Vampyr (June 5)

Watched a few reviews and decided to hold off for now. Sounds like it has a very heavy focus on dialog, characters, and choice/consequence, which Detroit did too, and I'm feeling like a change of pace. Weird that we're getting two games so close together that feature serious choice/consequence dynamics, since those are pretty rare in games. The dark and gloomy atmosphere is not really my cup of earl grey, either.

I'll pick it up some time later down the road. It does look like it has a lot of good qualities and is worth playing.

Gaming Bolt is a crap site usually, but their review of Vampyr is pretty good. It focused on the areas I was interested in, anyhow.


 
Yep,I will wait a bit also before buying it...still in the middle of God of War 4 and the next one on my buy list is Detroit...as you guys know,at 90 bucks up here in Canada,hoping to catch it on a one week sale during the summer,plus there will be a few patches by then.
 
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I'm interested but I may wait and see if they patch the bugs and performance issues that have been reported in the reviews I've read.
 
Decided to start the game tonight. Have only played the first quest but so far really enjoying it.
 
Decided to start the game tonight. Have only played the first quest but so far really enjoying it.
It's slow and methodical but in a good way. So far the story has been engaging. I've taken on 4 bosses already and I feel like I'm still early in the game.
 
I'm so frustrated with the story telling!

It's such a missed opportunity! The material itself is great, the environments and scenes are brilliant, but the delivery is painful.

For example, the opening scene is just a bunch of words vomited at you while some animated gifs play. No issue with that itself, but the voice over is missing the beat.

Then it cuts to in engine, with more words vomited at you agressively, and you're set free to play.

The game so far really could have benefited from calmer, intelligent voice work, or even presenting the story elements as if they were told from a point of hindsight.

And the voice actors themselves, are almost Silent Hill 2 quality...
 
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I'm so frustrated with the story telling!

It's such a missed opportunity! The material itself is great, the environments and scenes are brilliant, but the delivery is painful.

For example, the opening scene is just a bunch of words vomited at you while some animated gifs play. No issue with that itself, but the voice over is missing the beat.

Then it cuts to in engine, with more words vomited at you agressively, and you're set free to play.

The game so far really could have benefited from calmer, intelligent voice work, or even presenting the story elements as if they were told from a point of hindsight.

And the voice actors themselves, are almost Silent Hill 2 quality...
Some of it is bad. Some of it is good but I'm to the point where I skip most of the dialogue unless it's pertinent to what my mission is.
 
I'm in mission three of chapter 2 right now and still enjoying it. Haven't bitten anyone yet and will try not to. Can see how it would be hard eventually. Barely any XP just playing game normally.
 
Well I decided to give up on the game tonight. Probably about halfway through the game, end of chapter 3 I think?
Mary boss fight
I have so many issues with this game although the combat itself is the worst offender, which does not make playing a pacifist run easy since you are so limited to what you can unlock. Besides being underpowered due to this, the enemies also have unlimited stamina where you do not, they can dodge attacks better than you in some aspects, as they can guess where you are going to exit your dodge and interrupt their own attack to reacquire you as a target, doing some impossible 90 degree turn mid attack, and they can even interrupt your own attacks while you get stun locked by theirs. This boss fight in particular is bs as this character, which is no older than you and has no chance of having the ability to upgrade the same way, is now magically more powerful in all aspects.

The game also runs like dog poo on PC, even according to people with 1080 graphics cards. The dialog options are also trash and like some other games, what you choose doesn't even come out right so sometimes what you think are choosing is the wrong thing. I could go on with other issues I have with this game but it's really not worth. I would strongly suggest avoiding this game and finding something else. If I want to play a hard game similar to this I'd just play Dark Souls. At least I'm not hamstrung trying to play the good guy.
 
I've finished the game on PC. It was ok. I thought the last 2 chapters really jumped the shark a bit narrative wise. The fights were tough without a doubt especially if you were doing a no casualty run like I was. The way around this was to make powerful weapons and do all the side quests. My scythe by the end of the game was one/two hitting grunt characters.
The game itself ran pretty good on my PC. I've got a gtx 1080 and was running at 3440x1440. I didn't notice any slowdowns or crashes. The only thing I ran into was long loading times at a specific part. After that it went back to normal.

I'll disagree with Viktor about the dialog option. I thought they were well thought out especially the dialog choices that end up shaping/breaking a neighborhood. The lack of manual saves while frustrating, makes it so you have to live with the choices you've made and not reload an old save to try another way.

