Microsoft At E3 2018

I really hope they do deliver something impressive this E3. I feel like I've heard similar promises building up to the last three E3's, only to come away underwhelmed. Maybe 4th time is the charm.

Not last year. That one insider pretty much laid it out that there wasn’t going to be much.
 
I really hope they do deliver something impressive this E3. I feel like I've heard similar promises building up to the last three E3's, only to come away underwhelmed. Maybe 4th time is the charm.

If they don't announce anything this E3, then there is literally no first party titles for 2019 outside of a highly likely Forza Motosport 8. There's gotta be new announces or it'd be mindblowing.
 
If they don't announce anything this E3, then there is literally no first party titles for 2019 outside of a highly likely Forza Motosport 8. There's gotta be new announces or it'd be mindblowing.

Unless they really don't want to announce games that are more than a year out. Not that that makes sense to me as two E3s for a game seems appropriate.
 
Not last year. That one insider pretty much laid it out that there wasn’t going to be much.

Shinobi? Yeah, he was right, but I was thinking more of the hype coming from MS and/or the Xbox fans. Seems like there have been several cycles of "there will be big things at this year's E3" followed by "um, wait 'till next E3." Granted, companies and fans always hype up E3, but it's getting to the point where they really need to deliver.

If they don't announce anything this E3, then there is literally no first party titles for 2019 outside of a highly likely Forza Motosport 8. There's gotta be new announces or it'd be mindblowing.

I think that's right. Their calendar is pretty much clear. All the games they've announced over the past few years are going to be out (except Crackdown?). They have to announce some new stuff.

Unless they really don't want to announce games that are more than a year out. Not that that makes sense to me as two E3s for a game seems appropriate.

I think they need to break that rule. Hell, they already break that rule. Announcing a couple years early does not hurt anything. It helps people have confidence that great games are in the pipeline.
 
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I really hope they do deliver something impressive this E3. I feel like I've heard similar promises building up to the last three E3's, only to come away underwhelmed. Maybe 4th time is the charm.

I found last years E3 to be the best one for Xbox One so far. I like the fact that they did the X1X reveal before E3, and ended up literally making E3 about games. I mean, it was literally an onslaught of games. No TV TV TV, no Kinect, no dancers, no singers. It was AAA titles, indie titles, BC titles and demos. That is exactly what I want to see at E3. In fact, I think they went like 15 or 20 minutes over to get as many games in as he could, but still had to leave some out.
 
Rumours of Gears and Halo Spin-offs in the works. Probably a Gears spin-off coming this year I would imagine.
 
I found last years E3 to be the best one for Xbox One so far. I like the fact that they did the X1X reveal before E3, and ended up literally making E3 about games. I mean, it was literally an onslaught of games. No TV TV TV, no Kinect, no dancers, no singers. It was AAA titles, indie titles, BC titles and demos. That is exactly what I want to see at E3. In fact, I think they went like 15 or 20 minutes over to get as many games in as he could, but still had to leave some out.

Yeah, last year was a step above some of the low points of previous conferences, for sure. But it was still a so-so showing of known exclusives and lots of indies with asterisks. I'm not saying "indies don't count," but when we talk about bringing something big to the table, we're generally talking about new, unexpected, full-sized games you can't get anywhere else. If all they do they do this year is what they did last year, they're going to get a very chilly reception (at least from people who aren't the Xbox core).

But like pravus was saying, they have to announce something. Their calendar is nearly empty at this point.
 
Yeah, last year was a step above some of the low points of previous conferences, for sure. But it was still a so-so showing of known exclusives and lots of indies with asterisks. I'm not saying "indies don't count," but when we talk about bringing something big to the table, we're generally talking about new, unexpected, full-sized games you can't get anywhere else. If all they do they do this year is what they did last year, they're going to get a very chilly reception (at least from people who aren't the Xbox core).

But like pravus was saying, they have to announce something. Their calendar is nearly empty at this point.
Yeah I know of ZERO for 2019.
 
Shinobi? Yeah, he was right, but I was thinking more of the hype coming from MS and/or the Xbox fans. Seems like there have been several cycles of "there will be big things at this year's E3" followed by "um, wait 'till next E3." Granted, companies and fans always hype up E3, but it's getting to the point where they really need to deliver.



