MS Not Done Purchasing, New Devs?

Control proves Remedy still has the Dev chops. With the new initiative for XGS and gamepass, Remedy would do well with Microsoft.

Control doesn't prove anything, we'll have to wait and see how well it sells. I do think it's problematic that they released a game that can't seem to sustain 30fps on any console and the highest resolution it hits is 1440p. I know the consoles are old but there are more impressive games out there than don't chug anywhere near as much and also hit a higher res.
 
Control doesn't prove anything, we'll have to wait and see how well it sells. I do think it's problematic that they released a game that can't seem to sustain 30fps on any console and the highest resolution it hits is 1440p. I know the consoles are old but there are more impressive games out there than don't chug anywhere near as much and also hit a higher res.

While I don't think they are going to buy them I don't think how well it sells has any relevance because look at the studios they have bought. They aren't buying up studios that have made proven hits they are buying ones they think are talented that they can invest in.
 
Control doesn't prove anything, we'll have to wait and see how well it sells. I do think it's problematic that they released a game that can't seem to sustain 30fps on any console and the highest resolution it hits is 1440p. I know the consoles are old but there are more impressive games out there than don't chug anywhere near as much and also hit a higher res.

Control is a pretty demanding game. Even on PC. The GPU in the Xbox One X is about as powerful as a GPU that is designed to run games mostly at 1440p or lower on PC.
 
While I don't think they are going to buy them I don't think how well it sells has any relevance because look at the studios they have bought. They aren't buying up studios that have made proven hits they are buying ones they think are talented that they can invest in.

That was said in response to McMasters saying Remedy has proven they still have the "dev chops", they haven't proven anything. The bottom line is MS had a 10 year relationship with Remedy and decided not to continue with them, why would anyone think that MS would be interested in taking them on which is more expensive than a contracted relationship now? the studios MS did pick up all likely came very cheap and none of them were studios that MS already invested heavily in and really got no return on. Remedy is over 200 employees and hasn't produced a "hit" in forever, since years before they started their exclusive deal with MS. Control will probably do better than their last two games just because it's available on more platforms but I'd still be surprised if it ends up being a big hit. at the end of the day.
 
That was said in response to McMasters saying Remedy has proven they still have the "dev chops", they haven't proven anything. The bottom line is MS had a 10 year relationship with Remedy and decided not to continue with them, why would anyone think that MS would be interested in taking them on which is more expensive than a contracted relationship now? the studios MS did pick up all likely came very cheap and none of them were studios that MS already invested heavily in and really got no return on. Remedy is over 200 employees and hasn't produced a "hit" in forever, since years before they started their exclusive deal with MS. Control will probably do better than their last two games just because it's available on more platforms but I'd still be surprised if it ends up being a big hit. at the end of the day.

But its still true. If game is good then they have proven they still have the "chops"

If Microsoft bought them they wouldn't be doing it based on how many $60 copies they can sell. They would be doing it for gamepass.
 
But its still true. If game is good then they have proven they still have the "chops"

If Microsoft bought them they wouldn't be doing it based on how many $60 copies they can sell. They would be doing it for gamepass.

Again if they don't sell games for the console why would anyone assume they'd bring subs or help keep subs for gamepass? it makes NO sense to buy a company that you just ended a 10 year relationship with because they didn't make game that appealed to your audience. If that were the case they could just try to sign them up with another exclusive deal, that's cheaper than taking on the whole company, the others they purchased hadn't already had a shot at the MS audience with MS backing like Remedy had. Remedy doesn't make the kind of game that works well with the GP model anyway, they take a long time to make single player games, games that can be finished within a few days and never touched again, GP almost assures that the games as a service model will be their priority, they may say they are doing single player games but they will likely be mostly AA games that still have some type of monetization or MP mode attached which is something Remedy isn't known for.
 
Again if they don't sell games for the console why would anyone assume they'd bring subs or help keep subs for gamepass? it makes NO sense to buy a company that you just ended a 10 year relationship with because they didn't make game that appealed to your audience. If that were the case they could just try to sign them up with another exclusive deal, that's cheaper than taking on the whole company, the others they purchased hadn't already had a shot at the MS audience with MS backing like Remedy had. Remedy doesn't make the kind of game that works well with the GP model anyway, they take a long time to make single player games, games that can be finished within a few days and never touched again, GP almost assures that the games as a service model will be their priority, they may say they are doing single player games but they will likely be mostly AA games that still have some type of monetization or MP mode attached which is something Remedy isn't known for.