Overall I'd lean at 7/10 easy. Not a masterpiece but there's enough here to improve and make a better sequel.
 
I've finished the game on PC. It was ok. I thought the last 2 chapters really jumped the shark a bit narrative wise. The fights were tough without a doubt especially if you were doing a no casualty run like I was. The way around this was to make powerful weapons and do all the side quests. My scythe by the end of the game was one/two hitting grunt characters.
The game itself ran pretty good on my PC. I've got a gtx 1080 and was running at 3440x1440. I didn't notice any slowdowns or crashes. The only thing I ran into was long loading times at a specific part. After that it went back to normal.

I'll disagree with Viktor about the dialog option. I thought they were well thought out especially the dialog choices that end up shaping/breaking a neighborhood. The lack of manual saves while frustrating, makes it so you have to live with the choices you've made and not reload an old save to try another way.

Overall I'd lean at 7/10 easy. Not a masterpiece but there's enough here to improve and make a better sequel.
The loading issue is another problem. Checking forums people said the initial part where it just sits there about half an inch into the loading bar, they check Task Manager and it said the game was unresponsive. For me I never saw that. It just sat there for a few seconds before finally loading. Shouldn't be happening on an SSD. For dialog issue it only happened once for me. The option I chose wasn't even close to what he actually said. Others on forums mentioned the same thing, but might have even been the same option I chose.

For weapons, do you remember what you had against the chapter 3 boss fight (my spoiler above)? At that point I still only had blue weapons (axe and medical saw thing) because I couldn't find any of the pieces necessary to upgrade them again. Up until that point I had done all the side quests found in the first three areas and pretty much went inch by inch over every area. Didn't go into the west end district yet although not sure I even could at that point. I know you can respec characters as well, but my feelings on that are no thanks. I shouldn't have to be locked into a specific class just to proceed in the game. At that point I really only had one attacking power, a bit into one of the defensive ones, otherwise all points put into health, stamina, and blood areas.

By that point in the game though I really felt it was starting to drag on and felt like I spent more time just running around the streets getting stuck into battles that returned very little XP. Maybe a fast travel system would have been better. Couple that with a weak combat system and I decided it was time to move on. I'm playing Wolfenstein 2 now and my mood did a complete 180 moving to that instead.
 
The loading issue is another problem. Checking forums people said the initial part where it just sits there about half an inch into the loading bar, they check Task Manager and it said the game was unresponsive. For me I never saw that. It just sat there for a few seconds before finally loading. Shouldn't be happening on an SSD. For dialog issue it only happened once for me. The option I chose wasn't even close to what he actually said. Others on forums mentioned the same thing, but might have even been the same option I chose.

For weapons, do you remember what you had against the chapter 3 boss fight (my spoiler above)? At that point I still only had blue weapons (axe and medical saw thing) because I couldn't find any of the pieces necessary to upgrade them again. Up until that point I had done all the side quests found in the first three areas and pretty much went inch by inch over every area. Didn't go into the west end district yet although not sure I even could at that point. I know you can respec characters as well, but my feelings on that are no thanks. I shouldn't have to be locked into a specific class just to proceed in the game. At that point I really only had one attacking power, a bit into one of the defensive ones, otherwise all points put into health, stamina, and blood areas.

By that point in the game though I really felt it was starting to drag on and felt like I spent more time just running around the streets getting stuck into battles that returned very little XP. Maybe a fast travel system would have been better. Couple that with a weak combat system and I decided it was time to move on. I'm playing Wolfenstein 2 now and my mood did a complete 180 moving to that instead.

I'm not playing on a SSD but a 7200 rpm HDD drive and the game came to a crawl when I had to load up the sewers latter in the game. Any other section was fine just the sewers gave me enough time to make a snack and come back.

I think I was using a level 2 or 3 scythe for that boss fight. The first time, it killed me with that non-interruptible attack it does. After that I changed my tactics. 3-4 swipes at it then back away and dodge until stamina recovers. I did that a few times and it eventually went down. I got the parts I needed from quests, random looting and a merchant in White-chapel who was selling rare parts.

I whole hearty agree the game needs a fast travel system. Running around everywhere was a pain in the ass.

I'm not saying its a bad game but I got my money's worth out of it. Sure there is ALOT that can be improved ( Combat, saves, fast travel) but underneath all that is a pretty decent game. My main complaints are the final chapters where the narrative which up to that point was interesting enough to keep me hooked, goes off the rails with Deus ex machina and odd motivations.