Official Thread Star Wars Battlefront 2

I'd still rather have loot boxes like this than paid map packs

I 100% agree, hell the things you get in the loot boxes don't make you a god for crying out loud, it's still going to be competitive. We have to be real here, if we want everyone to get map and character additions down the road there has to be a way for them to make more money in other ways. It's either optional loot crates or raise the price of the game for everyone, there is no way around it.
 
I 100% agree, hell the things you get in the loot boxes don't make you a god for crying out loud, it's still going to be competitive. We have to be real here, if we want everyone to get map and character additions down the road there has to be a way for them to make more money in other ways. It's either optional loot crates or raise the price of the game for everyone, there is no way around it.
The issue is when it comes down to two, equally skilled players at the same amount of game play time. One player with more disposable income decides he's going to spend extra money on loot boxes and unlock a power up that gives his blaster x% more damage. He now has an advantage over the other player by paying more money.

No I think I'd rather pay for expansions or map packs instead if it meant keeping a level playing field. Oh well I'm getting older and my interest in gaming is starting to wane so this helps weed out the bulls***.
 
The issue is when it comes down to two, equally skilled players at the same amount of game play time. One player with more disposable income decides he's going to spend extra money on loot boxes and unlock a power up that gives his blaster x% more damage. He now has an advantage over the other player by paying more money.

No I think I'd rather pay for expansions or map packs instead if it meant keeping a level playing field. Oh well I'm getting older and my interest in gaming is starting to wane so this helps weed out the bulls***.

See I don't see a slight advantage as a big deal, we aren't getting paid to play these games it's just for fun. It's not like when you have two fighters and one is on steroids and is cheating, everyone has the same access and there is more than one way to get the stuff one of which doesn't require any extra money. Paying for map packs splits the player base and it hurts the online components longevity, I think the best bet is to raise the purchase price by $10, they'll make more money that way than with map packs or loot crates simply because they'll get it from every sale and not just a small percentage of people who buy more content.
 
Loot boxes doesn’t bother me. You can still unlock crates without spending real money. This is not going anywhere. I just decide to spend zero money on this stuff and still enjoy the games.
 
  • Like
Reactions: Frozpot
The issue is when it comes down to two, equally skilled players at the same amount of game play time.

That's just it, there's always going to be "unemployed power level insomniac" guy who is level 8000 before most of us are even home from work.

The playing field is never level anyway. I always see the no-lifer crew running around various games.
 
For crying out loud. Last 3 threads i entered the discussion is about loot boxes. I think it's a shady practice, but don't buy them if you don't like them. Like anything, vote with your wallet. The same people complaining probably buy them anyway and then use the excuse well i had to in order to keep up. No, you don't.
 
https://www.ea.com/games/starwars/b...&utm_medium=social&cid=38387&ts=1507835560227

Thank You For Playing the STAR WARS Battlefront II Beta

"As game makers, watching millions of passionate players get their hands on our game has been incredibly exciting and – in many ways – inspiring. Believe us when we say that your participation is making the game better, and we’re humbled that so many of you took time to not only try the Star Wars Battlefront II Beta, but to share your thoughts with us too.

The Beta was just a small piece of what we're making. Yes, there’s more content (new locations, heroes, modes, and the all-new single-player campaign), but we heard your feedback loud and clear after the first game. There is more player choice in multiplayer through a deeper progression system and an evolving, event-driven live service that keeps the community together by moving away from Season Pass and having all new gameplay content free for all Star Wars Battlefront II players.

Rest assured, we’re continuing to listen to you coming out of Beta. We’re taking a look at some of the most discussed topics, from Crates and progression to Strike mode (which we're considering changing to a best of three), the Specialist’s Infiltration ability (which might be a little too overpowered) and more. Oh, and the First Order Flametrooper needs some work – we agree he could use a little more... firepower. We are also looking into more ways to allow players to stay and play together as a team – for launch, we’ll have a new feature for you that rewards all players in a spawn wave. These are just a few examples of how your feedback is helping to shape the game.

We know you have a lot of questions about Crates and progression, so we want to clarify a few things, as the complete system was not in the Beta and will continue to be tuned over time:


  • There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses.
  • As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.
  • Crates will include a mix of of Star Cards, Outfits, Emotes or Victory Poses.
  • Players earn crates by completing challenges and other gameplay milestones, or by purchasing them with in-game credits or Crystals, our premium currency.
  • If you get a duplicate Star Card in a crate, you will get crafting parts which you can then use to help upgrade the Star Card of your choice.
  • And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.
We also have heard some players are looking for a way to play where all players will have the same set of Star Cards with flattened values. Like everything else, we will be continually making necessary changes to ensure the game is fun for everyone. We will work to make sure the system is balanced both for players who want to earn everything, as well as for players who are short on time and would like to move faster in their progress towards various rewards.

And you, our community, will play a big role in the evolution of the game. Whether it’s comments on our forums or posts over social media, we’re listening. Your feedback makes a difference, and your passion is what keeps us creating.

Again, we want to thank you for taking part in the Beta and helping us make sure that the launch will be, to quote a certain masked Sith Lord, a day long remembered. We’ll have much more to share with you before we see you on the battlefront in November."

So it's really not as bad as the info we had at the time pointed to.
I'm placated. Still poor though so still gonna by used/discounted. But this should be enough to quell most fears, I think.
 
  • Like
Reactions: JinCA
I can't quite comb through reddit to find the source, but a post by one of the devs confirmed the story mode can be played first or third person.
 
I can't quite comb through reddit to find the source, but a post by one of the devs confirmed the story mode can be played first or third person.

Yeah that's shown in the hands on videos as well.
 
See I don't see a slight advantage as a big deal, we aren't getting paid to play these games it's just for fun. It's not like when you have two fighters and one is on steroids and is cheating, everyone has the same access and there is more than one way to get the stuff one of which doesn't require any extra money. Paying for map packs splits the player base and it hurts the online components longevity, I think the best bet is to raise the purchase price by $10, they'll make more money that way than with map packs or loot crates simply because they'll get it from every sale and not just a small percentage of people who buy more content.

Your opinion is bad and you should feel bad.

I'm OK with these companies giving players skeezy advantages but I have no interest in buying/playing those games. I play multiplayer games for the competition. Knowing you died to an OP weapon because someone paid for it? I need to go take a shower.
 
  • Like
Reactions: Viktor
I'll wait until this game is on EA Access to play the campaign. Otherwise EA can f*** off.
 
So good on the X but already bought the ps4 version...
Who getting it on X if i double dip.

Oh Atmos needs to be added its on the PC version....