UnionVGF Review: Xbox One OS and UI

Plainview

I am a sinner.
Sep 11, 2013
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Microsoft has taken an ambitious direction with the OS and user interface of the Xbox One. Departing from the traditional, Microsoft's view of the future living room is voice and gesture based. How well do they pull it off? More importantly, does it all feel natural?

Setting up the Xbox One and Kinect was pretty easy and straight forward. There were no hiccups along the way. I was instantly recognized by Kinect and it had no problems locating or recognizing me though out the day. Voice commands are easily picked up by the mic and function very well in the system. So much so that I will be using voice commands as my preferred input method in my entertainment system. But more on that later.

The OS in the Xbox One may look a bit overwhelming at first, but once you get used to it it becomes second nature, like most OS's. It's very Window 8, which is something I happen to like. Everything is a button. You can pin your favorites to the home screen for easy access. Some features take some levels of button pressing and this is where voice commands come in handy. It's far easier to get to any sub-level of the OS using voice commands than using the controller. You're brought right there.

Using gestures was far slower than using a controller and more cumbersome. I won't be using gestures much. The combination of voice and the controller will be the way to go for most. The gestures worked well but they're just too slow to be viable.

Voice navigation is absolutely stunning. While it's weird at first talking to your console, you'll soon realize the ease and fluidity lets you get past that. It was pretty cool to be able to turn down my receiver's volume using voice commands considering I had left the remote on the other side of the living room.

Commands are readily picked up, and, once you know all of the commands, the navigation is even faster than using a controller. The little guide of commands that pops up on the screen is a nice addition for those who do not know the correct terms. They have to be specific but become second nature after you've used them a few times. I really can speak highly enough about voice commands. It's revolutionized the living room.

Snapping with the Xbox One is a cool feature but I don't see myself using it for much other than having a picture in picture of live TV, or media streaming, right now. Once apps mature more to take advantage of it, like the Machinima app, the feature will shine.

One of the best features of the Xbox One's OS, "Xbox, record that." It works very well and adds a dimension of sociability not easily accessible on prior consoles. Add in the new "feed" feature for our friends list, and we have one of the best integrations of video games, social networking and sharing we've seen. Upload Studio is a nice little editing suite that will mature as time passes. With the features it has now it's more than capable.

There are a few things about the Xbox One's OS that can use some attention. The first one is having to say the entire name of the game you want to play. I don't see a way around that since there will be multiple titles of the same game on the console, i.e. NBA 2k14, NBA 2k15. I can understand why you have to say the entire name of the game. Hopefully, when the OS matures, the system will become smart enough to handle shortened names. Instead of saying "Xbox, go to Forza Motorsport 5," we will be able to say, "Xbox, go to Forza," since that's the only Forza game on the system, or, it's the most frequently use Forza title.

The gestures are not something I see myself using all that much. They're too slow. That's not a knock on the Kinect or the OS per-se, but a knock on the nature of gesture input. I don't see a way to really overcome it. I think it's a case of that's just how it has to be.

The Xbox One's OS is a giant leap into the future. I see the future of the living room being voice controlled as it was in Back to the Future 2. Microsoft has done a wonderful job with the Xbox One's OS and it's integration of voice control. The learning curve isn't difficult and becomes second nature after only a few minutes. Outside of gestures, there aren't many, if any, negatives I can point out. It's the future and Microsoft is setting the standard for all to follow.
 
Great review. Pretty much reflects my opinion of the UI and OS. I'm blown away by it tbh as is out of the box but when it matures over the next few years, well we're in for one hell of a ride.
 
I agree with every point you brought up here. Every time I use my X1 I just get the feeling that I'm in some sci-fi movie. The future is here.
 
It i going to take a while to break the habit of turning on my xbox then going and getting a drink, or bathroom or whatever. Totally not used to everything working with out waiting.
 
The best and coolest OS around. I made mine bright red. So combined with he white pages, it screams Canadian.

Sure cool to flip back and forth between gaming and tv watching. And it was nice to see my TV and home theatre system recognized (both Panasonic). So when it tested it out, cool to see the TV menus pop up as X1 was able to correctly calibrate it.

The OS needs some polishing up like being able to see HDD space and controller battery level, but as a start it's fast, smooth, works well just as intended and it looks slick too.

My buddies who got a PS4 are kind of liking it. Nothing screams out yet. One thing they all said was that the PS4 OS and UI is sure bland looking and nothing special. And the smartphone app is no better. When they showed me the Xbox app (I don't use it myself), it looks just as slick as the console.
 
No idea why anyone would be really happy with the UI and OS when it is obviously so many steps backwards from where the 360 is, but to each his own -- I guess. It is almost like it was designed by people that don't play games.

