Mortal Kombat X: PS4 vs XBO vs PC

Inside me?
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No PS4 d-pad is better for fighting games. However still not good enough for some so it be like comparing dog s*** to cat piss :)
No, Xbox One d-pad is better for fighting games.
 
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Does your XB1's dropped frames also factor into that superiority ?.

I don't play my games with frame-tracking hardware assessing frame drops, and what little I've played of MK, I noticed no frames dropped.

So no, no dropped frames factor into the X1 version being superior in my mind.
 
Well I own the game on both Xbox 1 and PS4 and can say it looks better, has a better controller for the game, and has better online quality on the PS4.

Does PSN really perform better online? Or are you just going tit for tat on his points?
 
He notices frame drops only when he wants to, like when it favors the Xbox.
According to the DF article, the only time a frame drops is in transition from 30fps cutscenes to 60fps gameplay- not during gameplay, if I remember correctly. So in context of meaningful differences, he would be correct.
 
According to the DF article, the only time a frame drops is in transition from 30fps cutscenes to 60fps gameplay- not during gameplay, if I remember correctly. So in context of meaningful differences, he would be correct.

It does during gameplay on the Xbox One version.
 
According to the DF article, the only time a frame drops is in transition from 30fps cutscenes to 60fps gameplay- not during gameplay, if I remember correctly. So in context of meaningful differences, he would be correct.

"Microsoft's console hands in a similar level of performance, but doesn't quite manage to maintain a complete lock at 60fps - occasional one- or two-frame drops appear intermittently during play, usually with the introduction of alpha effects. Thankfully these are minimal enough to go unnoticed, at least outside of the frame-by-frame scrutiny of high-level play."
 
Does PSN really perform better online? Or are you just going tit for tat on his points?
Not sure personally but from watching Max stream it sounds like PS4 is better right now. I'm a couple streams behind though so might have changed now.
 
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"Microsoft's console hands in a similar level of performance, but doesn't quite manage to maintain a complete lock at 60fps - occasional one- or two-frame drops appear intermittently during play, usually with the introduction of alpha effects. Thankfully these are minimal enough to go unnoticed, at least outside of the frame-by-frame scrutiny of high-level play."

Still doesn't translate to "meaningful" *shrugs*

I don't even know how some people enjoy games anymore.
 
Some people notice 1-2 frame drops.. others barely notice AF completely missing and such.
 
Frames are pretty important in fighting games.

They are, but this game is still very playable at 40-45 FPS.

I have been playing it on PC(friends) maxed out, but for some reason the Sky Temple(think it is that one, the one with the rain) stage drops to 40-45 FPS. Been playing couch vs and online and it is fine, not perfectly fine, but it hasn't cost me any Ws, not yet anyway.
 
Even with side by side pics I can't see what AF does. Well aside from Devil May Cry which was pretty drastic.

I just snapped these off, maybe that can help demonstrate what it is doing. Some things to focus on would be the yellow/white paint lines, the ground detail, the sidewalk to the left of the screen; in each of them the clarity changes from foreground towards the back.
xr9Dc3O.jpg

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photobombed
Some on topic examples... Probably the 2.5d nature of the game, but I didn't see any difference between 8x and 16x. Maybe that'd make a bigger difference at 4k for this game.
FvMlyh2.jpg

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Try to ignore the compression, sorry.
 
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I just snapped these off, maybe that can help demonstrate what it is doing. Some things to focus on would be the yellow/white paint lines, the ground detail, the sidewalk to the left of the screen; in each of them the clarity changes from foreground towards the back.
xr9Dc3O.jpg

JGtlAxR.jpg

FtEkCaF.jpg

photobombed
Some on topic examples... Probably the 2.5d nature of the game, but I didn't see any difference between 8x and 16x. Maybe that'd make a bigger difference at 4k for this game.
FvMlyh2.jpg

zhgpN5s.jpg


Try to ignore the compression, sorry.

Best way to think of AF is to think of it as better textures. The lower AF is the blurrier and less detailed textures will be. The higher AF the sharper and more detailed textures will be.
 
Best way to think of AF is to think of it as better textures. The lower AF is the blurrier and less detailed textures will be. The higher AF the sharper and more detailed textures will be.
The best way to think of AF is sharper/better textures in the distance....not up close and not everywhere.
 
The best way to think of AF is sharper/better textures in the distance....not up close and not everywhere.

Not everywhere, no, but not just in the distance either. AF works based on perspective. Anything that it not perpendicular to the camera position is affected by AF. Can be close, can be far. If you want proof, just look at those 2 MK shots and you see the textures closer to us benefit far more than those in the distance.

If you look at the other game the you see the same thing up close and far away, only difference is the inclusion of x16AF which has a bigger impact on far distances since x8 pretty much does its job for near textures.