PlayStation.Blog: New Bloodborne Weapon and Hunter Emerge

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Oct 3, 2014
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Hello, PlayStation fans. I am excited to be able to share some brand new details for Bloodborne, our PS4-exclusive collaboration between Sony Japan Studio and FromSoftware. We’ll have much more to share in a few weeks at PlayStation Experience, but in the meantime here’s a sneak peek at some of the beautiful and nightmarish stages, enemies, and weapons you’ll get to see in the game this March, straight from the dark and twisted imagination of the masterful team at From Software.

We revealed a number of new areas of the game back at TGS, including the forbidden forest and an old, abandoned part of Yharnam back at TGS. You may also remember the Hemwick graveyard we first revealed at Gamescom, located on the outskirts of Yharnam. Despite the warm colored sky and beautiful clouds, this graveyard is home to some very twisted residents, like the deformed gravekeeper hags with their horrifying shrieks and long reach attacks.



When you make your way through the depths of the Hemwick graveyard, you’ll come upon an old rickety manor inhabited by a powerful eyeball-collecting old witch, among other things. You may want to bring a fellow player or two along when you’re ready to meet her face to face.

Also at TGS, we already revealed Gascoigne, a stylishly dressed priest who also wields a giant axe and does double duty as a Hunter in Yharnam, as well as a mysterious hunter with twin blades and a cape of bird feathers.

Now I would like to introduce Gyula, an old veteran hunter who is said to possess amazing skill. No one has seen him in many years, since he ventured into the old part of Yharnam, deserted and burned to the ground after the plague of the beast took its toll there long ago. You just may run into Gyula when you venture into the old part of the city.



Another place you’ll travel to in your quest to find the truth in Bloodborne is the Cainhurst castle. Seemingly abandoned and frozen over, the noble family that once lived there disappeared without a trace. Its grand stature is visible from afar even through the thick fog of the lake, but getting there won’t be easy. What happened to the family that ruled this castle for many generations? What secrets, and what dangers, await you there?

Moving away from a fantasy medieval setting into a slightly more modern gothic and fearful setting has allowed the team at FromSoftware to bring a whole new vision to life on PS4, not only in terms of stage design and the kinds of enemies you’ll face, but also the kinds of weapons you’ll have at your disposal to deal with these nightmarish creatures. From shotguns, transforming saw blades, and axes, to nimble twin blades and even a steel sword that becomes the hilt of a massive block hammer, there’s a wide selection to find and choose from.



Each weapon offers players a unique play style and strategy to leverage Bloodborne’s more pro-active combat style, light/heavy and short/long range combo system, and Regain System for earning back health during intense combat. Here’s one more weapon you’ll be able to wield: the transforming cane. In its standard form, it’s a melee weapon for short range attacks. Like many of the other weapons in Bloodborne, however, this weapon can also transform into a deadly heavy or long range weapon as well, making it a devastating bladed whip.



Last but not least, I have one more exclusive screenshot to share that’s a teaser for things to come. Deep under the city of Yharnam lies an expansive network of multi-leveled ruins, seemingly much older than Yharnam itself and crafted by something other than human hands.

What’s more, these ruins appear differently to each hunter brave enough to enter. We’re all very excited to talk more what that means at PlayStation Experience on December 6th and 7th. We hope you can join us for a live presentation at the keynote as well as our in-depth panel presentation at the show in just a few weeks.



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Not feeling this game so far, looks very linear & corridor-lish.
 
Really looking forward to this. Looks great.
 
In a time where everything seems to be going huge open world, I welcome it.



Yep, it is looking and sounding fantastic. I am really liking the shift from medieval fantasy to Gothic.

Yeah, that's a great move in my opinion. I also love the combo weapons. I wonder are the different hunter characters playable as classes or something. I'll be preloading this come January.
 
Yeah, that's a great move in my opinion. I also love the combo weapons. I wonder are the different hunter characters playable as classes or something. I'll be preloading this come January.

January ? I guess you missed the delay news. The game is not coming till March now, think it was the 24-25th.
 
January ? I guess you missed the delay news. The game is not coming till March now, think it was the 24-25th.

Preloading. I'm preloading it I'm January. It's been available on psn since November.
 
I usually preloaded games I want as soon as the option is there.

Sure, I get that. What I do not get is how you are going to be able to pre-download a game that has months to go before going gold...as in being finished.
 
Sure, I get that. What I do not get is how you are going to be able to pre-download a game that has months to go before going gold...as in being finished.

It's actually probably back to previous order now that the game was pushed out for release. Either way, I'm ordering it come January.