This game could be good but I fear the best part will be when on the ship, what fun stuff will be happening on land? How big is the world?
Treasure hunting, shooting/swordplay against other pirates, teaming up to take on Spinal.This game could be good but I fear the best part will be when on the ship, what fun stuff will be happening on land? How big is the world?
Thats what I was thinking after the reveal. "Rare's Back!"Wow, I missed this previously and the trailer makes me want to see more. This may be my game of E3. This looks like Rare's triumphant return!
yeah looked good rare are only down the road from me might brake in to play itThats what I was thinking after the reveal. "Rare's Back!"
Dont be polite! Just kick the door in, find the game, take a seat, and be like, "What, Biatch!?"yeah looked good rare are only down the road from me might brake in to play it
Recore looked interesting.
probably the most realistic water I've ever seen in any game. that really blew me away.I just want to see more of that Water sim!
Did you pay attention to the rushing water and the avalanche in the Tomb Raider gameplay?probably the most realistic water I've ever seen in any game. that really blew me away.
Did you pay attention to the rushing water and the avalanche in the Tomb Raider gameplay?
here is the water in the trailer. Really impressive.
This game could be good but I fear the best part will be when on the ship, what fun stuff will be happening on land? How big is the world?
[
The only known screenshot of Project Dream (Nintendo 64 version), featuring Edison
Project Dream was an unreleased RPG video game that was originally to be developed for the Super NES, but was moved to the Nintendo 64. It was eventually redeveloped into what is now Banjo-Kazooie.
Development
Project Dream started out in 1994-1995 as a seafaring RPG for the Super Nintendo Entertainment System, with the intent of being Rareware's masterpiece on the console, using the ACM (Advanced Computer Modeling) technique of bitmapping pre-rendered graphics, much like the Donkey Kong Country series.
There was a demo of the SNES version with a full introduction sequence and one level, and according to composer Grant Kirkhope, if it still exists, it may be locked away somewhere at Rare's headquarters. Mr. Kirkhope had also commented this on the demo, "I was blown away. It looked beautiful and a step up above the Donkey Kong Country games."
At one point during development, it was determined that Dream was too big a game for the SNES to handle, so it was moved to the Nintendo 64DD, to be redeveloped as a 3D RPG in the style of Legend of Zelda: Ocarina of Time (which was first shown at Nintendo Space World in December 1995), featuring a unique 3D terrain system with environments created by stretching out the polygons.
However, the Nintendo 64 lacked the processing power needed to maintain these types of environments at a steady frame rate. Taking inspiration from Twelve Tales: Conker 64 (which was being developed by the Killer Instinct team, and would eventually become the adult-oriented Conker's Bad Fur Day), along with Rareware's previous experience with platforming games, Dream was remade by the development team (whose members had also worked on Donkey Kong Country) into a 3D platformer in the vein of Super Mario 64, but kept some of the elements of the RPG.
After deeming the game's main protagonist, Edison, to be too "generic", Rare began to experiment with several woodland characters that had previously been secondary characters, including "a dopey dog, a rabbit that looked like a man, and a bear." That bear character would eventually become Banjo.
Eventually, Dream was scrapped, and the development team started over from scratch, creating Banjo-Kazooie.
However, eventually Project Dream would be used as a inspiration for Rares newly announced game Sea of Thieves, revealed at the E3 2015.
This game could be good but I fear the best part will be when on the ship, what fun stuff will be happening on land? How big is the world?
They announced it along side the xbox version.Have they announced a PC release yet?
Press release says holiday 2016.Did they announce a release date / year?
This game looks fun as hell. I am wondering if MS has too many exclusives for 2016 already.
To think at the end of E3 Spencer said that they have more first party stuff (besides Crackdown , Scalebound and Quantum Break) to show. Maybe some stuff gets delayed but i am hoping this is MS spreading their big titles throughout the year instead of just jamming everything into the fall. Stuff like Recore and Scalebound would likely do better at the top of the year, spring or summer, rather than running into big releases like Gears and the next COD in the fall.This game looks fun as hell. I am wondering if MS has too many exclusives for 2016 already.