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I have been trying to figure how MS can satisfy both parties regarding physical disks and digital distribution --- for those that want to go all digital and those that want to collect and keep disks (you know for trade-ins, etc.). This is how imagined that it could work.... *Warning* it is a bit rough and I am sure there are some holes in it but check out this scenario...

Let's say that you buy a game from Gamestop, Walmart... BUT you want to transfer it to digital --- in order to take advantage of instant switching.

The gamer would have to go through the following steps.
1.) Upon entering the disk the user will be asked "Do you want to transfer this game to Digital?" Yes or No
2.) If they select yes, the game then transfers over to digital and that physical disk would go into a "locked mode"
3.) That disk would essentially become a Demo Disk -- so if it is physically given away or sold it would have to be unlocked. Only retailers such as Gamestop, Walmart, etc. and Publishers would have the ability to unlock it (Making it into a full game).
4.) Gamestop could even buy the demo disk from a customer and/or turn around and sell the unlocked disk to someone else. I have an of examples of how this would work. BUT When the game is unlocked by Gamestop, the publisher/developer of the game would get majority profit --- depending on the quality/age --- from the "unlocked game's" sale.
5.) ***Non "digitally transferred" game disks would function just as they do today (trade'em, sell'em at a larger markup, etc.) -- However the disk would have to stay in the tray.

Please, share your thoughts... destroy this if you have to. :)
Loving the forum so far.
 
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Sounds like something that could work, just a few things I can think of

1) How does the disc get locked? I would assume some sort digital disc identifier that is unique for each disc produced..that leads me to..
2) If there a disc identifier there would need to be some sort of central database that would need to keep track of if the disc is locked or not.
3) as a result we are back to a online check in type system to check if discs or locked or not, or else people would just go offline and put in discs and play them, while their friend installed it.

Unless there is someway to lock it on the disc itself, which I don't think there is.
 
How would the disc be "locked" or "verified" though. That seemed to be the roadblock that MS encountered with their original digital plan.
 
For me I want a system that lets me load a game fast and just get into the game. That's some of the things I am intrigued about the XB1 the ability to start a game as it it installs. The pass through will just let me jump on real easy. The thing I liked least about the PS3 was the way they handled installs and updates. Nothing was worse than to come home with a new game and be all excited only to go through 45 minutes of downloads and installs to play.

Beyond that I want a system that allows developers to make interesting games without having to compromise too much.
 
Essentially I'm looking for all of the media features to be faster than ever. To be able to do two things at once is going to be satisfying as hell. So many times have I wanted to play a game and browse the internet at the same time. November can't come soon enough mate...
 
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Wasn't that very similar to the DRM plans that was gathering so much negativeity that it was scrapped 4 days after annoucement.

Make dd trade-in possible (in some form) & that in my view is the best way to convince people to switch. Its hard to argue the fact that you can sell back your physical copies, thus making overall game purchase cheaper, unless if you live in some isolated area.

So far, the only people that I heard that will go DD are people who do not normally trade or lent their games.
 
That is pretty much the DRM plan MS envisioned. To alter the disk you need a BR burner in every console...
 
With DD why can't the pubs/dev. give you some sort of key, like the Ms codes on the marketplace, that can then be sold back/traded in when done? The key is your bill of sale, tied to your transaction, so you need to be the one selling it back?
 
Wasn't that very similar to the DRM plans that was gathering so much negativeity that it was scrapped 4 days after annoucement.

Make dd trade-in possible (in some form) & that in my view is the best way to convince people to switch. Its hard to argue the fact that you can sell back your physical copies, thus making overall game purchase cheaper, unless if you live in some isolated area.

So far, the only people that I heard that will go DD are people who do not normally trade or lent their games.

I think if Microsoft had been more clear about these things, and actually had them available for launch, then perhaps everything may not have gone over so badly and people could have seen some of the benefits. Having full details on these features and having the plan in place at launch for digital trades, rentals, and what not would have been cool. Still, the 24 hour online requirement was still a tough pill to swallow. I still preordered one on the first day though.
 
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There's really only two ways to do it:

1) Physical media stays physical. The disk contains the game and can be played anywhere online or off, but with no sharing. Downloaded games include the DRM but allow sharing online with friends (this would have been the best solution).

2) The was MS was originally going to do it.

There really is no other option that wouldn't allow people to cheat the system. You can't allow users to convert a disk to digital without online DRM, because they could do that and sell the disk to someone else.
 
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Yep, in this case the digital transfer would have to require a single checkin in order to complete the conversion.
 
A few days ago, the Internet was buzzing with rumors that Microsoft was working on a digital assistant competitor to Siri and Google Now, using the codename "Cortana." Now there's a new grass roots movement that wants the company to keep the "Cortana" name for the project.
"Cortana" is best known as the A.I. companion to Master Chief in Microsoft's hit Halo game series, which certainly makes it an appropriate working title for such an effort. However, software codenames are often changed upon release.
The effort started out as a topic on the official Windows Phone support forums, and has generated over 20,000 votes over the past few days even though Microsoft has yet to officially confirm that it's working on the project.
The thread has also generated over 500 comments, most of which are supportive of Microsoft using the "Cortana" name in this context. Some of the more recent posts are like this one from "Quicksilverr" who wrote, "Cortana is the best possible name for an AI. She has guided us all on the Halo games and now she can guide us on our phones."
In addition, many of the comment posters want Jen Taylor, who has been the voice of Cortana since the first Halo game was released in 2001, to also voice for the digital assistant.
http://www.neowin.net/news/thousands-want-microsoft-to-keep-cortana-name-for-digital-assistant
 
I agree with the thousands. They should keep it Cortana.
 
Nice find! Although I'd like to see the actual power brick.

I also can't believe the release date for the PS4 is Feb 22 in Japan!
 
it is a good name, and is immediately recognizable and loved by millions of Halo fans. Maybe its the geek in me, and since ive played all the Halo games, but I would be grinning ear to ear to saying "Cortana, find me the quickest path to park!" and I would yell it while jogging.

edit: I have a lumia 920, put my votes in for Cortana
 
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It is always wise to give customers what they want. And it doesn't hurt to have a name that is instantly recognizable to millions. Another plus: think of all the money it will save MS on focus testing.
 
3dxa.jpg

what are those sensor looking things on the left and right of the home button?
 
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