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jeuxvideo also saying some big partnership between MS and Nintendo is coming
 
jeuxvideo also saying some big partnership between MS and Nintendo is coming

Maybe an E3 announcement?

Xbox and Nintendo team up: Xbox games arrive on Switch

For several weeks now, rumors have become more and more insistent: what if Nintendo and Xbox were about to become real working partners? A question that playsvideo.com has been working on for almost two months now, and to which we can now provide answers: yes, Nintendo and Xbox will join forces in the very near future. An amazing combination that will not be without consequences.

It all started a few weeks ago, when the program of the Game Developper Conference 2019 appeared on the internet. This is the title of one of the conferences that caught the eye of some industry watchers: "Xbox Live: Growing & Engaging Your Community Gaming Community Across Platforms (Presented by Microsoft)" (Xbox Live: Enlarging and Engaging Your Gamer Community on different platforms). The event, aimed at video game professionals, will be an opportunity for Xbox to unveil a new development kit, through which it will be possible to connect iOS players, Android, but also Switch, to Xbox players and PCs. This will be done through Xbox Live, the online service of Xbox, which would allow a player to find his gamertag and thus his profile of players on all these machines.

Ori and Cuphead land on Switch

An alarm signal that confirmed several information we had discovered a few weeks ago. Executives from Xbox and Nintendo have met regularly, especially in the United States as Xbox and Nintendo of America both sit in Redmond. Conversations that are not quite finished, but of which several decisions have already emerged. Starting with the upcoming arrival of Xbox games on the small Nintendo console. This has already begun since recently, the Japanese manufacturer has announced that Hellblade: Senua's Sacrifice would land on Switch; '' 'but according to our information, it will soon be followed by Cuphead and Ori and the Blind Forest.

The big Xbox licenses as reinforcement ... supported by the Game Pass

But that's not all ; because our sources have told us that games bigger than Cuphead and Ori would be traveling; two of them let us know that one of the members of the Golden Triangle Halo / Gears of War / Forza was potentially concerned. We do not know exactly which one, or even in what form it will end, but that is currently part of the discussions that take place between Xbox and Nintendo. Because the possibilities are many: porting current games, or episodes Xbox 360 (more in step with the capabilities of the Switch), exclusive spin-off ... In addition, we were told that Rare games could also appear on Switch, conditional this time and without more precision. We think of course Rare Replay, a collection of old Rare games that would have a complete place on a Nintendo console. Remember that before a difficult separation, Nintendo and Rare have been partners for ten years and that for many players, the two companies are linked to many excellent memories.

In the end, there are hundreds of Xbox games that could be playable on Switch, through the Xbox Game Pass and xCloud, Xbox's streaming game system. According to our information, this solution could be accessible to players this year.

A logical strategy

Anyway, these revelations are ultimately not surprising, because in fact Xbox has every interest in carrying his titles on a maximum of media. Selling consoles in itself ultimately yields little money, compared to selling games or Xbox Live or Xbox Game Pass subscriptions. By bringing its services and brands to other platforms, starting with the popular Nintendo Switch, but also on iOS and Android, Phil Spencer and his troops are sure to reach a very, very large audience. Especially since at the same time, the American giant will continue to produce home consoles by its own means, which does not cut it from its main users.

As to whether Nintendo games could land on Xbox consoles, the question remains open: our sources have preferred not to answer this question; which means they have not totally denied this possibility. When we remember that last December, the CEO of Nintendo, Shuntaro Furukawa, said that in the future Nintendo could turn away from the design of consoles, there is something to think.

We should learn more in the coming weeks, but we must also keep an eye on the Xbox E3 2019 conference, where according to our information, it could play big things.

Contacted by us, Xbox France and Nintendo France did not wish to comment.





http://www.jeuxvideo.com/news/100658...sur-switch.htm
 
So, to summarize the X/Nintendo stuff so far:


It's a sourced report. It's not just a rumor they've heard. It's legit and this article has been in the works for months. Everything that follows is backed by sources.

- Ori & Cuphead are coming soon to the Switch the same way Hellblade was.

- Bigger games than those two are also coming, including one from the trinity Halo-Gears-Forza; they're however which one or under which form (port of current gen games ? old gen games ? exclusive spinoffs ?)

- Rare games could come as well, although they precise this specific bit is conditional and they don't have more details on it.

- Hundreds of Xbox games will be playable through Game Pass and xCloud. This streaming based service could come as early as this year to the Switch.

- As for the question of whether Nintendo games could come to Xbox platforms or services, their sources prefered to not answer that question: so that's neither a confirmation that there's a chance nor a denial of this possibility. Non-answer.
 
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https://www.thurrott.com/xbox/200039/microsoft-to-talk-next-gen-consoles-at-e3-2019

Microsoft to Talk Next Gen Consoles at E3 2019

In June, Microsoft will be heading to Los Angeles where the company will be hosting its annual E3 keynote. And even though Sony won’t be there, Microsoft is not holding back on making significant announcements.
Microsoft will not be shipping its next-gen consoles until the fall of 2020 but the company is preparing to talk more about the hardware this year at E3, 2019, according to people familiar with the company’s plans. Don’t expect to hear pricing just yet, but the company wants it to be known that they are moving full steam ahead with the upcoming Lockhart and Anaconda devices and will begin to peel back the onion on these two devices.

Last year, the company teased Halo Infinite and that title will be a launch game for the upcoming hardware. With a brand new game engine, the team behind the game is trying to make the story adapt to decisions the user makes and the game may have more RPG (role-playing game) elements than prior versions of the series.

