Official Thread Halo: Infinite - Season 5 - Firefight Returns

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Done that twice, once with a ghost and the other with a banshee
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Halo Infinite last weekend was the most fun I've had in gaming all year. Probably the most fun I've had in gaming in years...and I'm generally pretty positive about the state of gaming these days.

Near midnight on Sunday, there were three parties on my friend's list that were either at capacity or close to it for 12 person BTB teams. I haven't felt this kind of energy around a game on Xbox since Halo 3. It was nostalgic to be part of big parties with people whooping it up like kids. That's what gaming is about to me.

As for the game itself, it's so good right now. There are minor tweaks I'd like to see for vehicle physics and balancing a few weapons but overall, they've pulled it off. Takes the best of 3 and 5 and adds a new layer with more robust physics elements to the sandbox. I see the split player base between MCC and 5 coming together in December.

They increased the player count in BTB by 50% without the mode losing its identity or pacing. It's probably the biggest team vs team mode where I still feel significant within the battlefield.

I believe Halo Infinite is going to resonate exponentially above where Halo 5 did. I feel it's going back to the mainstream.