Dreams - It’s Over

https://www.mediamolecule.com/jobs/content_creators_teams


Some of the exciting opportunities we have require the skills of a small professional development team. Are you a small dev team looking to collaborate on something larger or looking for a small project to help fund your next gig? This isn’t just normal outsourcing, it is much more about finding teams that want to collaborate with us on content for Dreams. We are a little light on requirements as this is an exploratory call out, but needless to say experience with creating in Dreams is required!
 
https://www.mediamolecule.com/jobs/content_creators_teams


Some of the exciting opportunities we have require the skills of a small professional development team. Are you a small dev team looking to collaborate on something larger or looking for a small project to help fund your next gig? This isn’t just normal outsourcing, it is much more about finding teams that want to collaborate with us on content for Dreams. We are a little light on requirements as this is an exploratory call out, but needless to say experience with creating in Dreams is required!

Hiring devs to make games within their game?

Yo-Dawg-Heard-You.jpg
 
Would love to see Dreams as Sony’s version of Minecraft and get released to every platform, switch, Xbox, hell even stadia




GamesIndustry.biz spoke to Kareen Ettouney, the studio's co-founder and art director, at the View Conference in Turin, Italy. In a Q&A session after a talk on the power of Dreams' toolset, Ettouney articulated that Media Molecule wanted its players to be able to publish any games or art they make outside of the platform and the Sony ecosystem.

"The answer is yes," he said. "We want people to be able to go to the moon with their projects. We already have a commercial license, which means when you get Dreams you can apply to get the commercial license... And then everything you make in Dreams is yours to use commercially outside of Dreams.

"The very limited exporting features the moment are like exporting a video, but we have in the long-term [plans for] exporting a standalone game outside of Dreams entirely -- exporting to other devices and beyond.

"But step one is to show our intent -- so that from the very beginning we are doing this commercial concept, which means that everything you do in Dreams is yours. You can use it. People in the Dreams community have already been using it to make graphic design, album covers and stuff like that. Using it for their portfolios and showreels.

Ettouney added: "Totally, the answer is yes. We have plans, features and dreams [of our own], and we hope to make it go to the 11th degree, so that people can celebrate their creations completely."

——

The last question put to Ettouney was also about the nature of Dreams as a PlayStation exclusive. Would Media Molecule and Sony ever make it available on PC or Mac, the platforms where so many creatives do their professional work?


"The answer to every question is 'yes', but Dreams needs to reach a lot of people first," Ettouney said, with obvious hesitation. "Our goal for Dreams is to last for 20 years, and keep expanding it and keep adding to it and keep improving it.

"But most of the PlayStation model is designed for a game to come out, it hits the market, and it makes most of its returns in the first week, y'know? If it's a big game, it survives for maybe two or three sequels.

"We need to reach [an audience] and then grow. But it's definitely in our dreams to do Pro versions that are expanded. It just depends on a lot of things working out for us."
 
 
  • Yuck
Reactions: Kvally
Im so confused, has this game been released yet or what?
 
Luckily it’s coming to Microsoft Windows PC as well. The more the better.
 
Playstation exclusive
Microsoft Windows PC and PlayStation. So no longer exclusive.

Media Molecule wants Dreams games published "to other devices and beyond"
At the View Conference, Kareem Ettouney discussed the need for Dreams to be a creative platform outside the confines of PlayStation

"The last question put to Ettouney was also about the nature of Dreams as a PlayStation exclusive. Would Media Molecule and Sony ever make it available on PC or Mac, the platforms where so many creatives do their professional work? "The answer to every question is 'yes', but Dreams needs to reach a lot of people first," Ettouney said, with obvious hesitation. "Our goal for Dreams is to last for 20 years, and keep expanding it and keep adding to it and keep improving it.


But there is nothing wrong with them making it for PC, it's a win win for consumers.
 
  • Love
Reactions: karmakid
Microsoft Windows PC and PlayStation. So no longer exclusive.

Media Molecule wants Dreams games published "to other devices and beyond"
At the View Conference, Kareem Ettouney discussed the need for Dreams to be a creative platform outside the confines of PlayStation

"The last question put to Ettouney was also about the nature of Dreams as a PlayStation exclusive. Would Media Molecule and Sony ever make it available on PC or Mac, the platforms where so many creatives do their professional work? "The answer to every question is 'yes', but Dreams needs to reach a lot of people first," Ettouney said, with obvious hesitation. "Our goal for Dreams is to last for 20 years, and keep expanding it and keep adding to it and keep improving it.


But there is nothing wrong with them making it for PC, it's a win win for consumers.
Like I said PlayStation exclusive.

They can want what they want but Sony is the boss.
 
They just said there are no plans to have the game run on the PS5 at this time. I thought PS5 was BC with PS4 games.
 
  • Wow
Reactions: karmakid
Amazing creation software. I can’t wait to get it and fart around with it.

But, let’s be honest, if some of the games created within this game were on Xbox store, they’d be trashed as simplistic shovelware.

But this is definitely a big step in user created content. Maybe something truly great will come from this.
 
Amazing creation software. I can’t wait to get it and fart around with it.

But, let’s be honest, if some of the games created within this game were on Xbox store, they’d be trashed as simplistic shovelware.

But this is definitely a big step in user created content. Maybe something truly great will come from this.
And it's only $39.99.
 
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Reactions: Dno69
Amazing creation software. I can’t wait to get it and fart around with it.

But, let’s be honest, if some of the games created within this game were on Xbox store, they’d be trashed as simplistic shovelware.

But this is definitely a big step in user created content. Maybe something truly great will come from this.

Well if we are going to be honest then if this was a Microsoft game it would have been cancelled many years ago
 
  • Haha
Reactions: Dno69
Well if we are going to be honest then if this was a Microsoft game it would have been cancelled many years ago

Nice. Lol
This is like a next gen Project Spark. Just way more advanced.

I love the concept of these projects. But I just laugh at the hyperbole around some of the creations. “Insane open world concept” and it’s a pretty neat user created level.
 
Nice. Lol
This is like a next gen Project Spark. Just way more advanced.

I love the concept of these projects. But I just laugh at the hyperbole around some of the creations. “Insane open world concept” and it’s a pretty neat user created level.
I think Project Spark was kicked to the curb with Minecraft, and the ability to build games with Minecraft. I saw that Dreams has an actual campaign. I was thinking maybe it might be worth buying. I have no time or desire to build games, I will play the ones that people create though.
 
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