Every type of game has to work with the game pass model. Its the only way game pass will be what they hope it will be.
 
Again if they don't sell games for the console why would anyone assume they'd bring subs or help keep subs for gamepass? it makes NO sense to buy a company that you just ended a 10 year relationship with because they didn't make game that appealed to your audience. If that were the case they could just try to sign them up with another exclusive deal, that's cheaper than taking on the whole company, the others they purchased hadn't already had a shot at the MS audience with MS backing like Remedy had. Remedy doesn't make the kind of game that works well with the GP model anyway, they take a long time to make single player games, games that can be finished within a few days and never touched again, GP almost assures that the games as a service model will be their priority, they may say they are doing single player games but they will likely be mostly AA games that still have some type of monetization or MP mode attached which is something Remedy isn't known for.
:laugh:
 
I swear it sounds like that boi is trying to convince himself! Like, his last post is literally sweating like...

giphy.gif
 
Again if they don't sell games for the console why would anyone assume they'd bring subs or help keep subs for gamepass? it makes NO sense to buy a company that you just ended a 10 year relationship with because they didn't make game that appealed to your audience. If that were the case they could just try to sign them up with another exclusive deal, that's cheaper than taking on the whole company, the others they purchased hadn't already had a shot at the MS audience with MS backing like Remedy had. Remedy doesn't make the kind of game that works well with the GP model anyway, they take a long time to make single player games, games that can be finished within a few days and never touched again, GP almost assures that the games as a service model will be their priority, they may say they are doing single player games but they will likely be mostly AA games that still have some type of monetization or MP mode attached which is something Remedy isn't known for.
You da man and I with you 100%!

Even though gamepass will allow people play games that would buy them in the first place.

I would never buy QB but I played it and loved it for what it is. Not worth the $60 price tag for a one time ride.
 
Every type of game has to work with the game pass model. Its the only way game pass will be what they hope it will be.

Have they had a single AAA exclusive single player game since GP launched? have they announced any? everything has MP attached to it and/or some form of microtransactions. Remedy isn't a MP studio, it's just not a good pick up for anyone IMO.
 
I swear it sounds like that boi is trying to convince himself! Like, his last post is literally sweating like...

giphy.gif

I'm not the one who's suggesting it would be a good business move to buy a studio they just ended a relationship with because it wasn't beneficial to their company, that would be the people here who want them to be bought. Remedy hasn't had a hit since the first Max Payne, do you really want MS to spend money buying a studio that their fans have shown they aren't that interested in vs using that money towards another project or maybe buying another studio that has more potential to appeal to xbox customers?
 
You da man and I with you 100%!

Even though gamepass will allow people play games that would buy them in the first place.

I would never buy QB but I played it and loved it for what it is. Not worth the $60 price tag for a one time ride.

I wouldn't finance games that I thought people would just play as an afterthought or seemed like filler if I were running a game company, no matter how much money the parent company has these divisions still run on budgets and resources are always going to be limited. If anyone greenlights a game that they think people may find interesting during a slow time they should be fired IMO.
 
Have they had a single AAA exclusive single player game since GP launched? have they announced any? everything has MP attached to it and/or some form of microtransactions. Remedy isn't a MP studio, it's just not a good pick up for anyone IMO.

How could they? They didn't have anyone to make one.
 
How could they? They didn't have anyone to make one.

Yes and who's fault is that? by the way they did have some studios they just weren't interested in making that kind of content, they said as much several times but have backtracked since. Buying Remedy would be like proposing to an ex after you ended the relationship because things just didn't work out, it makes NO sense. People just want them to buy another studio and they don't seem to care who it is, there are several others out there that would make more sense simply because they haven't failed on the xbox platform. Even if control does decently you'll still have to look at what the xbox numbers are on their own to see if it would be considered a success as an exclusive, it's going to sell more overall than QB or AW because it's multiplatform.
 
Yes and who's fault is that? by the way they did have some studios they just weren't interested in making that kind of content, they said as much several times but have backtracked since. Buying Remedy would be like proposing to an ex after you ended the relationship because things just didn't work out, it makes NO sense. People just want them to buy another studio and they don't seem to care who it is, there are several others out there that would make more sense simply because they haven't failed on the xbox platform. Even if control does decently you'll still have to look at what the xbox numbers are on their own to see if it would be considered a success as an exclusive, it's going to sell more overall than QB or AW because it's multiplatform.

