Official Thread Middle-earth: Shadow of War

First must have sold rather well on Xbox for MS to bother with making the deal in the first place.
And other devs have also come out praising the console and saying their game will look best on Xbox.... No marketing deal required.

We just don't know to what extent... Sure, look best can mean just a resolution bump, or LOD. I have a hard time believing many 3rd party Devs will work extra to add higher texture work for just the Xbox One X when it's sales will be in a 4th, or 5th place position Worldwide.
 
We just don't know to what extent... Sure, look best can mean just a resolution bump, or LOD. I have a hard time believing many 3rd party Devs will work extra to add higher texture work for just the Xbox One X when it's sales will be in a 4th, or 5th place position Worldwide.

They won't have to put in that much extra work. The video for this says its pretty much the high end pc version.

And you might as well quit this whole Xbox games don't sell nonsense.
 
They won't have to put in that much extra work. The video for this says its pretty much the high end pc version.

And you might as well quit this whole Xbox games don't sell nonsense.

Where did I say Xbox games don't sell?

Also... Many 3rd party games are made for console first, and usually that's for the best selling console. It's why so many PC gamers get upset that many of it's games don't take full advantage of PC hardware capabilities, or have optimization issues.
 
I just feel there is a certain amount of favoritism when a game is apart of a marketing deal, and is why they would put in added effort in the Xbox One X version.

Hell, isn't there many Xbox fans that feel Sony influenced Bungie to keep Destiny at 30fps?

It will be interesting to see if the Xbox One X version gets improvements over the PRO version by a 3rd party game that's marketed by Sony, or has no marketing influence at all... I don't believe many 3rd party Pubs will put in the extra money for their Devs to put in the work to greatly improve the Xbox One X versions over the PRO versions
IIt's a marketing deal so obviously there is favouritism. However, it isn't the devs or publishers personal feeling, it is paid for. Therefor it has little relevance to how much effort is put in to other platforms. It is the publisher & devs best interest to pu maximum effort in across the board.

As for Destiny, only idiots think that.

Destiny 2 will look best on X1X...Bungie really has no choice here, if it isn't then the scrutiny and backlash facing them will be apocalyptic.
 
They won't have to put in that much extra work. The video for this says its pretty much the high end pc version.

And you might as well quit this whole Xbox games don't sell nonsense.

Running at 30 fps not 60 fps as it would on a high end PC :wink:
 
RAM a bigger factor than I thought, and I knew it would be huge. Not final code either.



DXISnT4.png
Am I the only one who thinks these modes are stupid? The resolution setting gives a small pixel upgrade at a large cost and is a totally pointless option. Sure if you're analiyzing the game you may notice it but there seems to be no real reason to ever choose the res option.
 
Am I the only one who thinks these modes are stupid? The resolution setting gives a small pixel upgrade at a large cost and is a totally pointless option. Sure if you're analiyzing the game you may notice it but there seems to be no real reason to ever choose the res option.
Takes minimal effort and I'm happy with more options.
 
Takes minimal effort and I'm happy with more options.
So just options, doesn't matter if they are meaningful or not? Would you take the res option over the quality option?

Why isn't there a 2k @ 60fps option.
 
So just options, doesn't matter if they are meaningful or not? Would you take the res option over the quality option?

Why isn't there a 2k @ 60fps option.
I would choose the option that gave me the most enjoyment. Sometimes that could be performance, other times it could be best possible graphics.

As far as 2k, I don't have an answer to that.
 
A funny story of how the Nemesis system effects your game.

http://www.pcgamer.com/f***-this-on...tm_campaign=buffer-pcgamertw#article-comments

Edit: can't link, because the the page has 'f***' in it lol.

F**k this one particular orc
I am being bullied by Mozû the Blight in Shadow of War, and it feels bad.