I think that's right. Their calendar is pretty much clear. All the games they've announced over the past few years are going to be out (except Crackdown?). They have to announce some new stuff.



I think they need to break that rule. Hell, they already break that rule. Announcing a couple years early does not hurt anything. It helps people have confidence that great games are in the pipeline.

Yeah they started breaking that rule a long time ago, I would like it if both MS and Sony tried to keep it so we don't see the same game at more than 2 E3's.

I do hope they announce something NEW and I don't mean a sequel to one of their core franchises but a new IP that shows some potential to be a new hit and not just another Halo or Gears both of which have dropped in quality significantly when it comes to their campaigns over the last couple of games.

Out of their core 4 series the only one that really interests me would be that rumored fable reboot and after what they tried to do to fable by making it a generic class based MP fantasy game I'm not overly optimistic about what MS has planned for the series if anything at all.
 
I would really like Xbox to bring it this year; competition is great. I am eventually looking for a reason to buy an xbox but they really need some captivating new I.P or taking risks with their existing franchises. If they made a third person halo RPG I would be interested as I love 3rd person and I would imagine it could be similar to Mass Effect.
 
what will make MS a big standout and impress all? Can they get away with a new forza, halo & gears along with a reboot of say fable and perfect dark?

or would they need fresh new ip'

we are expecting big things so im not sure what will be enough.

id be happy with the forza, gears halo along with 2 reboots and a new iP or 2 new IP and a reboot.

whats clear is they need to give us a roadmap to end 2019.

megaton would be a new shining force, phantasy star or panzer dragoon game from sega
 
Though I have been an Xbox fan since the OG Xbox days, I can empathize with the frustration folks feel about the seemingly deficient SP offerings that are being offered under the Xbox banner. I'm looking forward to E3. I believe Microsoft is poised to make good on competing in the fray proper not just developing services or pausing angst with terrific bc offerings.

My 2 pennies.
 
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They need to expand their studios from other countries. They should go and get a Korean based developers and make RPG games that will go against the Japanese counterparts.

Besides that, I just think MS is going to get hate no matter how well they do. 2013 is still within them till the next console.

I also believe that this Gen MS lost far more in money wise then SONY ps3.
 
what will make MS a big standout and impress all? Can they get away with a new forza, halo & gears along with a reboot of say fable and perfect dark?

or would they need fresh new ip'

we are expecting big things so im not sure what will be enough.

id be happy with the forza, gears halo along with 2 reboots and a new iP or 2 new IP and a reboot.

whats clear is they need to give us a roadmap to end 2019.

megaton would be a new shining force, phantasy star or panzer dragoon game from sega

If MS showed two new storydriven IPs, a reboot (Perfect Dark) and a sequel to either Alan Wake or Quantum Break, I would be more than satisfied with this year's E3.
 
They need to expand their studios from other countries. They should go and get a Korean based developers and make RPG games that will go against the Japanese counterparts.

Besides that, I just think MS is going to get hate no matter how well they do. 2013 is still within them till the next console.


I also believe that this Gen MS lost far more in money wise then SONY ps3.

Absof***inglutely.
 
I also believe that this Gen MS lost far more in money wise then SONY ps3.

Sony lost $7 billion and forced them to recede from other lucrative markets due to cashflow (CPU design,laptops, Spiderman merchandise)

Theres no great reason to suggest Xbox made a loss this gen. The 360 broke even by the end of 2011 and 2012-2013 were profitable and so would have eaten into OG Xbox losses.

The Xbox One was not sold at a loss when it launched, likely wasn't when they dropped the Kinect and isnt now.

The biggest overspend into the red was the purchase of Minecraft...something which will pay for itself several times over in the mid-run.

Xbox's biggest loss outside of marketshare was the closure of Lionhead and less Fable this gen...and now its coming back.

Besides that, I just think MS is going to get hate no matter how well they do. 2013 is still within them till the next console.

