Project Spark beta is now live!

Kinect will also be utilized to mocap objects and likenesses into the game as well.

An example would be taking a G.I. Joe action figure and putting it into the game as a model to play with.

This game is going to be sick.
 
I have a beta key if anyone wants it?

You need to be running Windows 8.1(which I'm not)
 
Wish this was for Xbox One right now. I don't feel like sitting at my PC to do this.
 
if this game is easy for the novice to make games and to share this could be the game changer xbox one needs.
 
if this game is easy for the novice to make games and to share this could be the game changer xbox one needs.

The Xbox team said this is for the amateurs that don't know much about programming but want to do games.
 
Not sure if its a silly question, but can you sell or make money from the game you created using Project Spark, like its some kind of game engine like Unity & Unreal.

I asked as I am interested to make my own simple adventure game, & I will devote the coming years to learn either UDK or Unity. If Project spark work. It could be good for a beginner like me.
 
Not sure if its a silly question, but can you sell or make money from the game you created using Project Spark, like its some kind of game engine like Unity & Unreal.

I asked as I am interested to make my own simple adventure game, & I will devote the coming years to learn either UDK or Unity. If Project spark work. It could be good for a beginner like me.

If I were to go back in time, and give myself one piece of advice for my video games, I would tell myself to learn 3d studio or Blender first.

Blender has a very capable game prototyping facility built in, and 3d studio seems to be the standard for non-character animation and object editing.
 
If I were to go back in time, and give myself one piece of advice for my video games, I would tell myself to learn 3d studio or Blender first.

Blender has a very capable game prototyping facility built in, and 3d studio seems to be the standard for non-character animation and object editing.
Lucky me then, I am quite good at Maya (which is on par with 3d Max on popularity), specialize in character design. Not to brag, but this is my lastest work done over Christmas (everything in the scene is done by me).
http://farm4.staticflickr.com/3812/11555471774_1601ff3583_o.jpg

What I need is to learn the programming, game building side of things.
 
I can't wait for this game to release. It will be interesting to see what Media Molecule comes up with. In a few years we will see what these console are capable of.
 
Lucky me then, I am quite good at Maya (which is on par with 3d Max on popularity), specialize in character design. Not to brag, but this is my lastest work done over Christmas (everything in the scene is done by me).
http://farm4.staticflickr.com/3812/11555471774_1601ff3583_o.jpg

What I need is to learn the programming, game building side of things.

Well Maya does seem to be the goto product for character animation... Are you getting into rigging, or just the modeling?
 
Well Maya does seem to be the goto product for character animation... Are you getting into rigging, or just the modeling?

Maya is a rather complete package allowing from creation from sketch to full animation etc. Its also powerful & flexible allowing user to run scripts to suit their need using Maya Embedded Language (MEL). MEL is one of the reason why it gain popularity.

I also use Zbrush to do digital sculpting. There are some very specify software to do very specify things (like a dedicated renderer), but for a hobbyist like me, I simply cannot justify paying for all the extras.

I know a bit of everything, but its not possible to be too diverse (the field is too wide), so I decided to focus more on character modeling.

I can do simple rigging allowing me to pose my models, make some facial expression. but that's about it.
 
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Check out for about an hour on Saturday and I have to say, it's very very impressive. I have got a code as well, if anyone wants one.
 
I downloaded the Beta app thingy but have yet to do anything with it. Will have to try this out tomorrow.
 
Stupid thing won't let me sign in. I posted that on the support forums, and I see others are having the same issue as me.
 
I hope it's easy to use. I'm no programmer guy, so I have a feeling my games will be shyt, but some ideas I was thinking of:

- Twin stick Geo Wars/Grid Space Shooter rip off
- Twin stick arcade shooter like Smash TV/Robotron rip off
- Turned based strategy game
- Some kind of business game, maybe even old school like Cartels & Cutthroats which was a text based game where you set pricing and sell product. All I need to see is dollars and cents!
 
I hope it's easy to use. I'm no programmer guy, so I have a feeling my games will be shyt, but some ideas I was thinking of:

- Twin stick Geo Wars/Grid Space Shooter rip off
- Twin stick arcade shooter like Smash TV/Robotron rip off
- Turned based strategy game
- Some kind of business game, maybe even old school like Cartels & Cutthroats which was a text based game where you set pricing and sell product. All I need to see is dollars and cents!

Love me some Robotron 2084! Go for it. No bull, I used to could play for hours on one quarter. (After having spent a thousand bucks learning). Great game.
 
Love me some Robotron 2084! Go for it. No bull, I used to could play for hours on one quarter. (After having spent a thousand bucks learning). Great game.
I never played that game much in the arcade. A combo of never seeing it much back then...... plus I sucked at it! Now Gyruss I could last a while. Got to a point clearing the first wave of planets (so you restart the planets again) and getting perfect bonus rounds was the norm.... and if I couldn't do it it was considered a waste of a quarter.
 
Love me some Robotron 2084! Go for it. No bull, I used to could play for hours on one quarter. (After having spent a thousand bucks learning). Great game.
I never played Robotron in arcades, but I did have it on the 360 on XBLA. Good thing I didn't have to use quarters for those games because I probably last less than 2 minutes on every game. So hard.