Its Microsoft's fault and that is the whole point

They aren't buying Remedy but the bottom line is they can't just be the system for American MP shooter fans and nobody else.
 
Yes and who's fault is that? by the way they did have some studios they just weren't interested in making that kind of content, they said as much several times but have backtracked since. Buying Remedy would be like proposing to an ex after you ended the relationship because things just didn't work out, it makes NO sense. People just want them to buy another studio and they don't seem to care who it is, there are several others out there that would make more sense simply because they haven't failed on the xbox platform. Even if control does decently you'll still have to look at what the xbox numbers are on their own to see if it would be considered a success as an exclusive, it's going to sell more overall than QB or AW because it's multiplatform.

Xbox gamers that ask for the Remedy acquisition are fans of their games. They don't just want to see ANY studio acquisition. I don't know where you get that from. If that were the case many would've been more excited about Compulsion.

Your business criteria doesn't line up with what Matt Booty said for their acquisitions. He was looking for teams that have great creative vision and that are a cultural fit with Xbox. Alan Wake and Quantum Break might not have been a big monetary success, something you seem to think is some sort of criteria for them to join XGS but Remedy have evidently had quite the impact on the Xbox legacy and its fans with 2 games.

Since money isn't an issue or even a factor in their decision making for acquisitions... stop using your money bullet point to say: "It makes NO sense as a business".
 
Xbox gamers that ask for the Remedy acquisition are fans of their games. They don't just want to see ANY studio acquisition. I don't know where you get that from. If that were the case many would've been more excited about Compulsion.

Your business criteria doesn't line up with what Matt Booty said for their acquisitions. He was looking for teams that have great creative vision and that are a cultural fit with Xbox. Alan Wake and Quantum Break might not have been a big monetary success, something you seem to think is some sort of criteria for them to join XGS but Remedy have evidently had quite the impact on the Xbox legacy and its fans with 2 games.

Since money isn't an issue or even a factor in their decision making for acquisitions... stop using your money bullet point to say: "It makes NO sense as a business".

I'll use whatever "bullet point" I want, don't tell me how I can and can't make a point. If you think it makes sense to buy a company that they've recently ended a 10 year relationship with because things weren't working out good for you, it doesn't make sense in the real world though. Booty saying "a studio that's a good fit" would mean that their games fit into what MS is trying to do, Remedy had that spot for 10 years and their games proved to not be a good fit, if they had MS would have picked them up already. They had no impact on vast majority of xbox gamers if they had MS would have commissioned sequels to AW and QB from them but when you take 10 years to make two games, neither of which likely made any money for MS it's hard to say with a straight face that t studio is a good fit and is worth buying. Remedy just got the publishing rights to AW back from MS, does that sound like MS has any interest at all in doing a sequel or is even interested in buying Remedy? why sell/give the rights to a game back if you were planning on picking the studio up?

I've seen people on twitter saying Sony should buy them and that doesn't make any sense either, I don't think Remedy should be a target for acquisition by anyone, let them stay independent and if they close poach the talent, they don't bring anything with them of any real value.
 
Let's been honest MS miss managed a fair bit.

Cancelling the PC version of Alan Wake last minute and the couch comment as well as sending it out to struggle against RDR with 0 advertising.

QB is one of several tittles that suffered due to the bad image Xbox had at that times due to MS.

Game Pass instantly gives Remedys games more players and will help fill that SP slot MS is killing at again.

Remedy with a proper budget would be very impressive.
 
Its not always about money. Sometimes there's just a long standing legacy or history between two entities. Xbox and Remedy have that kind of legacy. Their games may not have lit the world on fire but Remedy definitely has its league of fans that love their brand of storytelling.

And again, Control is a great game. It shows Remedy still has the development chops in SP narrative driven games with tight gameplay and be successful to boot.

No one can deny a company like Remedy with Microsoft funding, resources and long legacy of working together would make a powerful combination, and an excellent fit for XGS. It makes perfect sense for Microsoft to purchase Remedy.
 
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Again, money isn't an issue for them. Why make the point that they didn't make enough money to warrant purchase? Fine..keep demanding strawberry in a chocolate icecream competition.

