Official Thread Battlefield 2042

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Just remove the damn lens dirt and it will be fine. Dice needs to get over its obsession with it.
 
  • Agree
Reactions: Kvally
E4K-_3UXwAEybER
 
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Reactions: Kerosene31
I was actually going through the campaign on PC. Found it on Steam for a couple of bucks. I might jump into MP a bit too. October can't get here soon enough. I need a good Battlefield game in my life. I think if I had to pick a favorite series/game ever, it would be BF.
 
I was actually going through the campaign on PC. Found it on Steam for a couple of bucks. I might jump into MP a bit too. October can't get here soon enough. I need a good Battlefield game in my life. I think if I had to pick a favorite series/game ever, it would be BF.
The most multiplayer fun I have EVER had was playing coop with Hazard71 in Battlefield 2 Modern Combat.
 
Would be nice if they could avoid both of these


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Reactions: Plainview
Would be nice if they could avoid both of these


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I don't recall much Jumping and sliding spam in BFV anyway. Unlike say, Cold War where it is seemingly all people do.

Map Traversal in BF5 is pretty bad. Hamada, I think that ids what it is called, is a traversing nightmare.
 
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Reactions: TeKPhaN
Dolphin diving was gross, but that was ages ago.

The real problem in the past few games has been the comically slow time to kill and easy access to medic packs.

In BF V at the end I could easily go 20-3 or something, and that's not because I was good. You just didn't die unless you stood still on purpose for more than a minute. They listened to the people complaining about dying so fast when the game launched and turned it into a joke. I remember rifles would do 17 damage per shot to the body. You could barely kill one person without needing to reload.

People could just run through bullets because you simply couldn't do enough damage to them unless they stood still.
 
Dolphin diving was gross, but that was ages ago.

The real problem in the past few games has been the comically slow time to kill and easy access to medic packs.

In BF V at the end I could easily go 20-3 or something, and that's not because I was good. You just didn't die unless you stood still on purpose for more than a minute. They listened to the people complaining about dying so fast when the game launched and turned it into a joke. I remember rifles would do 17 damage per shot to the body. You could barely kill one person without needing to reload.

People could just run through bullets because you simply couldn't do enough damage to them unless they stood still.
I stopped playing once they detailed the second big TTK change. It was obvious it was going to be bad. The TTK at launch was fine, it just needed those insta deaths fixing.

They claimed tge changes were for player retention but that didn't improve at all. COD says SBMM is for player retention, but MW and CW are two of the fastest dropping games in tye franchise. I think "player retention" is the BS excuse to do stuff the community doesn't want.

BFV had a lot of issues though. TTK, Attrition, unbalanced vehichles, too much infantry v infantry focus, Tides of War was garbage, focused on the wrong WW2 content, etc.

2042 seems to bbe heading in the right direction. No attrition. Specialist offer more freedom. Weapon types not locked to a specific class. An abundance of vehicles. The maps seem to cater to all and don't focus on vehicled or infantry. Solid start. Lets hope they don't do something dumb, like add SBMM.
 
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Reactions: Kerosene31
I stopped playing once they detailed the second big TTK change. It was obvious it was going to be bad. The TTK at launch was fine, it just needed those insta deaths fixing.

They claimed tge changes were for player retention but that didn't improve at all. COD says SBMM is for player retention, but MW and CW are two of the fastest dropping games in tye franchise. I think "player retention" is the BS excuse to do stuff the community doesn't want.

BFV had a lot of issues though. TTK, Attrition, unbalanced vehichles, too much infantry v infantry focus, Tides of War was garbage, focused on the wrong WW2 content, etc.

2042 seems to bbe heading in the right direction. No attrition. Specialist offer more freedom. Weapon types not locked to a specific class. An abundance of vehicles. The maps seem to cater to all and don't focus on vehicled or infantry. Solid start. Lets hope they don't do something dumb, like add SBMM.

It was comically bad. I'm not exaggerating at all. People would just sit and shoot back and forth and nobody would die. Imagine like Halo time to kill values, but on larger maps. You'd shoot an M1 and hit someone in the torso and see 17 damage.

I still have no idea what they were thinking with that, because the population just plummeted. It wasn't like there was this big community debate, everyone hated it, and the player numbers falling indicated it.
 
It was comically bad. I'm not exaggerating at all. People would just sit and shoot back and forth and nobody would die. Imagine like Halo time to kill values, but on larger maps. You'd shoot an M1 and hit someone in the torso and see 17 damage.

I still have no idea what they were thinking with that, because the population just plummeted. It wasn't like there was this big community debate, everyone hated it, and the player numbers falling indicated it.
Player retention was the thinking. Problem is they only went off data and then assumed the TTK was the issue. It is no coincidence the second TTK happened when people came f'looding back for the Pacific DLC.
 
  • Agree
Reactions: Kerosene31