The Xbox One Thread v5.0

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It is not a contradiction when you realize that their are different phases to the program, and that requirements on one system is not necessarily a restriction at another time. Microsoft is the same company that allows any dev that spends $19.99 to be able to develop apps for the Windows Phone store/Window 8 store. That does not mean every dev gets early access to the new SDK they will release next month. Only a select few get early access and that access is control by Microsoft. To me that sounds every much how they are handling development for the Xbox One.

I doubt Microsoft is will allow development for the One to be as easy as the other stores, but if we are looking for examples on how they treat devs I think we should look at how they are handling their other stores first not extrapolate from the early access program
Every developer signed up for Microsoft's Windows development programs, like every developer signed up for Apple's developer program, gets early access to the SDK. That is pretty much standard in the development world. There are also more expensive developer programs available from Microsoft that give you access to pretty much every piece of software they make. I used to be a part of that program and would get DVDs and CDs every quarter.

I would love it if their Xbox indy program worked the same way as the Windows Phone and 8 store programs. That would be ideal. You don't see them dictating when something should launch on windows Phone, for example, because no one would ever release their software on the program if that were the case. Which implies that it's not that easy to do (release on multiple platforms at the same time).

That's actually an interesting analogy. Imagine you're a developer, wanting to bring something to mobile. You can release on iPhone and/or Windows Phone. The market is huge on iPhone, but not so great on Windows Phone, so you're not so sure how you feel about that. But then you learn that Windows Phone's program says you have to launch on their platform simultaneously with iPhone. Since you were on the fence about Windows Phone anyway, if you were sane, you'd say, "you know what, no. I'm not going to go through that in this case."

The point is not that Xbox is a market similar to Windows Phone; it's not. The point is to call out that there IS an inconvenience in having launch schedules dictated to you. And in the case of Xbox development, many developers will consider the inconvenience to not be worth their effort; they could use that time to launch on other platforms. And then you and I lose out on games.

I can only imagine what people would be saying here if Sony had this policy.
 
I used to purchase far more Indie games then I do now. I got tired quickly of hearing from the Blows, and the Fez guy. I used to work for a major entertainment company and they were awful to work for. I switched jobs. There are options in life.
It has gotten to a point with the constant complaining that I don't even want to try these games out anymore. I tried a few on my ps4, nothing honestly grabbed me. I am hoping octodad will be better.
It does boil down to these folks are ambassadors for their games, and public perception can affect sales. There are quite a few folks that I will never give my money. And yes, I did watch Indie game the movie.
That Fez guy sounded like a complete basket case. His attitude and immaturity have driven me to never want to play his game.

I wouldn't get your hopes up about octodad, from what I've seen.
 
That Fez guy sounded like a complete basket case. His attitude and immaturity have driven me to never want to play his game.

I wouldn't get your hopes up about octodad, from what I've seen.
What is bad is I think he affected the community as a whole. He has made me leery of buying these games. (well him, blow, and half of the meatboy team lol).
I don't have too high hopes for octodad, I have seen bad reviews. It will make my daughter laugh at least. :)
 
Horrible trying to reply here. Due to my stupid phone. Need to replace soon. Still on iPhone 3GS

First, if I have made sweeping statements, that maybe not apply to everyone,I aplologise. Sincerely.

Anyway, I not against ms, Jesus. In fact if you look at my posts, you know I lean towards ms. I lean towards ps4 as i think at te moment , I think it's better, but my view changes as time goes. If there is a killer kinetic game, I am first to get it with Xbox.

Maybe I have not put it nicely, as I am now struggling hard to try to fullfill my dream for my own game. So I am relate to what old man said. I am not affect t the moment, as I have not track record for considered for Id@cbox,but in future who knows. Hence my view.
Pending success of my first game(if it see daylight) , I may consider making a kinetic game.

Anyway, all is clarify and we can moved on. :)
Anyway, I apologise if I make sweeping statement may offend someone.
 
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Horrible trying to reply here. Due to my stupid phone. Need to replace soon. Still on iPhone 3GS

First, if I have made sweeping statements, that maybe not apply to everyone,I aplologise. Sincerely.

Anyway, I not against ms, Jesus. In fact if you look at my posts, you know I lean towards ms. I lean towards ps4 as i think at te moment , I think it's better, but my view changes as time goes. If there is a killer kinetic game, I am first to get it with Xbox.

Maybe I have not put it nicely, as I am now struggling hard to try to fullfill my dream for my own game. So I am relate to what old man said. I am not affect t the moment, as I have not track record for considered for Id@cbox,but in future who knows. Hence my view.
Pending success of my first game(if it see daylight) , I may consider making a kinetic game.