Money is an issue or they wouldn't have freaking dropped the partnership, MS is a very wealthy company but every department has to operate within a limited amount of resources and MS has already picked up a bunch of medium/smaller studios and is going to be growing them. If MS saw the value in continuing with Remedy they would have picked them up or extended their partnership already. You guys keep talking like Remedy and MS didn't already have a history that MS decided wasn't worth continuing.
 
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Its not always about money. Sometimes there's just a long standing legacy or history between two entities. Xbox and Remedy have that kind of legacy. Their games may not have lit the world on fire but Remedy definitely has its league of fans that love their brand of storytelling.

And again, Control is a great game. It shows Remedy still has the development chops in SP narrative driven games with tight gameplay and be successful to boot.

No one can deny a company like Remedy with Microsoft funding, resources and long legacy of working together would make a powerful combination, and an excellent fit for XGS. It makes perfect sense for Microsoft to purchase Remedy.

Remedy had MS funding for 10 years, what's so hard to understand about that? They had a 10 year partnership, one that MS decided wasn't worth renewing and even let remedy have the publishing rights to Alan Wake back, to me that sounds like MS is fine with a clean break.
 
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Let's been honest MS miss managed a fair bit.

Cancelling the PC version of Alan Wake last minute and the couch comment as well as sending it out to struggle against RDR with 0 advertising.

QB is one of several tittles that suffered due to the bad image Xbox had at that times due to MS.

Game Pass instantly gives Remedys games more players and will help fill that SP slot MS is killing at again.

Remedy with a proper budget would be very impressive.

MS is killing at again?

Also Remedy had a 10 year relationship with MS, QB came out in mid 2016, that's well beyond the worst part of MS's trouble start with the X1 in 2013.
 
It’s not going to be Remedy. Remedy is a publicly owned company. They restructured a few years ago after their Microsoft breakup. There’s too many obstacles for a Remedy purchase....and I have no hope for that buyout as much as I like Remedy and have enjoyed the heck out of Control.

It also doesn’t make sense with Microsoft’s strategy. If Microsoft were to go after an expensive name, I could see them targeting someone with worldwide appeal like Capcom...though that’s also likely a long shot. Buying big studios isn’t really efficient or best for them long term unless there’s an immediate major mindshare boost from it on a worldwide scale.

Microsoft’s strategy appears to be to start with smaller studios with accomplished and experienced leadership and build them out. The reason for that is the needs for studios are going to change in the next few years. You’ll need more of experts in different areas and less in the way of traditional coders and testers. Machine learning, deep learning and the new tools...some of which Microsoft own and who’s studios have first dibs on leveraging...will change development needs. You won’t need a team of 300 developers to make something that looks and plays AAA.

I talked to someone who works at Microsoft (not high up but involved on the tech side) who said they were working on different technology that would allow a small studio to put out graphics, lighting, animations and physics that look like they’re from a AAA studio. All that stuff will be in their game stack and all their studios can use those tools without having to consider expense like when they were independent. We’ve already heard Rod talk about leveraging some of that.

I wouldn’t expect big studios to be announced this year. Rumors around White Owl (run by Swery) and Hello Games are in the ballpark of what I’d expect. It’s not about being cheap. It’s about being efficient and not having to restructure studios because they aren’t staffed proportionately for the future.
 
Oh yeah won't be remedy but people keep acting like they had a falling out which isn't true at all.

And xbox was still in a rough place even QB came out. Taken a few years to get rid of the stink caused by the announcement and launch.
 
Microsoft as a publisher has been in rough shape for about 10 years

The Remedy/MS partnership might not have been good for MS but it was probably even worse for Remedy.
 
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I wouldn’t expect big studios to be announced this year. Rumors around White Owl (run by Swery) and Hello Games are in the ballpark of what I’d expect. It’s not about being cheap. It’s about being efficient and not having to restructure studios because they aren’t staffed proportionately for the future.

Well If it's rumored to be a smaller team, maybe one of these?

Mistwalker
Bloober Team
Grasshopper Manufacture
Ghost Story Games
Typhoon Studios
Giant Sparrow
 
Microsoft as a publisher has been in rough shape for about 10 years

The Remedy/MS partnership might not have been good for MS but it was probably even worse for Remedy.

Seeing how they have grown over the years I would say no.

They got paid well for those projects
 
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