These are the issues I noticed after setting up my console. The friends and party system is broken. You cannot bring up your friends list while in game. You do not get any notifications when friends come on line. You have to turn on party chat EVERY time you join a party. Why can't I simply click on a friend in my friend's list and invite them to a game? I don't want to be matched with all my friends that are playing the game I am playing. Why did they think I would?
Can't see the battery level on screen
No option to hear chat through TV speakers and headset.
No download management for the user. (unreal)
There is no list of recent players that you played with.
No auto sign in to your profile at start up.
No joining of friend's games or inviting to games from your friend's list. (utterly mind-boggling)
You cannot turn rumble on and off on screen.
Can't control chat and game volumes separately
No idea why they got rid of the guide button but they need to bring it back ASAP. What they have now takes you out of your game when all of that could be done in game on the 360. What they have presented is a convoluted mess missing very basic features that have been the staple of the Live brand for the better part of the last 8 years. I only hope that they will listen to the community and patch fixes in very soon -- like they did with the 360. Shame that they did not pay attention to so much of what made the 360 the success that it was and tried to fix what wasn't broken. They certainly could have added features without the obvious steps backwards.
 
It's funny, but Plainview made me think of a cool commercial for the X1. You basically edit the scene from Back to the Future where the TV is voice controlled, but you edit it so an X1 is in the shot. That'd be pretty sweet.
 
No idea why anyone would be really happy with the UI and OS when it is obviously so many steps backwards from where the 360 is, but to each his own -- I guess. It is almost like it was designed by people that don't play games.

These are the issues I noticed after setting up my console. The friends and party system is broken. You cannot bring up your friends list while in game. You do not get any notifications when friends come on line. You have to turn on party chat EVERY time you join a party. Why can't I simply click on a friend in my friend's list and invite them to a game? I don't want to be matched with all my friends that are playing the game I am playing. Why did they think I would?
Can't see the battery level on screen
No option to hear chat through TV speakers and headset.
No download management for the user. (unreal)
There is no list of recent players that you played with.
No auto sign in to your profile at start up.
No joining of friend's games or inviting to games from your friend's list. (utterly mind-boggling)
You cannot turn rumble on and off on screen.
Can't control chat and game volumes separately
No idea why they got rid of the guide button but they need to bring it back ASAP. What they have now takes you out of your game when all of that could be done in game on the 360. What they have presented is a convoluted mess missing very basic features that have been the staple of the Live brand for the better part of the last 8 years. I only hope that they will listen to the community and patch fixes in very soon -- like they did with the 360. Shame that they did not pay attention to so much of what made the 360 the success that it was and tried to fix what wasn't broken. They certainly could have added features without the obvious steps backwards.

Oiy! And if there weren't any changes you'd be here posting how there weren't any changes and how even more disappointed you were in the XO. Essentially from what I've read across the web, the XO is an amazing piece of tech if you follow directions and adhere to the learning curve. An entire list of all complaints from you is not the least bit surprising Phuque. Not by a long shot... Just sayin'. But I respect your opinion.
 
No auto sign in to your profile at start up.
If you're sitting in front of your TV Kinect sees you and signs you in automatically.

Pretty sure a few more of your "issues" are wrong as well, but don't feel like digging around right now.
 
snap needs a separate volume control, equal sound comes from both screens which is really dumb
 
Oiy! And if there weren't any changes you'd be here posting how there weren't any changes and how even more disappointed you were in the XO. Essentially from what I've read across the web, the XO is an amazing piece of tech if you follow directions and adhere to the learning curve. An entire list of all complaints from you is not the least bit surprising Phuque. Not by a long shot... Just sayin'. But I respect your opinion.

This is some utterly ridiculous drivel. You don't know me, don't presume that you. You have no idea what I would have said if they had made improvements. And as is I have to hold my full impressions of the full system until they can replace the faulty controller they packed in my box.
I do find it odd that you state that I posted an entire list full of complaints when all it REALLY is is a list of things available on the 360 or live with the 360 that aren't available on the xbone or don't work as seamlessly as they did on the previous console. I also notice that you did not refute a single one. Not. A. One. Know why? You can't. They are missing or broken. You did talk about a leaning curve -- which is odd. There is no learning curve for things that are not present.

Oh look, another post from McMasters championing MS by trying to marginalize anyone that might point out the flaws in a product made by his favorite large corporation of choice no matter what steps backwards they have taken. But I respect your opinion. Is that how we do that?

How much would you like to bet that the things that I listed won't be patched in at some point in the future?
 
If you're sitting in front of your TV Kinect sees you and signs you in automatically.

Pretty sure a few more of your "issues" are wrong as well, but don't feel like digging around right now.

And if you aren't using Kinect? There is no auto sign in, it must be done by you. Should have changed that as soon as they announced that Kinect did not need to be plugged in.

Please let me know when you can refute the issues and which ones. I'd love to know how to do them as easily on the xbone as I can on the 360 and the tutorial on my new console will not play. Xbox support could not help me with them yesterday either, but they were slammed and had just been trained, so maybe they just did not know. I'd be quite happy if you had answers for them.
 
