Those were the days of our lives... Nostalgia!

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In the midst of half-arsed remakes becoming en vogue, what is a game that you loved; a golden moment of gaming; a genre that was never done justice, that you think should be recreated with modern budgets?

Or as Indy games, that weren't constrained by AAA budget and community expectations.

Any traits from generations past that you miss?

For me, I would love a remake, or a reinvention of the original Buffy game.

I'd also love for mainstream developers to not be afraid of having a linear gamespace.

I adore that Telltale games have found massive success with putting story first, before massive sandpits.

Just a few things I J'adore. How about you?
 
I think they've all received the proper amount of attention. One thing I would love to see is an upgraded 2D Mario with graphics that the PS4 could push out with multiple levels of paralax, high res textures, 60fps. That's the only thing I feel is missing.
 
Now that you mention Mario, I never got to play the Mario Rpg or Paper Mario game on the SNES...

Maybe I'm just missing RPG's, due to all of the new ones being Action games with RPG elements.
 
It was the game in my avatar (Morrowind) that really opened my mind up to the possibilities of gaming. That's where my mind goes. We've had a lot of great open-world RPGs since then, so the genre isn't lacking, really, although Morrowind had its unique charms. But there's something about playing a game/genre like that for the first time. I don't think it can be duplicated.

Sometimes nostalgia just can't be revived. I remember playing a lot of the old classics that I used to enjoy as a kid (e.g., Defender), and they just didn't have the same appeal ... not even close. I think the experience was bound to that time and place, and trying to transport it forward 30 years really didn't work.

I would like more of the B-grade games that you used to get, the ones that were from smaller studios, had mediocre production values, but often had some kind of unique or original quality to them. We don't see much of that anymore, with everything being AAA or indie.

I would like to see another Syphon Filter game. I enjoyed those a lot. None of the modern shooters has that sort of campy B-movie quality.
 
Wouldn't mind more turn-based strategy games. Stuff like Steel Panthers, Heroes of M&M 3, old ass SSI war games and such.

The second PCs were powerful enough to move sprites at a good clip, RTS took over and turn-based games practically disappeared.

Kind of surprising, since you'd think the core strategy guys would stick to slow paced war games, but I guess they actually kind of wanted faster paced games after all, but PCs just couldn't handle it until around the mid-90s.
 
Wouldn't mind more turn-based strategy games. Stuff like Steel Panthers, Heroes of M&M 3, old ass SSI war games and such.

The second PCs were powerful enough to move sprites at a good clip, RTS took over and turn-based games practically disappeared.

Kind of surprising, since you'd think the core strategy guys would stick to slow paced war games, but I guess they actually kind of wanted faster paced games after all, but PCs just couldn't handle it until around the mid-90s.

My big brother was a hardcore fan of strategy war board games (the kind Avalon Hill used to publish). Those games seemed too inaccessible to me that I started playing SSI and other PC strategy games (Robin Hood: Defender of the Realm) to counterbalance. Honestly,after getting used to PC and the advent of RTS, I can't say I envy not having played those big boxed board games. Long live the new flesh!
 
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I live the beat em' up genre. So many good times with the Streets of Rage franchise in particular, SoR2 especially. I'd love for a full on hi-res 2D sprite based update for the franchise. The XBLA re-releases have been half assed at best.
 
But aleast Sega released them,unlike f***ing Crapcom with Powerstone and SF: Alpha.:surprise:
 
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My big brother was a hardcore fan of strategy war board games (the kind Avalon Hill used to publish). Those games seemed too inaccessible to me that I started playing SSI and other PC strategy games (Robin Hood: Defender of the Realm) to counterbalance. Honestly,after getting used to PC and the advent of RTS, I can't say I envy not having played those big boxed board games. Long live the new flesh!
I play a bit of Axis and Allies (various editions) board games back in the early 2000s. Great game. Won most matches I played. But those games take forever. Learning the game only takes a game or two. There aren't that many strategies either once you do some math on unit specs and such. After a handful of games, anyone with some brain cells aims for the same strategies and then it becomes a matter of who gets the better dice rolls. I found the board games easier to understand than all those stat packed SSI games.

