Official Thread XBOX Hardware

My Current Console Is....


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It sounds like you guys didn't properly read my message, haha ;)

I said E3 next year. No way are we going to see next gen games this year at E3 but next year a few months before the next Xbox releases..... I really wonder what we can realistically expect from the new studios. You can bet your ass on it that Sony will have a game or two to fully show the power of the PS5, not that hard when you have so many studios too. But I really hope MS will too. I'm sure Halo will look amazing but sadly it isn't a game fully built for the next Xbox.

I honestly have no idea what MS will show to showcase the power of the next Xbox, but I'm pretty sure Sony will have at least one brand new game to fully show the potential of PS5, along with games like Ghost of Tsushima and Death Stranding and probably a improved The last of us 2, assuming it releases this year on PS4.


Halo infinite with raytracing... :D
 
I need a new one
I would take that or an exclusive lunch box. I am still wanting to find and buy this one:

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So... I've read about this raytracing thing here and there, also read what DF have been saying, but...I still don't get what all the fuzz is about? I've been waiting for some next gen animation since the ps360 era but I feel there's not much happening there tbh. 60fps at native 4k in open world games sounds good, but honestly doesn't feel like dropping money on a new console if it only means an fps boost from this gen.
Streaming is interesting though, but at the same time I'm satisfied with downloading games atm, streaming brings new issues that even my country's internet structure will experience.
I do buy all new (powerful) consoles pretty much day one though, so I guess I shouldn't complain lol
 
So... I've read about this raytracing thing here and there, also read what DF have been saying, but...I still don't get what all the fuzz is about? I've been waiting for some next gen animation since the ps360 era but I feel there's not much happening there tbh. 60fps at native 4k in open world games sounds good, but honestly doesn't feel like dropping money on a new console if it only means an fps boost from this gen.
Streaming is interesting though, but at the same time I'm satisfied with downloading games atm, streaming brings new issues that even my country's internet structure will experience.
I do buy all new (powerful) consoles pretty much day one though, so I guess I shouldn't complain lol

Ray Tracing will not having any real impact for a long time honestly. At the moment they are only doing Ray Traced Shadows, lighting and reflections. When we finally move off of traditionally rasterized games to full Ray Traced games that is when the REAL fun begins, but like I said that's a long ass time away.
 
Ray Tracing will not having any real impact for a long time honestly. At the moment they are only doing Ray Traced Shadows, lighting and reflections. When we finally move off of traditionally rasterized games to full Ray Traced games that is when the REAL fun begins, but like I said that's a long ass time away.

Lighting, reflections, and shadows are a main benefit of raytracing. Unless you are talking about for pathing or audio, which happens already. Full raytracing may be as bit out, but the stuff I'm seeing now is a very large improvement. Hell, it could even speed up development not needing to bake everything with the added bonus of more dynamic lighting. Reflections will affect gameplay.

As far as animation goes, there has been a ton of improvement since the 360 era, especially from groups like Ubisoft and Naughty dog. Facial animations are leaps better on average, and motion blending has come a long way.

The problem is this stuff is a slow roll. AI and game design that can offer new ways of mixing up long experiences will be key.
 
I'd love to see a choice between a 60fps mode and one with Raytracing. That would make for a tough decision though...
 
Sony claims loading times are a thing of the past with super fast SSD. Don't PC games still have loading times even with an SSD?
 
Sony claims loading times are a thing of the past with super fast SSD. Don't PC games still have loading times even with an SSD?
Sony has a special sauce SSD it sounds like. They said theirs was unique and custom according to Cerny.
 
Sony has a special sauce SSD it sounds like. They said theirs was unique and custom according to Cerny.

I have a hard time believing that, but if they somehow do manage to do that, I really hope Xbox will have something similar. The true death of loading times, if that's possible, is huge.
 
Brad Sams just tweeted that there will be some news today with a sad smiley. Uncertain if he means Xbox or something else MS related.
 
It's the only thing they can say because they dont have the cloud to do anything which is where pros separate from the weak.
 
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I have a hard time believing that, but if they somehow do manage to do that, I really hope Xbox will have something similar. The true death of loading times, if that's possible, is huge.
Same here, but if true, I would be impressed.

https://www.wired.com/story/exclusive-sony-next-gen-console/

At the moment, Sony won’t cop to exact details about the SSD—who makes it, whether it utilizes the new PCIe 4.0 standard—but Cerny claims that it has a raw bandwidth higher than any SSD available for PCs. That’s not all. “The raw read speed is important,“ Cerny says, “but so are the details of the I/O [input-output] mechanisms and the software stack that we put on top of them. I got a PlayStation 4 Pro and then I put in a SSD that cost as much as the PlayStation 4 Pro—it might be one-third faster." As opposed to 19 times faster for the next-gen console, judging from the fast-travel demo.
 
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Sony claims loading times are a thing of the past with super fast SSD. Don't PC games still have loading times even with an SSD?

I'm sure MS will have basically the same thing in their next console, I doubt either machine is really going to be that different from the other. As far as the PC comparison I don't think anything is really designed around having an SSD, with the new consoles they'll be designed around that from the beginning so Sony and MS will probably have given devs a better way to take advantage of it than anyone would on a PC. The fact that fast travel in Spider-Man went from 15 seconds or whatever it was to .8 seconds is a huge improvement plus Cerny said that what they have right now is faster than anything you can currently get on PC. I think the new AMD chips have something in them that helps with that plus he mentioned something about software etc.

Edit: Also wanted to clarify Sony never said loading times would be a thing of the past they said that was their vision, it's not something they are guaranteeing.
 
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I have a hard time believing all this new "special" tech will fit inside a small console unit and not cause heat/fan issues, I guess time will tell if these rumors are true.
 
I have a hard time believing all this new "special" tech will fit inside a small console unit and not cause heat/fan issues, I guess time will tell if these rumors are true.

Here is what Cerny said when talking about the PS5 SSD.

Sony won’t cop to exact details about the SSD—who makes it, whether it utilizes the new PCIe 4.0 standard—but Cerny claims that it has a raw bandwidth higher than any SSD available for PCs. That’s not all. “The raw read speed is important,“ Cerny says, “but so are the details of the I/O [input-output] mechanisms and the software stack that we put on top of them

It sounds like a few things going on to make it all happen not just throwing an SSD in and calling it a day as some seem (not really on this forum) keep wanting to throw out there. We'll see how it goes, I don't think they'd spend the kind of money it's going to cost them to include an SSD if they weren't going to see game changing results.
 
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