This is some utterly ridiculous drivel. You don't know me, don't presume that you. You have no idea what I would have said if they had made improvements. And as is I have to hold my full impressions of the full system until they can replace the faulty controller they packed in my box.
I do find it odd that you state that I posted an entire list full of complaints when all it REALLY is is a list of things available on the 360 or live with the 360 that aren't available on the xbone or don't work as seamlessly as they did on the previous console. I also notice that you did not refute a single one. Not. A. One. Know why? You can't. They are missing or broken. You did talk about a leaning curve -- which is odd. There is no learning curve for things that are not present.

Oh look, another post from McMasters championing MS by trying to marginalize anyone that might point out the flaws in a product made by his favorite large corporation of choice no matter what steps backwards they have taken. But I respect your opinion. Is that how we do that?

How much would you like to bet that the things that I listed won't be patched in at some point in the future?
I didnt bother reading your entire post as you and I usually dont agree. However, I agree whole-heartedly that some of your "issues" will be patched in order to create a better experience on the XO. I do believe some of your other "concerns" may be due to user error, and could possibly be remedied by learning about your console. I've researched a lot about both consoles and regardless if you agree or not, there are a plethora of other users who arent experiencing what your experiencing. Just sayin...

FOR THE RECORD: I never claimed to KNOW you mate. But I gave my opinion based on your numerous negative posts concerning the XO in general.
 
As nice as the new OS and UI is, it is not without its faults and in my opinion shows alot of signs of not being ready for home consumption. With some things that go far beyond a learning curve. Alot of the stuff Phuque said is spot on. For me, my sound periodically changes from 7.1 uncompressed to stereo with HDMI. Party chat has been made a chore to set up. No hard Drive management. No auto log in is a slight annoyance. Finding anything in the games store is a joke. No audible notification when friends come online is annoying as well. MS has done alot of things well with the OS and UI but it does have its problems that need to be fixed, soon.
 
And if you aren't using Kinect? There is no auto sign in, it must be done by you. Should have changed that as soon as they announced that Kinect did not need to be plugged in.

Please let me know when you can refute the issues and which ones. I'd love to know how to do them as easily on the xbone as I can on the 360 and the tutorial on my new console will not play. Xbox support could not help me with them yesterday either, but they were slammed and had just been trained, so maybe they just did not know. I'd be quite happy if you had answers for them.
Yeah that's true. Though it's obvious the X1 UI is catered towards the Kinect so if you decide you don't want to use it you have to pay the price.

I'll try and remember to look into some of the other things when I'm home later. One thing I know for sure though is the download manager. You're just talking about looking at what's currently installing, right? If you go to My Games and Apps it will show you what is installing and I believe it also says Queued on items that are queued. I know there is a way to cancel one and start another too but can't remember off the top of my head.
 
As nice as the new OS and UI is, it is not without its faults and in my opinion shows alot of signs of not being ready for home consumption. With some things that go far beyond a learning curve. Alot of the stuff Phuque said is spot on. For me, my sound periodically changes from 7.1 uncompressed to stereo with HDMI. Party chat has been made a chore to set up. No hard Drive management. No auto log in is a slight annoyance. Finding anything in the games store is a joke. No audible notification when friends come online is annoying as well. MS has done alot of things well with the OS and UI but it does have its problems that need to be fixed, soon.

Yea there are many things about the OS/UI I honestly am shocked got past any designer with any understanding of usability experience. Hell even an intern wouldn't have missed some of this stuff. I really think the controller was pretty much not involved in the UI layout and usability process at all the lack of battery indicator being my reasoning, that and/or the entire OS was done by the Windows team without any input from the Xbox team. Some menus are buried in menus, party chat takes a degree in astrophysics to figure out, the B button is a stupid breadcrumb button instead of taking you back for some places, but simply closes other places. The fact the UI needs a tutorial runs counter to the idea it's intuitive. I will say the visual cohesion is miles above PS4 easily as is speed when downloading something (no seriously download 2 things on PS4, s*** slows to a crawl). But actual usage is a pain in the ass sometimes, one thing I pray sooner rather than later changes is storage management. I can't think of a single device that takes away storage management from the user; it just sounds like an incredibly dumb idea and there is a reason no one has embraced it. s*** not even Surface tablets do that. The OS and UI are solid with voice which is to be expected, but like I said the controller just feels like a complete after though.
 
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Yeah I will definitely agree that the OS/UI was designed with only the Kinect in mind. In that regard, it works exactly as MS wants it to and it's incredibly easy to navigate. If someone chooses not to embrace Kinect, then it's a completely different experience.
 
Yeah I will definitely agree that the OS/UI was designed with only the Kinect in mind. In that regard, it works exactly as MS wants it to and it's incredibly easy to navigate. If someone chooses not to embrace Kinect, then it's a completely different experience.

Sounds like voice and controller experience with the UI is worlds apart. Maybe Microsoft will enable a controller version. However, I'll give my impressions as soon as I have my own.
 
Sounds like voice and controller experience with the UI is worlds apart. Maybe Microsoft will enable a controller version. However, I'll give my impressions as soon as I have my own.
Very much so. I personally love Kinect and will never look at console controllers the same again.
 
I hope updates are continuous instead of two big ones a year.

would be nice to be able to pin your friends list or achievements and stuff.
 
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