The biggest downer about them is that the games can take forever to play. There many matches we just quit as it was a stalemate. And setting up the board takes a bit.

Playing a game while eating, drinking and watching hockey in the background is fine for 3-4 hours. But once the sports stop, it becomes tedious. I think we maxed out our games at 5-6 hours. We then called it a draw or we agreed that one side would purposely gun for it and whomever wins wins over a handful of final turns.

One thing I always noticed about A&A (doesn't matter which variant you play) is that if you know what you're doing and get some decent dice rolls, always take Germany.
 
Axis & Allies came out in the mid 80s alongside Conquer An Empire. My brother had both and he as his buddies considered it "light",I kid you not...
 
Axis & Allies came out in the mid 80s alongside Conquer An Empire. My brother had both and he as his buddies considered it "light",I kid you not...
LOL.

Traditional stores that carry board games will usually have A&A has the most complex game they carry. Also at $50+ it's usually among the most expensive.

More complex stuff can only be bought in specialty hobby stores.... (and online now).

I remember playing a war game called Samurai. Same type of thing but it's about conquering Japan and getting tons of little plastic soldiers everywhere. My brothers returned it after we played a few games. Way too long. Our first game was hours and hours of stalemate kind of stuff.

Edit: I just checked and it was called Shogun. Looks impressive, plays forever.

https://www.google.ca/search?q=samu...&ved=0CAcQ_AUoAg#tbm=isch&q=shogun+board+game
 
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Yeah,like I said,the stuff published by Avalon Hill. Im talking games with detailed info on the Napoleonic Campaigns. Oddly enough,my brother disbanded the group the year Warhammer came out. Thank Zod...
 
I remember the days you put in a game and it just worked.
 
In 2004 I thought stealth multiplayer would finally kill team deathmatch multiplayer, or at least greatly alter the landscape. Instead, games like Modern Warfare got big.

I also wish RTS games didn't die off or become a niche genre. Would have liked to see innovation and popularity in that genre grow since it's heyday.

In 2013, I thought games like Dota 2 and League of Legends would greatly impact other genres in the multiplayer space. Hopefully that happens soon.
 
Back in the old days, an overheated machine would black out. But all you had to do was let it cool off for a few hours and it would work again.

Now, when something bombs out like that, it pretty much means you have to get it repaired.
 
Did anyone ever play a NES game called Uforia? I would have hired that game at least 10 times and never finished it! As soon as you turned the game off, you had to start from the start!
 
Axis & Allies came out in the mid 80s alongside Conquer An Empire. My brother had both and he as his buddies considered it "light",I kid you not...
I agree with your brother, A&A is not very complex. It just takes a hella long time to get through.
 
One issue I've had that I'm curious if anybody else feels the same is that it often feels like a slog to finish games nowadays.

I remember being a lot more excited about getting to the later levels in the past. With games today I know the beginning is going to be really well crafted and enjoyable, but the mid-game battle of attrition is a common problem that stops me from actually finishing games.
 
Non simy racers like Wipeout, Revolt, Burnout 3.
 
One issue I've had that I'm curious if anybody else feels the same is that it often feels like a slog to finish games nowadays.

I remember being a lot more excited about getting to the later levels in the past. With games today I know the beginning is going to be really well crafted and enjoyable, but the mid-game battle of attrition is a common problem that stops me from actually finishing games.

For me, it's still fortunately the opposite. When I get near the end of most games, I'll stay up late, wake up early, take extra time and whatever else is required to get to that ending. At least for the story heavy ones. My wife and sons were out of town the weekend after I got Bioshock Infinite, and I think I was up until 4:30 or so playing it to get to that ending.
 
I remember the days you put in a game and it just worked.

Rose colored goggles, man. All you have to do is watch some AVGN and you will be reminded. Saying this is like saying people didn't argue about games or graphics back-in-the-day. Not true, and games were substantially less complicated to make. We just didn't have the internet to magnify everything.
 
FIFA. Since its beginning I've always enjoyed the game. I remember my cousin being in the USA for the summer of the World Cup in 1994 and we would stay up until all hours playing it on the Sega system. He was recently here and he and I stayed up until 2am drinking and playing just like 20 years ago.