It just seems insanely underpowered, the pro is what 6 times more powerful and it's not anything special. I didn't expect anything great, just decent. The switch is no where near decent power wise and looks to be struggling with old games.
I don't get it. You'd think the posterchild of console gaming would be throwing punches at competitors, especially since they have $10 billion in the bank, but like sports some teams play to win. Some play to "not lose". Sounds like the same thing, but it's really not. Ninty is playing not to lose.... which is rarely successful in real life sports. They are like that team that never goes for it. They are happy to scrape into the playoffs and lose in the first round. Never want to spend money to sign players to put them over the top, but still smart enough to do well enough so the team doesn't go bankrupt and disappear.
But given the trend the last few systems, Ninty has shown a clear strategy of:
- Underpowered systems
- Subpar online feature set, apps, digital downloads
- Big focus on first party games
- Little focus on third party games (some of it goes hand and hand with being an underpowered system)
I'll assume that these strategies are purposely done this way knowing this..... as opposed to Ninty execs truly going "OMG! We didn't think it would end up this way!"
So it shows they've given up on the core gamer and third party support. Third party support along with third party royalty fees ($$$$$) can come if they beef up the specs (more R&D and hardware costs), but it doesn't seem like they see value and risk going after more games, shadowed by more R&D costs. In other words, they are being conservative. More third party games should equal more gamers buying games and online subscriptions which they are adding later in the year, but they'd rather stop short.
But it seems Ninty is completely happy being a niche system, making money off devoted Ninty fans, while letting MS/Sony battle it out for the bigger slices of the pie.
However, 3DS sales are drying up, so they don't have the luxury of having oodles of Gameboy, DS and 3DS profits to balance out their hit and miss console success. It showed with Wii U when they finally had quarterly losses for the first time in like 50 years. If Switch bombs, I don't see 3DS being enough to prop them up. Their days of making billions in profits per year (Wii hey days) are long gone.