Oh i agree. What Microsoft announces at E3 will definitly have people fuming for all the wrong reasons. Whether its spin-offs of existing IP, new IP, resurrecting old IP we haven't seen in decades or just plain straight good sequels.

It will all be 'wrong' for some reason.
 
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MS will do fine if they deliver big. Perceptions are already changing because of hardware, BC, and other services. Dead earlier commented on how significant and noticeable the shift is on large forums like Resetera. The only place MS is lacking is in the area of big, exclusive games. If they deliver there, they are going to be met with rounds of applause. In my perspective, a lot of people are hungry for MS to get it right. They just need to see it.

Sure, you'll always have the diehard fanboys who will deride anything from the "other camp," regardless of how good it is. Those people are lost souls. You can't do anything about them. They are a vocal minority but should be roundly ignored. They are morons.

The general gaming crowd will be thrilled if MS actually delivers the goods. By that I mean a few big new, unanticipated AAA games that are in the pipeline. Forza doesn't count. I don't even think Halo counts, because it's just a known/expected quantity. I'm talking about big, new, AAA-level, crowd pleasers. If they do that -- along with everything else they are doing -- they are golden.
 
Okay let's look at this from my angle. PS3 network was not trusted after that terrible launch with the $600 price. Noone will dare to put money into that network.

2013 and all of suddenly the ps4 is doing super ONLY because MS did (just like SONY did) terrible launch.

Some people jump ships some can't do it because of the money they already invested on the only network.

SONY had none coming from the ps3 era and got most of their online network figured out. Let's not get confuse that PSN is better then Xbox live.

But once people start putting money on their network is will be hard to get them to jump back and this is where I think that battle is a bigger lost on MS then SONY.

I don't want ME to try to be like SONY with these single player games because I will never buy them unless they are $20 Or less because of the replay value is still to low.

Rocket League was $20 and that game had more play time then some of these $60 games.

Matter of fact, Tera is something I am playing and that is a free to play, so as Fortnite and Pub g which cost $30 and nothing on each game.

Destiny was a bust
Battlefront 2 was a bust
Stop caring about Overwatch

You can see from where I stand.
 
2013 and all of suddenly the ps4 is doing super ONLY because MS did (just like SONY did) terrible launch.

No, that's wrong. Sony did not succeed simply because MS stumbled. They succeeded because they played everything just right, from hardware to game focus to policies to price to messaging.

Otoh, I don't want to rehash 2013 again. We've been over that territory so many times.

Some people jump ships some can't do it because of the money they already invested on the only network.

SONY had none coming from the ps3 era and got most of their online network figured out. Let's not get confuse that PSN is better then Xbox live.

But once people start putting money on their network is will be hard to get them to jump back and this is where I think that battle is a bigger lost on MS then SONY.

Everything seems to be about the network (PSN vs. XBL) for you. I guess that's fine, if that's what's crucial to you as a gamer, but it's just one angle.

I don't want ME to try to be like SONY with these single player games because I will never buy them unless they are $20 Or less because of the replay value is still to low.

I don't think MS is going to try to be like Sony. I don't think they can, but apart from that, I don't think they want to. I think they have other priorities, e.g., to drive further in the direction of GaaS and services generally.

However, that doesn't mean they can't come up with great games that have a strong SP component as well as MP. As a business, you don't want to focus just on one segment of your market (MP-focused gamers such as yourself) and lose everyone else. That would not be smart.
 
Sony lost $7 billion and forced them to recede from other lucrative markets due to cashflow (CPU design,laptops, Spiderman merchandise)

Theres no great reason to suggest Xbox made a loss this gen. The 360 broke even by the end of 2011 and 2012-2013 were profitable and so would have eaten into OG Xbox losses.

The Xbox One was not sold at a loss when it launched, likely wasn't when they dropped the Kinect and isnt now.

The biggest overspend into the red was the purchase of Minecraft...something which will pay for itself several times over in the mid-run.

Xbox's biggest loss outside of marketshare was the closure of Lionhead and less Fable this gen...and now its coming back.



Oh i agree. What Microsoft announces at E3 will definitly have people fuming for all the wrong reasons. Whether its spin-offs of existing IP, new IP, resurrecting old IP we haven't seen in decades or just plain straight good sequels.

