Uncharted 4 : A Thief's End - new info revealed

DriedMangoes

We The North 🦖🍁
Sep 12, 2013
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Sound good so far, cutscenes now in real time is news to me. I wonder if the cutscenes from E3 and PSX we saw were what ND was referring to.

http://www.gameinformer.com/b/news/...cover-revealed-uncharted-4-game-informer.aspx

- Porting TLOU to PS4 helped Uncharted 4 development
- Small team working on it since U3 development ended, half the team moved to U4 after TLOU and the rest after Left Behind
- Takes places 3 years after U3
- At the start of U4 Drake is living an happy life with Elena, then Sam appears
- Drake thought Sam was dead
- Sam life depends on him finding an artifact from Henry Avery
- Drake feels indebted of his brother and he can't resist getting back on treasure hunting
- Story takes Drake and Sam to Libertalia "a mythic Madagascar colony purportedly founded by pirates"
- Says you're not going to spend the whole game on the island, teases snowy and urban enviroments
- Two rival hunters, Rafe and Nadine
- Rafe is a very different treasure hunter than Drake, with different morale and approach
- Nadine owns a private military company in South Africa
- Villains will play a bigger role this time
- "The lack of Sam being in Nathan life for so long is what's driven him in the last games"
- Sam is five years older than Drake
- Teases Elena and Sully
- Sam is even more reckless than Drake
- Sam is jealous of Drake, sees him as the 'better at everything little brother'
- Lots of rivalry between them
- ND didn't want to talk about Drake and Sam past
- Artifacts (collectibles) may contain notes poiting to more treasures/artifacts
- Enemies can grab your leg if you try to push them over ledges
- More tools besides Rope and Piton (metal spike)
- They're not ready to talk about them yet
- Wants to incorporate the tools into puzzles
- GI saw an extended demo with a new scene. Drake is beaten down while Sam is rested, they start arguing the existance of Avery secret, then something catches Drake's eye, he moves forward, pull some foliage, revealing a gray monument with a carving.
- Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
- Plenty of side stories if you're looking for them
- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
- All paths have consequences, there's no "Golden path"
- Rehauled A.I system
- Compared Sam A.I to Ellie, but says Sam is a grown up treasure hunter, so he's much stronger than Ellie
- Trying to "explore what it's like to be with somebody as capable of Nathan Drake"
- Not giving a straight answer if this is Drake last adventure
- Still plenty of humour in the game
- Concept of set piece is "What's something impactful that we can do to switch expectations and how can we have it emotionally charged?"





Shocking. Multiplayer confirmed.

http://www.ign.com/articles/2015/01/..._medium=social





  • There are 60 different animations just of Drake picking up objects.
  • Talk a lot about how weight distribution plays a big role in the animations
  • You can attack enemies from all sides with unique animations to them, you wont magically warp in front of them if you punch.
  • Lots of talk from Druckman on the cost of adventuring on Drake's life, it will be a major focus of the story. Compares his addiction to treasure hunting to a drug addict.
  • All the new items they added were chosen cause it can help keep the pacing and gives you a better sense of exploration and adventure.
  • Cutscenes are now all real time
  • Tools will be used to enhance traversal and puzzle solving
  • They said the large puzzle rooms from Uncharted 3 will still be there, they say U3 had the best puzzles of the series and they want to build on that.
  • TLOU moments where the characters react to what they see or read will happen in this game.
  • Lots of talk about brotherly banter and building a bond between the NPC and the player, "there are some nice cooperative moments between Nate and his brother."
  • On the gigantic setpieces, this is exactly what they say "So now our concept of a set piece is 'what's something impactful we can do to switch expectations and how can we have it emotionally charged?' We want to constantly surprise the player, so it can be really intimate, or really big and bombastic."
 
I already know the cutscenes at E3 were probably not real time, & took effort to explained...., in any case, now we can confirm cutscene are real time as they actually mentioned it.
  • Cutscenes are now all real time
Frame rates not mentioned, so I will presume it to be 30fps, but of course this can change, doubt so though. A stable 30fps should be a minimum though.

Technicality aside,

I did not own a PS3 so forgive me for not knowing history of the game, but I will surely look out for this game. I am sure it will be a visuals showpiece for PS4.
 
