Official Thread Sea of Thieves - Private Game Session's Coming

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Union Video Game Forum

Ok thanks,sent a join request. :)

So its normal that some people can join my game without me even knowing it...? twice my ship was destroyed while I was turning in chests or looking around the first island...
 
Ok thanks,sent a join request. :)

So its normal that some people can join my game without me even knowing it...? twice my ship was destroyed while I was turning in chests or looking around the first island...


It's online so you share the world with random players who can do what they want. That's why it's best to play with others
 



Patch Notes
1.0.7

Patch Notes
Ahoy pirates!

This week's patch introduces the first version of a much requested feature, "Open and Closed Crews"! This feature provides players with greater control over how they assemble their crew with reserved slots that friends can join in whenever they’re ready. We hope this mitigates one of the key reasons for people misusing the brig and will be monitoring this closely! We'd love to hear your feedback in the "Open and Closed Crews" Mega Thread on the Official Forum.

Download and Installation
Download size:

Xbox One: 800MB
Xbox One X: 800MB
Windows 10: 800MB

XBOX INSTALLATION INSTRUCTIONS CAN BE FOUND HERE.
PC INSTALLATION INSTRUCTIONS CAN BE FOUND HERE.

Features
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  • This Seat is Taken - Players now have two crew type options available to them, Open and Closed Crews.
    Open Crews: This option works in the same way you’re used to. For the Galleon, an open crew will match four players together while also replacing players who leave during a game. For the Sloop, two players will be matched together, with a leaving player being replaced when possible.

    Closed Crews
    : This option allows a single player to begin a game on either a Galleon or a Sloop, allowing friends to join in when they’re available. You can now play with any configuration of players up to the limit on each ship, which is 4 players on the Galleon and 2 players on the Sloop, as well as preventing non-friends from being able to join you. This option replaces the 3 player Galleon and Solo Sloop options in the Main Menu.

    Coming Soon
    : Additional functionality coming soon for Open and Closed Crews includes the ability to dynamically switch between Open and Closed while in the game, in addition to being able to make a session fully private by preventing friends joining.
Updates
  • Here, take this! - Imagine the scene, skeletons surround your crew, your crew-mate has been bitten by a snake, they have no bananas and there are no resource barrels in sight! Now you can help them CRONCH their way to full health by handing them a banana! This also works with wooden planks and cannon balls. You helpful pirate you!
    Unfortunately this feature is causing an issue and needs to be temporarily removed from Patch 1.0.7 while we investigate further.
  • Who Goes There? - When swimming underwater, gamertag and Player Titles are no longer visible. Now you can #BeMoresneakyPirate!
  • Now in Stock! - Imperial Sovereign Blunderbuss, Pistol, Sails, Hull and Liveries are now available to purchase in the Ancient Isles. They were incorrectly listed as available in Patch 1.0.6.
  • Flintlock Pistol - New sound effects for close fire and reloading the Flintlock Pistol.
  • Icons - Within the clothing chest, the icons to unequip all or select a random outfit have been updated.
  • Health Bar UI - Deciding whether to eat that banana or keep swiping your sword? You'll notice some changes to the health bar UI, fancy!
Progression and Economy Updates
  • Price Changes - Greedy pirates had overpriced the Castaway Bilge Rat weapons and ship liveries. These have now been reduced. Anyone who purchased items within this set pre-price adjustment will have the difference reimbursed very soon.
  • Strike Gold - As Pirates rank up with all the trading companies, the chances of finding more valuable rewards has been increased. Say good-bye to those Castaway Chests at higher ranks!
Fixed Issues
  • Players should no longer experience details of their pirate (such as hair colour / scars) looking different from their initial selection.
  • Players should no longer experience delayed achievements and commendations from in-game actions.
    During last week's maintenance window we made improvements to our servers and services which should have resolved both of the above issues. If you are still encountering the above two issues, please log a Support Ticket so we can investigate this further.
  • Resolved issue that sometimes showed riddle landmarks as glowing rocks.
  • Resolved an issue on Faithful Isle which could have prevented players from completing riddle voyages.
  • Bounty Captains and Crew will no longer have their names mixed up.
  • Gunpowder Barrels will no longer cause two explosions if detonated when being held by a player.
  • Loaded cannons will no longer intermittently appear unloaded when returning to the ship.
  • Starting Merchant voyages back to back will no longer prevent the reminder to collect crates from appearing.
  • When playing on wide monitors the settings menu UI will no longer have clipping issues.
  • Being on an Order of Souls voyage no longer causes fewer ambient skeletons to spawn.
  • Cannonball, wooden plank and banana crates no longer always spawn empty.
  • Restarting the game will no longer reset the frame rate lock option.
  • Fixed a collision issue on Thieves' Haven.
  • Equipping the Seadog Hull on a sloop will now match the preview image.
  • Muting all other crews will no longer mute your own crew.
  • The floor texture of the crows nest on the galleon now appears correctly.
  • Resolved a shader issue caused the balcony outside the Captain's Cabin on the galleon to appear incorrectly.
  • There is no longer a gap between a characters head and the Imperial Sovereign Hat when it is equipped.
  • Restored missing 90 fps frame rate lock option.
Performance Improvements
  • Frame rates will now be more consistent during ship battles, sword fights and Kraken encounters due to visual effect optimisations.
  • Latency has been improved in multiple-ship and skeleton heavy scenarios due to server optimisations.
  • Frame rates can now be locked to 100 FPS.
  • [PC Only] Fixed GPU driver hangs/crashes on certain graphics devices.
  • [PC Only] Resolved bug which triggered Copperbeard error when alt-tabbing.
  • Multiple server crash fixes.
    Further improvements and optimisations for all platforms are ongoing.
Known Issues
  • Some players cannot see their downloadable content in game.
    Once you redeem your code, here is a Support Article that shows you where to find your items in game. If you still cannot find your items in game, please raise a support ticket to log this issue.
 