It will all be 'wrong' for some reason.
This is true.
 
I agree MS could really use some big 1st party games. The Fable reboot and the ‘not so secret’ PD remake (if it’s real) will be a good start, hopefully.

But would new IPs sell systems? Hard to say. Zelda got me to buy a Switch (totally worth it!), but it’s an established game with a huge fan base.

And honestly, isn’t this subject just another ‘thing?’ In 2013 Sony specifically stated ‘1080p allows you to be a better gamer!’, and that’s all we heard about.

https://www.gamespot.com/articles/sony-native-1080p-allows-you-to-be-a-better-gamer/1100-6416145/

Now that MS has the resolution advantage, the criticism shifts to 1st party SP games.

Shocking.

Even if MS announces a bunch of 1st party SP games at E3, the criticism will shift to something else.

I have all 3 systems, and I love Sony and Nintendo’s first party SP games. But after I finish the games, the systems collect dust. I won’t even buy new SP games on day 1 anymore because 3-4 weeks after launch they are on EBay for 30% less.

I wish I could see some hard numbers for how much total money a game brings in in its lifetime, beyond initial sales. Obviously GTA is on a whole different level, but I wonder if a game like Halo 5 is still making money..?
 
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I agree MS could really use some big 1st party games. The Fable reboot and the ‘not so secret’ PD remake (if it’s real) will be a good start, hopefully.

But would new IPs sell systems? Hard to say. Zelda got me to buy a Switch (totally worth it!), but it’s an established game with a huge fan base.

And honestly, isn’t this subject just another ‘thing?’ In 2013 Sony specifically stated ‘1080p allows you to be a better gamer!’, and that’s all we heard about.

https://www.gamespot.com/articles/sony-native-1080p-allows-you-to-be-a-better-gamer/1100-6416145/

Now that MS has the resolution advantage, the criticism shifts to 1st party SP games.

Shocking.

Even if MS announces a bunch of 1st party SP games at E3, the criticism will shift to something else.

I have all 3 systems, and I love Sony and Nintendo’s first party SP games. But after I finish the games, the systems collect dust. I won’t even buy new SP games on day 1 anymore because 3-4 weeks after launch they are on EBay for 30% less.

I wish I could see some hard numbers for how much total money a game brings in in its lifetime, beyond initial sales. Obviously GTA is on a whole different level, but I wonder if a game like Halo 5 is still making money..?

People were complaining about a lack of new IP's during the 2nd half of the 360 generation it's not a new complaint, the power disadvantage that they gave up (while charging $100 more) when many people expected them to always have the strongest system is what shifted the spotlight for a while.
 
I agree MS could really use some big 1st party games. The Fable reboot and the ‘not so secret’ PD remake (if it’s real) will be a good start, hopefully.

But would new IPs sell systems? Hard to say. Zelda got me to buy a Switch (totally worth it!), but it’s an established game with a huge fan base.

And honestly, isn’t this subject just another ‘thing?’ In 2013 Sony specifically stated ‘1080p allows you to be a better gamer!’, and that’s all we heard about.

https://www.gamespot.com/articles/sony-native-1080p-allows-you-to-be-a-better-gamer/1100-6416145/

Now that MS has the resolution advantage, the criticism shifts to 1st party SP games.

Shocking.

Even if MS announces a bunch of 1st party SP games at E3, the criticism will shift to something else.

I have all 3 systems, and I love Sony and Nintendo’s first party SP games. But after I finish the games, the systems collect dust. I won’t even buy new SP games on day 1 anymore because 3-4 weeks after launch they are on EBay for 30% less.

I wish I could see some hard numbers for how much total money a game brings in in its lifetime, beyond initial sales. Obviously GTA is on a whole different level, but I wonder if a game like Halo 5 is still making money..?

Most exclusives don't sell consoles or at least not significant amounts of them. No real reason to think they need to individually

I don't know what difference it makes that Sony pushed their power advantage. Does that mean Microsoft's first party problems are any less real because Sony took advantage of an edge they had that wasn't exclusives? Or is this just another "the world is against Microsoft" spin? Because yeah fanboys will be fanboys but other than that that talk is just getting real old.
 