Anyway, all is clarify and we can moved on. :)
Anyway, I apologise if I make sweeping statement may offend someone.

Please accept my apology, I was a harsh on you.
 
Please accept my apology, I was a harsh on you.
Unless that in itself was a troll. He had one in another thread where he successfully convinced a poster that saying they needed glasses was concern for their eye sight, not an insult.
I have noticed the veiled and constant insults, you are not alone.
 
Every developer signed up for Microsoft's Windows development programs, like every developer signed up for Apple's developer program, gets early access to the SDK. That is pretty much standard in the development world. There are also more expensive developer programs available from Microsoft that give you access to pretty much every piece of software they make. I used to be a part of that program and would get DVDs and CDs every quarter.

I would love it if their Xbox indy program worked the same way as the Windows Phone and 8 store programs. That would be ideal. You don't see them dictating when something should launch on windows Phone, for example, because no one would ever release their software on the program if that were the case. Which implies that it's not that easy to do (release on multiple platforms at the same time).

That's actually an interesting analogy. Imagine you're a developer, wanting to bring something to mobile. You can release on iPhone and/or Windows Phone. The market is huge on iPhone, but not so great on Windows Phone, so you're not so sure how you feel about that. But then you learn that Windows Phone's program says you have to launch on their platform simultaneously with iPhone. Since you were on the fence about Windows Phone anyway, if you were sane, you'd say, "you know what, no. I'm not going to go through that in this case."

The point is not that Xbox is a market similar to Windows Phone; it's not. The point is to call out that there IS an inconvenience in having launch schedules dictated to you. And in the case of Xbox development, many developers will consider the inconvenience to not be worth their effort; they could use that time to launch on other platforms. And then you and I lose out on games.

I can only imagine what people would be saying here if Sony had this policy.

Every developer gets access when Microsoft releases the SDK. Early access is different and it operates under different rules like with the early access to Windows Phone 8.1 which was rumored to be released to select developers in Feb. The SDK will not be open to all developers until BUILD in April. You can bet the people with access now had to make commitments to Microsoft before they got back in.

http://www.wpcentral.com/windows-phone-81-microsoft-confidential-sdk-preview

If Sony had a similar policy than I doubt anyone would say anything different. If developers are getting free equipment and resources to get early access to to indy devs they would be in the right.

As far as I know no major manufacture treats the development for something that is designed to hook up to the television the same as a development for a phone or a tablet. They have give extra scrutiny to who is allowed to put apps on those devices because consumers have different expectations for devices hooked to the television.
 
A policy that states one thing, backed up by a promise of "leniency", is not a good policy. Either have it or don't have it. This reeks of the nonsense associated with "don't ask, don't tell". So we can either talk about having the policy or not having the policy. No one knows how the "leniency" will be applied, so you can't count on it. All we can talk about is what we know, and that is the current policy.

My argument is that it is unreasonable to ask for launch parity. To dictate a development schedule to a small development team is completely unreasonable. And again, this is based on my own personal experience as a developer, not as a fan who has uninformed opinions over what is reasonable or not reasonable. It has severe economic and staffing implications, to have your development schedule dictated by an outside party. It is an onerous restriction. You telling me that it's not is like me telling someone in the NFL that they should be drug tested every day. It's easy for me to say because I know nothing about the mechanics of how that works, but to the NFL player, who does know how that works, it's completely unreasonable.

My further argument is that regardless of whether you think it's unreasonable or not, or a "minor" issue, developers will not share that opinion, and have stated as much in the press. And the result will be that they will take their games elsewhere, to platforms that are more supportive and less restrictive. And the final result will be that you will miss out on games you could have otherwise had.


There are hundreds of developers signed up for the program and we have heard complaints from less than a hand full. I think we should not paint every developer with the same broad brush. It seems to most devs have found Microsoft's policies fair. And not every indy dev is a small team of one or two people.
 
Please accept my apology, I was a harsh on you.

Wanted to replied to you, but my phone is on its last leg, then I was at the cinema.

Anyway, watched 300 Rise of an empire just now. No where as good as the first ones. The critics are right. But Eva Green is exotically hot...:p

Anyway, no need to apology. I think emotion do get the better of us at times. You made some valid points. Honestly I do not want to intentionally offend people, let allow insult, although I may have unconsciously done that. Not be mention, sometimes very poor choices of words. But this happen more often in the day when I am in the office, & have only a few minutes here & there on internet, so I have to type fast, & send fast, then get back to work.

This is a game forum, I come here to relax, not to argue with people, so I will try to post more on games & such instead of sensitive topics. In fact, I think I will take a break from the game forums for a while.

