Don't see why anybody cares."Xbox players are calling for, such as a Diamond or Platinum achievement for 100% completion"
That's already a thing with achievements, if the developer adds it.
Well there are Diamond achievements, which are supposedly rarer, but definitely not a signal of 100% completion with achievements"Xbox players are calling for, such as a Diamond or Platinum achievement for 100% completion"
That's already a thing with achievements, if the developer adds it.
A developer can make a game so that one of the achievements are for unlocking all other achievements, and can set a higher value for it. So let's say they have a game that has 10 achievements. If you unlock 9 achievements (which covers completing the game), the 10th achievement can pop with a higher value which shows you completed the game and achievements to 100% completion.Well there are Diamond achievements, which are supposedly rarer, but definitely not a signal of 100% completion with achievements
They can and they should but don’t. I think what people want is something to distinguish the difficulty level. Like bronze, silver and gold. Maybe go with something like that in halo, onyx and suchA developer can make a game so that one of the achievements are for unlocking all other achievements, and can set a higher value for it. So let's say they have a game that has 10 achievements. If you unlock 9 achievements (which covers completing the game), the 10th achievement can pop with a higher value which shows you completed the game and achievements to 100% completion.
They can and they should but don’t. I think what people want is something to distinguish the difficulty level. Like bronze, silver and gold. Maybe go with something like that in halo, onyx and such
Some have. Not sure why it’s not consistent.They can and they should but don’t