I agree MS could really use some big 1st party games. The Fable reboot and the ‘not so secret’ PD remake (if it’s real) will be a good start, hopefully.

But would new IPs sell systems? Hard to say.

New IPs alone won't sell systems. We've seen that. MS has put out new IPs, but most of them have been average. To be a system seller, an exclusive has to be excellent. And it's better to have a stable of them, not just one or two. Having excellent exclusives (or new IPs) is not the only factor, of course. There are many factors. But it's one.

And honestly, isn’t this subject just another ‘thing?’ In 2013 Sony specifically stated ‘1080p allows you to be a better gamer!’, and that’s all we heard about.

https://www.gamespot.com/articles/sony-native-1080p-allows-you-to-be-a-better-gamer/1100-6416145/

Now that MS has the resolution advantage, the criticism shifts to 1st party SP games.

I don't see it that way. First of all, it's not a new criticism. It goes back to 2010 or 2011. I know, because I left Xbox over this issue, and I did it 6 or 7 years ago. So, this is not some recent shift in the winds. It is a criticism and a problem that goes back many years.

Second, the lack of great exclusives is not on the same level as issues like power or price. Games are fundamental to this hobby/business. It's a false equivalency, to say that fanboys are substituting in exclusive games because other things (e.g., power) don't hold water anymore. A lack of great new exclusive games is a big, fundamental problem. It doesn't get much more fundamental than that.

From my perspective, what has happened is that, things have gotten crossed off the anti-Xbox blackboard, one by one (and some positives have been added). There is still one big, fundamental problem remaining on that blackboard, and it is a stable of excellent exclusive games (with a few new ones mixed with the old). You can't dismiss or ignore that problem by pretending it's just fickle fanboys doing their thing. That's partly true of course -- fanboys will fanboy. But the lack of great exclusives is a fundamental problem for Xbox, and it's not going away until MS solves it.
 
New IPs alone won't sell systems. We've seen that. MS has put out new IPs, but most of them have been average. To be a system seller, an exclusive has to be excellent. And it's better to have a stable of them, not just one or two. Having excellent exclusives (or new IPs) is not the only factor, of course. There are many factors. But it's one.



I don't see it that way. First of all, it's not a new criticism. It goes back to 2010 or 2011. I know, because I left Xbox over this issue, and I did it 6 or 7 years ago. So, this is not some recent shift in the winds. It is a criticism and a problem that goes back many years.

Second, the lack of great exclusives is not on the same level as issues like power or price. Games are fundamental to this hobby/business. It's a false equivalency, to say that fanboys are substituting in exclusive games because other things (e.g., power) don't hold water anymore. A lack of great new exclusive games is a big, fundamental problem. It doesn't get much more fundamental than that.

From my perspective, what has happened is that, things have gotten crossed off the anti-Xbox blackboard, one by one (and some positives have been added). There is still one big, fundamental problem remaining on that blackboard, and it is a stable of excellent exclusive games (with a few new ones mixed with the old). You can't dismiss or ignore that problem by pretending it's just fickle fanboys doing their thing. That's partly true of course -- fanboys will fanboy. But the lack of great exclusives is a fundamental problem for Xbox, and it's not going away until MS solves it.

100% agree! MS is the cause of their own issues, it's not just Sony fanboys complaining, if MS did the right things they'd attract new buyers from a broader audience and they'd be closer to the leader in sales instead of running at about half as much.

MS far too often seems like a software and service company that is just using the xbox as a way to try to funnel more people into buying their services instead a gaming company that offers additional services on the side. While that may be exactly what they are and what they are doing they should find a better way to balance it so it's not as obvious.

When I got my One X I couldn't believe that I couldn't share pics directly from my console to twitter the way I could on my PS4 Pro, it would just send a link to an xbox page with the picture, that or upload it to OneDrive which is a service that offers optional benefits if you pay a fee. It seems that they are finally going to fix that soon but it NEVER should have been done that way to begin with. I'm just using that as an example of a broader issue, sharing being an afterthought with the console isn't it's biggest problem.
 
