PeeBee wants your peepee.Got an hour in this morning. Picked up where the trial ended. I thought the combat was nice and fluid. Some of the animation is janky but didn't deter from an overall nice experience so far. I can't get over some of the character's psycho eyes though. I'm going to try to get into PeeBee's pants....
I played on hardcore and didn't have issues, but you do need to stick to cover till you upgrade defenses some.I woke up a little early this morning and got probably 90 minutes in.
I will definitely say that the "tutorial" system is insufficient at best. I didn't figure out how in the world to raise my health back up until I literally stumbled across a health healing box or something near an ammo dump after having cleared out a story mission, the first one where the enemies came in waves on shuttles. I picked up a weapon there as well but I must have clicked through the message about that explaining how to change weapons because I still am stuck with my default pistol and the AR picked up earlier in the mission. I wouldn't have known about the ammo boxes if I hadn't seen a multiplayer video on the Y'alltube because I wanted to see some gameplay with no spoilers whatsoever. Because of the health thing, I ended up dropping down from Hardcore to normal after about four deaths, which is unfortunate but had to be done.
I did notice some janky animations and I hate that the conversation icons telling what type of choice they are don't stand out well at all. I sit too far from my TV and my eyes suck even with glasses, and while I can read all the text as long as it's contrasted properly, those icons are really tough sometimes because of the lack of contrast. I don't think it will really bother me because I'll just say what I'm going to say because it's what I want to say, but seeing the icons helps sometimes clear up vague statements.
For the most part, though, I like the game. I'm not far enough into it to make any real observations, but it plays pretty well to this point.
An EA game with launch day server issues...nah, that would never happen.I still can't connect online to this game. Says cannot connect to ea servers.
I played on hardcore and didn't have issues, but you do need to stick to cover till you upgrade defenses some.
As for weapons, you can not change your loadout on. the fly,only on the tempest or those beacon things that protect you from the enviromental hazards.
An EA game with launch day server issues...nah, that would never happen.
Not sur you can change weapons untill you get to Eos.Not even sure what the beacon thing is - is there one on the first mission?
I might have been able to continue on hardcore had I realized how to refill health - I kept looking for something like the omni-gel or something in the weapon/power wheel, and found nothing. I'm still not sure if every ammo box has a health box next to it or it was just that one location, though. I may play a little more and then start over once I feel a little more comfortable with the mechanics, since I'm still pretty early in the game. I might need to fire up the Y'alltube on lunch and see if someone who's played a little longer is doing a playthrough and can explain some of this a little better than the game seems to.
Acording to (some) ugly people. I can't related to them, so I can't speak for them.So only "ugly" people are real?
Point is people trust them. I trust them, & they cut corners.Not sure what to say. On one hand having worse animations than a game from 10 years ago is unacceptable. On the other hand it just goes to show how spoiled we are. If everything else about the game is stellar then it is what it is. What really matters in the end? The gameplay or some stiff animations. Clearly the B team was at work here. Rather have a game that's rough around the edges but great when it matters than no game at all. I'm glad they made it. We don't have any other massive open world sci-fi games on this scale.
You can make that argument for every game, so not a good argument really.Point is people trust them. I trust them, & they cut corners.
I preorder without looking at any preview. They betreyed that trust. I paid 70€, & that a lot of money.
I don't think it will be a bad game, but the argument is that same $ & time could be spend on a more polished game.
It should be . I pre downloaded mine a week ago.why is the preload not up yet?!?
on PS4?It should be . I pre downloaded mine a week ago.
PervI just watched a romance scene (for research) and noticed the animations and faces are quite impressive.
You trust company that produce products you are happy with, & avoid theose that has a bad record. I do not see anything wrong, other than my trust is misplaced.You can make that argument for every game, so not a good argument really.
70 is alot of money, so why are you risking it by trusting a company? Bioware have always cut corners and yet you still trust them.
I thought this game was in the works for five years. Am I wrong?
Unknown. EA only gave them 18 months for ME3 plus they haven been working on other stuff.
No you don't. You judge each product on its own merits.You trust company that produce products you are happy with, & avoid theose that has a bad record. I do not see anything wrong, other than my trust is misplaced.
As a developer myself (in Automotive), I should know better that quality is often the team, not the company. Change of personal or management cutting corners often result in inferior product.
I have a hard time with the concept of "playing it safe" with games. Outside of gameplay advances (which are obvious) in what way should they have deviated with this game? In terms of improvement in presentation there is a laundry list, but if it does more of the same in its narrative, when the previous "same" helped to define its console generation, is that not technically good? I suppose the crux of it is, does it feel a part of the series style or is it more of a derivative, superficial recreation? To be bit wordy.
It seems like a similar issue people have with dishonored 2. I'm finally starting it up again and really don't get it, it's "more of the same," but that's exactly what I wanted when getting a sequel. I'm certainly praising it for its level design so far.