Let me begin by warning that for the rest of the piece I will be relaxing our usual rules regarding bad language. I am doing so to tell you that Mozû the Blight is a motherf***er. I first meet this orc captain, and absolute scumbag, as part of the Arena quest in Minas Ithril. Mozû is the final opponent, and from his dialogue I think he's actually an undefeated nemesis enemy imported from my Shadow of Mordor save file, which would at least explain his insane smorgasboard of resistances and abilities. These are what makes Mozû such an a****** to fight.


He's immune to arrows, fire, ice, quickly adapts to being vaulted over, and regularly emits disorientating howls—but that's definitely not the full list. Consequently, landing any sort of blow on the bastard is a nightmare. He also has a metric ton of health, which I swear at one point was regenerating. The only thing that reliably hurts him is poison, which is how I eventually beat him (after multiple failures) thanks to figuring out I have a lower level weapon that randomly inflicts poison on crits.



Making a monster
A few hours later, Mozû is back. This isn't unusual for Shadow of War's captains, as those with the 'Death Defying' perk will keep coming at you, much like talkative boomerangs. Due to his previous poisoning, Mozû's face now looks like the aftermath of a fire in a chemistry lab, but otherwise he's in good spirits. I naively forget about his annoying combination of abilities and enter the fight on autopilot, treating him like the other captains I've been dispatching. Big mistake. More than a dozen orc grunts swarm around us, I can't get his health low enough, and eventually I lose.


Only you don't just lose to Mozû. Instead of getting a quick-time prompt for a saving parry when you're weak, instead you get 'Humiliated', which is another of his infuriating abilities. The upshot of being humiliated is that you get to keep your life, but you don't get the health boost from a successfully blocked death strike. Instead you're thrown back into the fray with a sliver of health, which in my case usually leads to another loss.


Did I mention Mozû has also acquired a ranged hook attack?
Okay, fine. Next time I'll go in better prepared, use the surroundings to my advantage, maybe blow some stuff up... But if anything it goes even worse next time. Mozû chalks up another win, and I have to listen to him bang on about how great he is and how much I suck, all while his cronies chant "Mo-Zu! Mo-Zu!" Also bear in mind that each time we battle Mozû runs his smug mouth during the intro, whenever he humiliates me, and at the end of the fight. So with all that goading, it doesn't take long before I am, in Hearthstone terms, completely on tilt.


I keep queuing up the nemesis mission to challenge Mozû, keep playing more recklessly, and keep losing. After each fight he levels up and I don't, further decreasing my odds of beating him. It doesn't help that Mozû starts reacting with disbelief that I'm still coming back for more. And, I am ashamed to type it now, but the truth is I probably lose half-a-dozen times in a row before taking a break.




Tilting intensifies
At that point I decide to take the mature approach, leaving Mozû alone for the time being so I can come back once I'm overleveled. In a rare act of patience, I actually complete an entire other region, after which I feel like a confident, independent ranger. It turns out these feelings are misplaced. I return to Minas Ithril only to find that Mozû has leveled up in lockstep with me. No matter. I've learned so much on my travels, and unlocked crucial new skills, which should make for a fairer fight.


Nope.


Mozû has also learned new tricks. In a bitter irony, despite the fact his sole fear is being poisoned, Mozû has seemingly taken a crash course in poison bomb making at Mordor University and these almost one-shot me. I try a few more times, face flushed with increasing fury, at the end of which Mozû has reached level 31, is laughing harder than ever, and I'm still marooned at level 24. I feel actual shame as I depart for another region.


Don't bother fighting from range. The asshat is arrowproof.
Once there, it's probably only five minutes before the prick turns up. "Ranger! Didn't think you could escape, did you? I've followed you for miles…" Holy s***, this guy. Let me enjoy my videogame! I go to bed livid, wondering if Mozû is out there online terrorizing anyone else as part of the game's vendetta missions. Perhaps we could form a support society.