I already know the cutscenes at E3 were probably not real time, & took effort to explained...., in any case, now we can confirm cutscene are real time as they actually mentioned it.
  • Cutscenes are now all real time
Frame rates not mentioned, so I will presume it to be 30fps, but of course this can change, doubt so though. A stable 30fps should be a minimum though.

Technicality aside,

I did not own a PS3 so forgive me for not knowing history of the game, but I will surely look out for this game. I am sure it will be a visuals showpiece for PS4.

Previous uncharted games had cutscenes that where pre-rendered video, thats what the comment is in reference.

To be honest I wish they still did it, pre-rendered video has a much lower bandwidth requirement and allows for background loading.
 
Previous uncharted games had cutscenes that where pre-rendered video, thats what the comment is in reference.

To be honest I wish they still did it, pre-rendered video has a much lower bandwidth requirement and allows for background loading.
Hmmm, I never played Uncharted, Amazingly though that I owned Uncharted 1 for a while, so maybe they refer to previous games.
 
Hmmm, I never played Uncharted, Amazingly though that I owned Uncharted 1 for a while, so maybe they refer to previous games.

I always found them to be fun but kind of lacking in the replay value area, after playing through TLOU twice and hearing that they've added multiple paths to this new version of UC I'm a bit more confident that this one will be the deepest game in the series yet.
 
I always found them to be fun but kind of lacking in the replay value area, after playing through TLOU twice and hearing that they've added multiple paths to this new version of UC I'm a bit more confident that this one will be the deepest game in the series yet.

UC2 and 3 had multiplayer
 
UC2 and 3 had multiplayer

I know, I didn't say they didn't. I'm more of a single player guy and I like a game that I can play through again and maybe see something a little different or is just so good I want to go through the experience again.
 
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Nice little write up from Gameinfromer.


Yates says that Nathan’s climbing animations alone use more memory than Drake’s entire moveset from Uncharted 3. The climbing system has been rewritten from the ground up, and now includes a reach mechanic that allows players to move Drake’s hand to pinpoint where he should move next. “All of the different combinations and possibilities of where he can put his hand required us to have hundreds of new climbing animations,” Yates adds. “We wanted to create a system that scaled really well and had a more grounded feel, but could also scale up to give Drake the agility he needs for fast-paced traversal combat.”
 
I have never played an UC... But wow!! I just youtubed a bunch of footage, and I have really missed out.

That is a stunning game! Is it like Tomb Raider? Or different?

Do you think there is a chance they will re-release them in a package?
 
I have never played an UC... But wow!! I just youtubed a bunch of footage, and I have really missed out.

That is a stunning game! Is it like Tomb Raider? Or different?

Do you think there is a chance they will re-release them in a package?
Yes like Indiana Jones meets Tomb Raider with a tad bit of The Mummy.
I think a Collection announcement is coming.
 
Yes like Indiana Jones meets Tomb Raider with a tad bit of The Mummy.
I think a Collection announcement is coming.
Thanks for the reply mate. The reviews for these are glowing. I cant believe I missed them. If there isn't an announcement soon I might grab a second Han copy.
 
Final boxart?

wxdIY0d.jpg
 
Does anyone else hope this is the last drake uncharted game? Much as I love the guy anymore games with him as the lead and I think it goes to milking. they can follow his son or something but I hope after this drake himself is done as the games lead. Be cool to see him older if they continue the series and have him take the role Sculley plays to him now to the new character you play as.

I hope this is like uncharted 2 where it felt so fresh as to me 3 just was more of the same. Please god Sony don't milk this series into the ground. They kind of did it with God Of War already with ascension.
 
Does anyone else hope this is the last drake uncharted game? Much as I love the guy anymore games with him as the lead and I think it goes to milking. they can follow his son or something but I hope after this drake himself is done as the games lead. Be cool to see him older if they continue the series and have him take the role Sculley plays to him now to the new character you play as.

I hope this is like uncharted 2 where it felt so fresh as to me 3 just was more of the same. Please god Sony don't milk this series into the ground. They kind of did it with God Of War already with ascension.

This is supposed to be the last Uncharted anyways in Drake's storyline at least.