I'm critical of MS but honestly, I really want them to succeed. It doesn't help anyone to have MS in a weak position. We are only missing out on great games.

I want to get excited about Xbox again. I want to be a fan again. I feel myself leaning that way, because of the nice hardware and the OG Xbox BC announcements. But ultimately, games are what matter to me. I need MS to really deliver there. If they do, I will be happy as a clam.
 
100% agree! MS is the cause of their own issues, it's not just Sony fanboys complaining, if MS did the right things they'd attract new buyers from a broader audience and they'd be closer to the leader in sales instead of running at about half as much.

MS far too often seems like a software and service company that is just using the xbox as a way to try to funnel more people into buying their services instead a gaming company that offers additional services on the side. While that may be exactly what they are and what they are doing they should find a better way to balance it so it's not as obvious.

When I got my One X I couldn't believe that I couldn't share pics directly from my console to twitter the way I could on my PS4 Pro, it would just send a link to an xbox page with the picture, that or upload it to OneDrive which is a service that offers optional benefits if you pay a fee. It seems that they are finally going to fix that soon but it NEVER should have been done that way to begin with. I'm just using that as an example of a broader issue, sharing being an afterthought with the console isn't it's biggest problem.

About the sharing thing. It’s so difficult because the Xbox wasn’t designed to do that from the start. The PS4 literally has a share button built into it. Microsoft was asked from fans to do something about it and they did the best they could even though it’s inconvenient as hell. I could easily say I can’t believe I can’t change my name on the PS4 every time on turn it on. But whatever.

To the main topic at point. Sony will always have a single generational gap ahead of Microsoft. The obvious things are the quality of the group of studios they have.

However 90 percent of games out of Japan are exclusive to Sony. They are allowed to keep Spider Man to themselves because Sony owns the rights. I don’t think there is some mass bias, but I think Sony is allowed to get away with certain things that Microsoft was crucified for. The reason last gen Microsoft was labeled like this (MS). Sony has bought many exclusive timed games and dlc this gen. Destiny, Crash Bandicot, No Mans Sky, and several others. No one batted an eye when Sony was requiring online passes for their 1st party PS3 games. If you bought it used you also needed to purchase a pass to play the rest of the game. They tell their players/fans that they don’t need or care about BC because they have their streaming service.

Again I think Sony is allowed to do certain things and get away with certain things because they give fans mic drop moments and have this perception about them. And I am almost 100 percent sure that if Sony and Microsoft switched road maps in 2013 that not much would have changed as far as current sales are.
 
To the main topic at point. Sony will always have a single generational gap ahead of Microsoft. The obvious things are the quality of the group of studios they have.

Well I wouldn't say always. It would be hard for Microsoft to catch up anytime soon without some crazy acquisition but you would not have said Sony was way ahead there at the beginning of the previous generation in terms of their first party. If anything I probably would have given the nod to Microsoft.

They had Bungie who was one of the best studios in the world. Rare, FASA, and Lionhead were all putting out solid games. Forza was Forza. Their work with third parties gave us games like Gears.

Sony on the other hand had studios declining and wasting away on PSP. Guerrilla hadn't done anything worthwhile. Didn't have Sucker Punch or Media Molecule yet. It was nothing spectacular.

They are allowed to keep Spider Man to themselves because Sony owns the rights.

No they don't

I don’t think there is some mass bias, but I think Sony is allowed to get away with certain things that Microsoft was crucified for. The reason last gen Microsoft was labeled like this (MS). Sony has bought many exclusive timed games and dlc this gen. Destiny, Crash Bandicot, No Mans Sky, and several others.

That is the playbook Microsoft wrote last gen. Microsoft got away with that just fine.

No one batted an eye when Sony was requiring online passes for their 1st party PS3 games. If you bought it used you also needed to purchase a pass to play the rest of the game.

But a lot publishers were doing that. People batted plenty of eyes about it.

Lets remember that the previous gen Microsoft had the red ring of death. Why didn't that drag them down? Certainly that was a worse f*** up than "$599 US dollars" and "RIIIIIIIIIDGE RACER!" right?