new studio focusing on an openworld RPG was a known quantity a good 6 months before HZD even released.

The conversation for Playground Games and Fable would have happened after Fable Legends was cancelled (March 2016) and up to the wrap of Forza Horizon 3 (September 2016).

The second Studio opened in February 2017...before Horizon ZD ever came out.

It has been in planning since late 2016. Playground didnt wake up a month before Zelda and say "we should make a car into a person for the next Forza". It takes a few months of planning to double your companies size and the financial backing to do so.

We should accept that Phil and Microsoft (obviously) would not got to efforts to revive Killer Instinct, Crackdown and attempt to revive Phantom Dust and not make a Fable when -when the last main entry released - it was just under Halo and Gears in terms of big first party IP.

Of course now its # 6 under the 'craft and Forza.....but its a high selling #6 to have.

So its trying to paint it as MS follows when its really MS continues to make games in top selling series.

You can re-inforce that with HZD that gamers like open world or fantasy, but The Witcher 3 and Skyrim proved that already. As did Fable 1-3 selling a s*** load.

Now if I see Fable IV where you fight clockwork dinosaurs then you can say its an inspiration.

Microsoft greenlit Sea of Thieves in 2014 which is very very similar to Fable it wouldnt raise eyebrows if it shipped under the name.
 
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Like I said....Dont read to much into it. These guys have no clue.

Microsoft don't copy they invent.

My big grip is that MS is dealing too much with these 3rd party developers dealing with fire. Look ehat happen to them twich from Japan.

First was True Fantasy Live Online then came Scalebound.

MS need to go to South Korea and make a station their and built their own studio to get the Asian developers. Or put the man who was the boss at team ninja and give him the head studio for Japan and let him fish for talents.

That is what I would of done.

Everyone copies
 
I don't have time right now to comment on the whole thing, but I want to comment on this, because it has repeatedly been misrepresented:

"According to sources, Microsoft is going down this road because it was inspired by the success of Guerilla Games’ Horizon Zero Dawn."

The Eurogamer article stated that Horizon ZD was "in part" an inspiration for the decision. Somehow this "in part" has been twisted to become the "only" or the primary inspiration. That's not accurate at all. There were several other factors that likely played a much bigger role. The two that come immediately to mind are 1) Fable is a beloved IP, and they needed to revive it, and 2) a successful, primarily SP-oriented RPG would go a long way to diversifying their first-party catalog. It is highly unlikely that MS execs are taking their cues from the success of any one particular Sony game. Horizon's success might have helped provide encouragement for the decision, but it was not the main factor by any means.
 
I'm not sure how much stock I'd put into MS being inspired by Horizon Zero Dawn with the move to reboot Fable with Playground Games. That new studio focusing on an openworld RPG was a known quantity a good 6 months before HZD even released.

But they used the Quantum Break timeshifterator doohickey to go forward and find out what Sony was doing and then went back to make sure they had someone working on Fable, because that made infinitely more sense than going back to the launch and not turdburgling that. #SarcasmFont
 
But they used the Quantum Break timeshifterator doohickey to go forward and find out what Sony was doing and then went back to make sure they had someone working on Fable, because that made infinitely more sense than going back to the launch and not turdburgling that. #SarcasmFont

Littlefinger went back to 2001 and inceptioned Molyneux to make Project Ego in the first place.

The open world dinosaur game was spun off to became BC

Trust me, I have the best sources, huge sources.

Sources like you wouldn't believe?
 
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I was going to make "Be PlayStation" my mantra, but thankfully I stuck with "Get in my Belly!"

That would have been awkward.
 
I finally had time to read the article in full. I disagree with the way he puts it:

"To me, it seems very clear that Microsoft’s new directive going forward is “Be PlayStation.” [....] and now Microsoft is intensely interested in solving the other half of the problem, must-have exclusive software."

That's not "Be Playstation." That's "Be a Good Game Console."

Sony didn't invent the idea of having a strong exclusive lineup. That's been around for as long as consoles have, as a central defining aspect of what a good console should offer -- of why people buy your console rather than a different one. Nintendo has done this forever. So has Sony. Microsoft did it with the 360 and the original Xbox. They did it early in this generation, too.

This is not a Sony idea. It's not about "being Playstation." It's about being a good game console.
 
I don't have time right now to comment on the whole thing, but I want to comment on this, because it has repeatedly been misrepresented:

"According to sources, Microsoft is going down this road because it was inspired by the success of Guerilla Games’ Horizon Zero Dawn."

The Eurogamer article stated that Horizon ZD was "in part" an inspiration for the decision. Somehow this "in part" has been twisted to become the "only" or the primary inspiration. That's not accurate at all. There were several other factors that likely played a much bigger role. The two that come immediately to mind are 1) Fable is a beloved IP, and they needed to revive it, and 2) a successful, primarily SP-oriented RPG would go a long way to diversifying their first-party catalog. It is highly unlikely that MS execs are taking their cues from the success of any one particular Sony game. Horizon's success might have helped provide encouragement for the decision, but it was not the main factor by any means.

Hey....you know how Forbes rolls.

Sony is the inspiration for EVERYTHING in the game world. They inspired the original Nintendo 20 years after it was made. :meh:
 
Completely disagree with the articles title and premise. Deciding to green light a single player game doesn’t make them Sony. They’ve done this in the past and we honestly know nothing of the game. I’d hope for some kind of Xbox spin leveraging the cloud.

Xbox has cross buy/cross play. They’re getting friendlier with Steam. Friendlier with Nintendo. They’ve invested heavily in Havok and next gen physics and have said they aren’t keeping any new physics tech exclusive to Xbox. Whatever they innovate can be licensed by Sony and used in their games.

Microsoft isn’t trying to play the same game as Sony anymore. Xbox isn’t a console. It’s a service. It will be some parts Netflix, Windows and HBO for gaming. They want all developers, including Sony, to rent their Azure servers. They want all developers, including Sony, to license their physics engine. They want all platforms to sell their Game Pass service...and when games can be streamed regularly, I wouldn’t be the least bit shocked to see it on the Switch and Steam.

The restructuring at Microsoft is because Nadella sees gaming driving Microsoft services. Gaming is the only part of Windows PCs that’s growing. Gaming has gone from niche black sheep to a big time strategy at the head of the table. Microsoft needs a variety of games to build their brand much like Netflix needs a variety of investments to drive their brand and service. This wasn’t the case when Xbox was just a console that could rely on having the best online network and COD to save the day.

It’s a new day. Sony has little to do with it. It’s fanboyish fantasy to think that way.
 
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The be like Playstation premise is silly because aren't trying to be like Playstation they were always like Playstation. Anyone that tries to act like they are drastically different are just doing so because they want to feel better about their silly allegiances.
 
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I'm not sure how much stock I'd put into MS being inspired by Horizon Zero Dawn with the move to reboot Fable with Playground Games. That new studio focusing on an openworld RPG was a known quantity a good 6 months before HZD even released.

Not only that but Horizon ZD was a totally new IP and Fable isn't, if they were using what GG did as inspiration I would think they'd have tried to come up with something new. I'd love a new high quality fable game, it's been far too long since we've had a good one, sadly it'll be years before we see it released.