As for some accusations, this is the internet, & I have decide not to presume the matters anymore. Its not point to be right on the internet, as long as my conscious is clear, that's all that matters. :)

But if I do post comments that is inappropriate (from now on), or targeting someone, or getting personal, (anyone) do not feel shy to tell me or report me
 
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Wow, you've got some amazing things to say here.
It isn't backed up by leniency though, that is just a guess on my part.
Yep, so get angry at developers who don't want to make financial decisions based on your guess.

The exceptions are just MS way of trying to rectify the alienation they caused with their totally unreasonable old policy.
If they need to rectify the new policy by making exceptions, doesn't that mean that the new policy is also alienating?

You keep claiming MS is dictating, but again, what is difference of releasing on PS4 first or xbox one ? there is none.
Unless you want to release your game on PS4, Steam, or mobile first. But of course, according to you, there's no reason that they shouldn't always release on Xbox first, because of REASONS.

So where is this economic and staff issues, again there is none.
Except that there are. Because whatever plans you might have had, you have to change.

Oh, wait , I forgot, you can only talk about the now and have no vision beyond it to see the rest of the life of the program, and yet, you complain about potential leniency that would eleviate most of the "Now" issues for you.
I really have no idea what you are even possibly saying here, except to maybe insult me for lacking "vision"? Too bad I don't have vision. A true shame. Because my lack of vision completely destroys any point I might have made.

Honestly, you sound like a typical indie dev. Crying and moaning about anything that isn't how you want it to be, guess what, that is life, it occurs in all facets of it. I seriously doubt any indie dev is going to shun MS and the xbox over this and forgo the the millions upon millions of potential consumers like you suggest.
And now the fun begins. Logic has run its course so now we make emotional statements about what you think I sound like. For simply pointing out that different developers don't want to have their financial decisions and work schedules dictated to them by a platform holder. Of course they'd love to take advantage of the Xbox install base. If they didn't want to, then this wouldn't be an issue. It's an issue because MS's policies are making it more difficult than it needs to be.

but hey, I'm uninformed right -even though you do not know jack about me- so carry on in your little diva bubble.
Thanks for the unnecessary diva insult. I can totally see how that's traceable to any one of the things I've brought up. You've greatly increased the quality of discourse here.

You can insult me all you want, you can worship at the altar all you'd like. You can tell diva indie devs to "suck it up" all you want. You can't change the fact that it IS more difficult than it could be to release on Xbox. It IS more difficult. It seriously, seriously is. Maybe you don't think it's THAT difficult, but it is MORE difficult than on other platforms. IT DOESN'T HAVE TO BE. IF THEY WANT MORE GAMES ON THE PLATFORM, THEY SHOULD MAKE IT EASIER. It's a pretty simple argument, and certainly not one that warrants the emotional reaction you're having (dare I say, like a diva?).
 
Let us hope so, their last effort sure didn't
I thought they did pretty good being a new studio shipping their very first game, in an already established series as big as Halo. (i realize i am in the minority on that one. ) Far from perfect but not exactly a s*** show either. Hopefully they learn from the missteps with Halo 4 and expand on the good they did with the game with Halo 5.
 
I am enjoying Halo 4. At least the single play part- I didn't play MP, as I will get owned. Tried before, didn't end well.
 
Moved discussion of MS vs. Sony policy to separate thread in MP forum. If you'd like to contrast MS's and Sony's policies, please do that there. Let's stick to discussing X1 here. I know they are related issues, but we're trying to keep the thread clear of Sony and "vs" discussions. Thanks.
 
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Let us hope so, their last effort sure didn't

I could not disagree more. Halo 4 made me a fan of the franchise. I really really like what 343 has done with it. I enjoyed it more than Halo 2, Halo 3 and Reach campaigns, a whole lot more. MP was fine too until that season pass stuff started, but the new maps never really came much into rotation. What we did get in the map rotation were those terrible forge maps.

They have said that 343 has a plan for Halo and E3 will make a lot clear. I am willing to bet that we won't see Halo 5 this year, but Halo 2 Anniversary. I hope not though. But if it is...hopefully we DO get one big exclusive this year. Quantum Break seems very unlikely...but who knows.
 
This info is all I need

Following confirmation that the next Halo will release later this year, :banana:

OXM is terrible at following current rumors. In that same article they also speculate on the story using the supposed storyline leak on the MS store a while back that Frankie confirmed was wrong and a mistake.

The "confirmation" they are talking about was that post on twitter telling fans, "rest assured, your next Halo journey WILL begin in 2014", but didn't specify the title.

