New console: Madbox Coming to compete with Xbox and PS

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And here’s a render....


https://www.roadtovr.com/slightly-mad-studios-ceo-mad-box-console-deliver-90-fps-vr-headsets/


mad-box-2.jpg



Slightly Mad Studios, the creators of the Project CARS franchise, announced earlier this week that they’re developing a VR-compatible gaming console called ‘Mad Box’. In a follow-up tweet, company CEO Ian Bell dubbed the project “the most powerful console ever built,” saying that Mad Box would deliver 60 fps VR rendering—decidedly a much lower number than VR enthusiasts are used to today. Now, Bell says the company has decided to up the frame rate to 90 fps.

“We’re going 90 per eye, 180 FPS internally,” Bell says in a tweet. “My CTO just called. We’re upping the specs already. It might cost a little bit more…”

By “180 FPS internally,” Bell is referring to the workload the hardware will need to perform in order to deliver the requisite 90 fps to the dual displays in standard PC VR headsets such as Oculus Rift or HTC Vive. While the phrasing is unorthodox and initially caused a fair bit of confusion when the console was first announced earlier this week, 90 fps is certainly a step in the right direction in terms of delivering the minimum of what VR users should expect to have a comfortable, immersive experience.

Bell says the console is tentatively slated to launch in about “3.5 years,” and that while it’s still too early for pricing, it’s aiming to be “competitive with upcoming console prices.”

More at the link...
Good Lord that's ugly
 
Don't even reply to those kind of comments. It won't lead to anything other than cheerleading.
Exactly making money isn't sexy ìf you're in 2nd place. Only in the console market....
 
IdontBelieveyou*gif.

Seriously though,now they are saying more and more stuff that makes me doubt this will end well.
 
And here’s a render....


https://www.roadtovr.com/slightly-mad-studios-ceo-mad-box-console-deliver-90-fps-vr-headsets/


mad-box-2.jpg



Slightly Mad Studios, the creators of the Project CARS franchise, announced earlier this week that they’re developing a VR-compatible gaming console called ‘Mad Box’. In a follow-up tweet, company CEO Ian Bell dubbed the project “the most powerful console ever built,” saying that Mad Box would deliver 60 fps VR rendering—decidedly a much lower number than VR enthusiasts are used to today. Now, Bell says the company has decided to up the frame rate to 90 fps.

“We’re going 90 per eye, 180 FPS internally,” Bell says in a tweet. “My CTO just called. We’re upping the specs already. It might cost a little bit more…”

By “180 FPS internally,” Bell is referring to the workload the hardware will need to perform in order to deliver the requisite 90 fps to the dual displays in standard PC VR headsets such as Oculus Rift or HTC Vive. While the phrasing is unorthodox and initially caused a fair bit of confusion when the console was first announced earlier this week, 90 fps is certainly a step in the right direction in terms of delivering the minimum of what VR users should expect to have a comfortable, immersive experience.

Bell says the console is tentatively slated to launch in about “3.5 years,” and that while it’s still too early for pricing, it’s aiming to be “competitive with upcoming console prices.”

More at the link...
For some reason, I really am hungry for some Arby's after looking at that render.
 
And here’s a render....


https://www.roadtovr.com/slightly-mad-studios-ceo-mad-box-console-deliver-90-fps-vr-headsets/


mad-box-2.jpg



Slightly Mad Studios, the creators of the Project CARS franchise, announced earlier this week that they’re developing a VR-compatible gaming console called ‘Mad Box’. In a follow-up tweet, company CEO Ian Bell dubbed the project “the most powerful console ever built,” saying that Mad Box would deliver 60 fps VR rendering—decidedly a much lower number than VR enthusiasts are used to today. Now, Bell says the company has decided to up the frame rate to 90 fps.

“We’re going 90 per eye, 180 FPS internally,” Bell says in a tweet. “My CTO just called. We’re upping the specs already. It might cost a little bit more…”

By “180 FPS internally,” Bell is referring to the workload the hardware will need to perform in order to deliver the requisite 90 fps to the dual displays in standard PC VR headsets such as Oculus Rift or HTC Vive. While the phrasing is unorthodox and initially caused a fair bit of confusion when the console was first announced earlier this week, 90 fps is certainly a step in the right direction in terms of delivering the minimum of what VR users should expect to have a comfortable, immersive experience.

Bell says the console is tentatively slated to launch in about “3.5 years,” and that while it’s still too early for pricing, it’s aiming to be “competitive with upcoming console prices.”

More at the link...

How much is this going to cost? $600+?? How many are going to wait for a box that has no exclusives and is too expensive? Also they are ugly.
 
How much is this going to cost? $600+?? How many are going to wait for a box that has no exclusives and is too expensive?

Depends. Either fourteen people or hundreds of millions, depending on whether they can stick an Apple logo on there.
 
None of this really makes sense to me. I’m always happy to root for more competition but why the hell would you get into hardware now? The opportunity for growth is on PC, mobile and cloud. Traditional console hardware is a saturated market. There’s not much margin in hardware and it’s a lot of investment to come up with a viable online infrastructure, UI and storefront that aren’t crap. In this digital age, consumers want to feel confident that the store they’re buying from will exist years from now.

Too much working against this. Might be the dumbest business idea I’ve heard...since packaging every console with a Kinect.
 
Depends. Either fourteen people or hundreds of millions, depending on whether they can stick an Apple logo on there.

It may be the same price of what ever the next gen consoles cost, at launch. Granted by the time it’s released, say a year or two after they do, they (the next/present gen) may be already 50 to 100 dollars less.
 
Exactly making money isn't sexy ìf you're in 2nd place. Only in the console market....
If I have ONLY one apple to apple competitor & despite being much bigger financially, & were neck to neck last gen, to selling 1/3 number of consoles of the competition, I guess, being label (merely) 2nd place is not bad.

On a serious note, has XBOX division actually make a profit?
 
If I have ONLY one apple to apple competitor & despite being much bigger financially, & were neck to neck last gen, to selling 1/3 number of consoles of the competition, I guess, being label (merely) 2nd place is not bad.

On a serious note, has XBOX division actually make a profit?


I think someone somewhere in some thread, made some post quoting/saying something along the lines that yes, it has made a profit and continues to do so....don’t quote/@ me :p
 
On a serious note, has XBOX division actually make a profit?
You have any proof it hasn't?

https://www.google.com/amp/s/www.compelo.com/xbox-net-worth/amp/

Maybe MS should sell the brand. The article above states the xbox brand is worth 23billion. What is the entire net worth of sony?

"Microsoft has never released exact figures for the Xbox division. Therefore, it is very difficult to estimate the Xbox net worth. Yet, if Microsoft were to sell their popular gaming brand, experts believe that Xbox could cost as much as $23 billion."
 
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