Two things will happen in the next 48 hours. Either 1) I work out a way to finally overcome Mozû. I refuse to recruit him into my army, because of the embarrassment of having him help me, and I certainly won't send a follower to assassinate him, not that I have any powerful enough ones. Or 2) I delete Shadow of War and go back to complaining about card games. Note that this article will be updated accordingly. Meanwhile, feel free to suggest advice in the comments below (on the assumption that I already know I need to git gud). More practical advice is desperately needed. Mozû must die.

This is the best thing! I am actually sad that in ever had a worthy opponent (aside from one orc who called me Runaway Ranger, lol, but that was because he'd always have, like 50 orcs with him).
 
Keep in mind in no way were they going to put in the same effort into the PS4 Pro version compared to the Xbox One X... They have a marketing deal with Microsoft

I also question the capabilities of the Dev, it's engine, and if they are really pushing the PS4 version... I think it looks poor compared to Horizon Zero Dawn
Those two games are doing very different things. Mirror, for one, has to be able to render faaaar more characters on screen, each with their own AI. When I pick up Mordor, I will have to do a head to head on this.
 
I just feel there is a certain amount of favoritism when a game is apart of a marketing deal, and is why they would put in added effort in the Xbox One X version.

Hell, isn't there many Xbox fans that feel Sony influenced Bungie to keep Destiny at 30fps?

It will be interesting to see if the Xbox One X version gets improvements over the PRO version by a 3rd party game that's marketed by Sony, or has no marketing influence at all... I don't believe many 3rd party Pubs will put in the extra money for their Devs to put in the work to greatly improve the Xbox One X versions over the PRO versions
I have seen a couple people try the One X version should be 60fps, but those people don't know what they are talking about. The graphics will no doubt get a large boost, but I don't think the CPU upgrade is substantial enough to stabley double the frame rate. Maybe at 1080p, but that would depend on how CPU bound the engine is.
 
Not sure what’s funny? In a game like Uncharted, I’d use the max graphics options. In Street Fighter is use the performance option.

Your answers are what is funny.

We are talking about Shadow of War and the options it offers. You should know this since you are in a Shadow lf War thread and are replying to comments specifically about Shadow of War and its options which were specifically in reply to a Shadow of War comparison video.

Not too mention there is no performace mode in Shadow of War anyway.
 
I have seen a couple people try the One X version should be 60fps, but those people don't know what they are talking about. The graphics will no doubt get a large boost, but I don't think the CPU upgrade is substantial enough to stabley double the frame rate. Maybe at 1080p, but that would depend on how CPU bound the engine is.
You know none of that matters. It can't be 60fps cause the X1 version is only 30 fps.
 
Your answers are what is funny.

We are talking about Shadow of War and the options it offers. You should know this since you are in a Shadow lf War thread and are replying to comments specifically about Shadow of War and its options which were specifically in reply to a Shadow of War comparison video.

Not too mention there is no performace mode in Shadow of War anyway.
My original answer stands, it depends.
 
You know none of that matters. It can't be 60fps cause the X1 version is only 30 fps.
Is that why tomb raider has a "60fps" mode? Unless you are referring to MP parity. Still, hard for me to say, as I don't know the engine particulars.
 
Is that why tomb raider has a "60fps" mode? Unless you are referring to MP parity. Still, hard for me to say, as I don't know the engine particulars.

Yeah MP...and the whole game is technically mp.

SP only..or games with seperated MP can obviously have and should have a performance option.
 
Regardless of all the technical yabbering, don't not buy the game just because of some random ground/wall textures. It's a brilliant romp, and it's by far more than the sum of its parts.

No matter which platform you play it on, you'll be getting the same experience. You run around so fast once you get your summonable mounts/skills, and when you're not mounted, there's normally 3 bosses trying to kill you, while a drake and a graug are trying to slaughter an army in the background.

And Ratbag is just as lovable in 1080, as in 4k (I'm assuming. I'm playing in 1440 on PC.)
 
So what I'm reading is that they've locked the best textures behind a pay-only loot-X-box?