Saw on (I think an IGN) video that it's procedurally generated, so once you get out of the opening area the game will be different mostly each time out, and if you're dead, you're dead and start the game over, roguelike-like.
If you die in “We Happy Few”, that’s it – there is no reloading your save. It’s designed to be replayed. Each time you die, you’ll restart in a brand new city, thanks to our procedural generation tech. You’ll be able to customize the world to your liking, and play through using multiple characters and playstyles. Each time, you’ll learn a little more about how to survive in Wellington Wells.
It struck me as feeling a lot like Bioshock starting off in a Fallout Vault. Not one word of that should be taken as anything other than me wanting this game.
This!Has a bit of A Clockwork Orange feel to it, can't wait.
Do we have any idea of what the price will be tomorrow?