Hey all,
I've mentioned the desire to see more physics based animation in games, so I thought it would be fun to have a thread dedicated to the topic. I stumbled on this vid from Sigraph a few years ago. It's about simulating walking and balance via virtual muscle actuation. Pretty cool.
All vids on this topic are welcome- even funny ones of system bloopers from games like GTA or Red Dead (two of only a handful of games that use this underused technology).
I've mentioned the desire to see more physics based animation in games, so I thought it would be fun to have a thread dedicated to the topic. I stumbled on this vid from Sigraph a few years ago. It's about simulating walking and balance via virtual muscle actuation. Pretty cool.
All vids on this topic are welcome- even funny ones of system bloopers from games like GTA or Red Dead (two of only a handful of games that use this underused technology).