The revive issue struck me a couple of times. Annoyingly once I was trying to do a propaganda outpost mission to boost a CP when an elite patrol including one of the deck of cards guys wandered in and got me from behind. I got up and was in cover, but could not move. Still managed to gun down everything, there, fast traveled away, still couldn't move. Managed to fast travel somewhere that wasn't a safe zone, threw down grenades trying to die all the way, but it took too long and I healed up, so I finally did a switch servers and then all the stuff was gone from where I died.
Difficulty has been significantly decreased in Hard? Really? My internet connection has been s*** (switching to fiber soon), and even still I generally only die if I am *really* stuck in lag central or in a rush to finish the final area too quickly. Heck, Challenging isn't even that hard, and I'm not that good. But the increased variety will be nice, and hopefully the reduction of health might reduce the number of guys who tend to be alive with 0.04% of their health bar after I shoot them.
The State of the Game is up now, too. They're changing a lot of talents. A lot. Raid is coming next month now.