What else will the company be talking about? GamePass will receive a few updates this year and of course, expect the company to highlight new titles coming to the platform as well.

Plans around the event are still coming together but the company is starting to lock-down the announcements for the keynote. Seeing as the event is still about four months away, the company could change plans and alter their keynote but for now, expect to hear more about the plans for Scarlett family of devices at E3 2019.

 
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https://www.usgamer.net/articles/amy-hennig-interview-uncharted-4-leaving-ea-ragtag-star-wars


"So I think Visceral was sort of beset with a lot of challenges. Even so, we were making a game; people have said it was an Uncharted Star Wars. That's sort of reductive, but it's useful because people can kind of visualize something in their head. But what that meant is we obviously had to take the Frostbite Engine, because there was the internal initiative to make sure that everybody was on the same technology, but it was an engine that was made to do first-person shooters not third-person traversal cinematic games. So building all of that third-person platforming and climbing and cover taking and all that stuff into an engine that wasn't made to do that. We did a lot of foundational work that I think the teams are still benefiting from because it's a shared engine, but it's tough when you spend a lot of time doing foundational stuff but then don't get to go ta-da! [laughs] You know, here's the game.

I wish people could have seen more of it because it was a lot farther along than people ever got a glimpse of. And it was good, you know? But it just didn't make sense in EA's business plan, ultimately. Things changed over the course of that time I was there. So you know, what can you do.
 
https://www.kotaku.com.au/2017/12/t...ct-andromedas-troubled-five-year-development/


"Frostbite is wonderful for rendering and lots of things," said a person who worked on the game. "But one of the key things that makes it really difficult to use is anything related to animation. Because out of the box, it doesn't have an animation system." (Frostbite was later attached to an animation system called ANT, that source said, but it was full of "duct-taped issues.")


"Whenever you're trying to do something that fits the engine — vehicles, for example — Frostbite handles that extremely well," the developer said. "But when you're building something that the engine is not made for, this is where it becomes difficult." Designing the large maps of Andromeda's planets became a struggle on Frostbite, where the maximum size of a map was initially 100 by 100 kilometers. The Andromeda team needed their maps to be way bigger than that. Other struggles included the streaming system, the save system, and various action-RPG mechanics that Andromeda needed in order to work.

"It's been painful," said a developer. "The pain started with Dragon Age: Inquisition and continued on with Andromeda as well."
 
Still the poorest E3 show for me. Just embarrassing from start to finish

Well Nintendos that ended with Wii music is a very close 2nd
 
I'm busy playing it :)

I'm about to wrap up the 2nd open area. Having a good time. The narrative and exploration is good.
 
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I just finished the game but am going thru it again cause I didn't get the good ending.

Out of the three, I think this is by far the best one.

I'm in Taiga now. I believe I'm on the good path.
 
I just finished the game but am going thru it again cause I didn't get the good ending.

Out of the three, I think this is by far the best one.

Got a bunch of GameStop points I’m looking for a reason to use, so am waiting for this to get a sale or show up used
 

I'm gonna go out on a limb and say that they probably DO have stuff to talk about. Bowing out of E3 is not a new Idea for these companies. Hell, Remember when there was that year without e3?

I still think they will have a separate thing outside of the convention.
 
I still think they will have a separate thing outside of the convention.

They will for sure. MS kinda bailed on E3 last year. They are having their own convention at their own theater, not at E3's convention hall. It would be no different if MS held it at the Microsoft Theater 2 months later with the exact same show.
 
They will for sure. MS kinda bailed on E3 last year. They are having their own convention at their own theater, not at E3's convention hall. It would be no different if MS held it at the Microsoft Theater 2 months later with the exact same show.
But it is still part of E3.
 
Doesn’t EA do their own thing elsewhere as well?

I think so. They sell you a ticket for the show for $59.99, and then offer you a chair to sit in for a low fee of $9.99, and if you want a cushion on the chair you can subscribe to the seating pass.
 
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Doesn’t EA do their own thing elsewhere as well?

Yeah it’s called EA Play. It’s about a 25 min ride (depending on traffic) from E3. It’s in North Hollywood, a couple blocks from a nasty ‘tent-city’ area. Inside it’s really cool, but they sure picked a sh*tty area!

#thingsIwishIknewbeforegoingtoE3
 
Stole this from RE:

Pretty much no secret we were going to see Infinite, but in an interview with IGN Bonnie Ross stated that we would be getting a deep look into the engine powering Halo Infinite. I thought this was a bit interesting because 343 has been hyping up Slip Space a lot and for a segment of E3 to be dedicated to it is pretty odd but also exciting, seems like this engine is making 343 very happy.

The rest of the interview with Bonnie can be watched here:

 
Stole this from RE:

Pretty much no secret we were going to see Infinite, but in an interview with IGN Bonnie Ross stated that we would be getting a deep look into the engine powering Halo Infinite. I thought this was a bit interesting because 343 has been hyping up Slip Space a lot and for a segment of E3 to be dedicated to it is pretty odd but also exciting, seems like this engine is making 343 very happy.

The rest of the interview with Bonnie can be watched here:



*cough*http://unionvgf.com/index.php?threads/bonnie-ross-on-halos-future-update-added-video.163811/*cough* :)
 
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I wonder if they'll talk about this at E3......and maybe some partnership with Nintendo...?

 
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