Nice update.Still waiting to get approved on the Club,maybe I should send a message via XBox to the owner...? anyway,still up for playing with a crew,still early in the game...got one of the reputuation to 3 lol...
 
Nice update.Still waiting to get approved on the Club,maybe I should send a message via XBox to the owner...? anyway,still up for playing with a crew,still early in the game...got one of the reputuation to 3 lol...

Pretty sure I approved you earlier
 
tried playing last night and the servers kicked us twice. Lost a lot of chests and time due to the server issue.
 
So the cave paintings are going to move? How do we get in there?

Seriously though. Not much of a trailer because they hardly showed us anything.
 
Think what ever it is is In the background right at the end.

Just above the MAY text
 
So the cave paintings are going to move? How do we get in there?

Seriously though. Not much of a trailer because they hardly showed us anything.
Maybe it's a teaser for a more fleshed out trailer coming at E3.
 
Patch Notes
Ahoy pirates!

In case you were adrift, lost at sea and missed it, we released our official trailer for The Hungering Deep and our very first issue of the Pirate Times! What hides in The Hungering Deep? Find out on May 29th when this free content update arrives! For now, keep your eyes out for that grizzled old soul Merrick on the shores. He's seen... things.

Patch 1.0.8 brings with it much-requested features like the ability to discard voyages and set your aim sensitivity, and the first of many updates to improve accessibility for our colour blind pirates!

Download and Installation
Download size:

Xbox One: 800MB
Xbox One X: 800MB
Windows 10: 800MB

XBOX INSTALLATION INSTRUCTIONS CAN BE FOUND HERE.
PC INSTALLATION INSTRUCTIONS CAN BE FOUND HERE.

Updates
  • On to the Next! - Players can now discard unwanted voyages within the Quick Menu. No more having to propose them on the Captain's Table and cancel them!
  • Did You Hear That? - When you are transmitting voice over your mic, an icon will now appear on screen to let you know that you are doing so.
  • Stories Untold - Players will now come across more Lore books on their adventures.
  • Give and Take - Resource Crates which are being held by players can now have items put into or removed from them.
  • Distressed Chickens - The unsettling sound of a squawking chicken whilst caged is now... more bearable.
  • Music of Legends - The musical sting that plays when entering the Legendary Hideout has been updated.
  • Updated Voice Lines - Legendary Tavernkeeper Louise, the Pirate Lord and the Order of Souls NPC Olivia now have new ghostly-sounding voice lines.
  • Visual Effects - Improved multiple VFX of weapon impact to grass terrain, and cannon impact to water.
  • Icons - Updated the Chests UI to make it clearer that players can scroll through the filter tabs. Icons are now also prettier, bigger and generally better.
  • Out Of Stock - Shipwrights and Weaponsmiths will no longer stock the eight cosmetic pieces which weren’t visually distinct enough.
  • Launch Crew Eye of Reach - We kept it in for an extra week due to its popularity, but this time-limited item has now been removed from the weapon shops!
Player Settings
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  • Colour Blind Accessibility - There is now a High Contrast 'X Marks the Spot' option in the Accessibility Settings. Enabling this will change the red X on the map to white with a black outline, which we understand will be easier to view for red-green colour blind pirates.
  • Aim Sensitivity Slider - Player can customise their controller and mouse sensitivity specifically when aiming with each ranged weapon. The Blunderbuss, Flintlock Pistol and Eye of Reach each have their own slider to adjust.
  • Shhh! - Additional muting options have been added to "My Crew". These now include the ability to mute voice, text chat and non-verbal phrases separately.
Performance Improvements
  • Whilst on the ship and in multi-ship scenarios, performance has been improved.
  • Server optimisations to reduce latency.
  • Frame rates while streaming islands have been improved.
  • Improved gunplay in high-latency network conditions.
  • Multiple server and client crash fixes.
    Further improvements and optimisations for all platforms are ongoing.
Fixed Issues
  • Issues with giving items have been resolved and the feature is now re-enabled.
  • Skeleton Fort keys will no longer drop into inaccessible locations.
  • Dates displayed on pocket watches will no longer go out of sync.
  • Fixed areas on Smugglers Bay and Plunder Valley where Bounty Skeletons were not spawning.
  • Pirates should no longer lose their clothing upon respawning after death.
  • Changing your bucket at the equipment chest will make the water spill out instead of just vanishing. So be careful not to flood your ship!
  • Players should no longer encounter an issue where they are unable to interact with reward items floating in the water once they leave the area and return.
  • Barrels of Plenty no longer disappear when respawning onto your ship after death.
  • Improved skeleton movement in Skeleton Forts.
  • Instruments will no longer sound muffled / cut out when being played on the back of a sloop.
  • Opening the vanity chest multiple times in a short span of time will no longer cause your pirate preview to stop appearing.
  • It is now possible to loot all items in Skeleton Fort vaults.
  • The prompt to talk to the Merchant Alliance NPC on Sanctuary Outpost is no longer missing her name.
  • Chicken movement should no longer appear jittery.
  • Pirate Legend band in the Hideout now play audible shanties.
  • The legendary Tavernkeeper was loading the wrong text loadout – the correct text loadout has been rebound to the NPC.
  • Players will no longer incorrectly hear ambient sounds (storms/rain/birds) after using a mermaid, exiting the Ferry or being teleported after getting stuck.
Known Issues
  • Some players cannot see their downloadable content in game.
    Once you redeem your code, here is a Support Article that shows you where to find your items in game. If you still cannot find your items in game, please raise a support ticket to log this issue.