That said, I wouldn't bet on it releasing this year.
 
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I could not disagree more. Halo 4 made me a fan of the franchise. I really really like what 343 has done with it. I enjoyed it more than Halo 2, Halo 3 and Reach campaigns, a whole lot more. MP was fine too until that season pass stuff started, but the new maps never really came much into rotation. What we did get in the map rotation were those terrible forge maps.

They have said that 343 has a plan for Halo and E3 will make a lot clear. I am willing to bet that we won't see Halo 5 this year, but Halo 2 Anniversary. I hope not though. But if it is...hopefully we DO get one big exclusive this year. Quantum Break seems very unlikely...but who knows.

According to ntkrnl we would be seeing H2:A, Quantum Break, Sunset Overdrive and Horizon 2 at the end of 2014. After the Titanfall console thing i will give him the benefit of the doubt for now, and if that turns out true that is one hell of a fall line up. As for H2:A it just makes sense for it to come out this year seeing as how it's been a decade since it dropped and all, i don't mind them giving H5 a bit more dev time. Supposedly the beta will be included in the package anyway.

As far as the campaign goes i want to see a return to the large levels and battles of Halo 3/Reach and again make the Promethean Knights as fun to fight as the Elites.
 
Halo 4's campaign could have been better, but there's a very easy method for such a thing.

scarabs, or a promethean equivalent, perhaps some giant construct in the shape of a squi-wait that's the reapers..
Principles the same, big tanky thing that necessitates a wide open arena, and many many vehicles.

That's been lacking since halo 3. I remember the pre release stuff for reach, they made such a big deal about how many A.I. they could fit at once, but no battle in reach ever felt even as big as the first scarab fight in halo 3.

But I've given my theories on this before, tech limitations, their supposed vision, and so on. Halo 4 takes a frame dip when it gets real heavy.
To pinch this off, at least they have the hardware to go with the idea.
 
OXM is terrible at following current rumors. In that same article they also speculate on the story using the supposed storyline leak on the MS store a while back that Frankie confirmed was wrong and a mistake.

The "confirmation" they are talking about was that post on twitter telling fans, "rest assured, your next Halo journey WILL begin in 2014", but didn't specify the title.

That said, I wouldn't bet on it releasing this year.
Thanks for spoiling my enthusiasm.... :(


Haha, well, we shall see at E3 then.
 
Halo 4's campaign could have been better, but there's a very easy method for such a thing.

scarabs, or a promethean equivalent, perhaps some giant construct in the shape of a squi-wait that's the reapers..
Principles the same, big tanky thing that necessitates a wide open arena, and many many vehicles.

That's been lacking since halo 3. I remember the pre release stuff for reach, they made such a big deal about how many A.I. they could fit at once, but no battle in reach ever felt even as big as the first scarab fight in halo 3.

But I've given my theories on this before, tech limitations, their supposed vision, and so on. Halo 4 takes a frame dip when it gets real heavy.
To pinch this off, at least they have the hardware to go with the idea.

The main problem I have with Halo 4 Campaign is lack of big open levels. A lot of the stages are very 'corridor' in a loose sense.

But Cortana looks best in Halo 4, so all is forgiven.
Confession: I examined Corona (you know, appreciated the details) in one of the scene where her hologram was up. :p I do not believed I am the only one...
 
The main problem I have with Halo 4 Campaign is lack of big open levels. A lot of the stages are very 'corridor' in a loose sense.

But Cortana looks best in Halo 4, so all is forgiven.
Confession: I examined Corona (you know, appreciated the details) in one of the scene where her hologram was up. :p I do not believed I am the only one...
I thought the level on the big tractor thing was pretty open and epic. I really enjoyed that one.
 
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I also enjoyed HALO4 far more than the community did.....

I ave never had anytime for the Halo MP but that story arc they established was great.......generally looking forward to seeing HALO5 in all it's 1080p 60FPS glory :crazy:
 
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I thought the level on the big tractor thing was pretty open and epic. I really enjoyed that one.
When I said lack, I meant not many, not nope, just to clarify. But ya, there are a few, but not as much as previous games.
 
I also enjoyed HALO4 far more than the community did.....


I have never had anytime for the Halo MP but that story arc they established was great.......generally looking forward to seeing HALO5 in all it's 1080p 60FPS glory :crazy:
Yep. Halo series is about its single player,nothing more to me. Thats what made Halo so unique,not the multi player. but its story,its scope,its exectution in a.i.,its vehicles,its whole feel to the Halo universe.
I played some Halo 2 multi player with friends,was amussing for a week or so,then got bored with it fast. But I've beaten the Halo games many times,thats what always brings me back.
 
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