AR to VR Masterthread of the Universe

I’m definitely picking one up on the Spring. Was going to buy the Oculus Go but I’m going to pass on that and wait for Quest now.
I loved my Rift but found it a chore setting up the cameras every time I wanted to use it (wife didn’t want them left out with messy cables). It will be great to just put on the headset and be straight into VR with no cables of cameras to set up.
Yeah, I have a feeling that I'll either get Quest in the spring or Hololens Consumer edition, if that actually happens by then (it has been rumored). I already have a Gear VR by Oculus, so a Go doesn't really make sense to me. It's virtually the same thing without using a Galaxy phone. Don't get me wrong, it's cool being wireless... but going back to 3DOF is a huge step backward, imo. Of course, Quest is like twice the price of Go, but it's also literally in another league. I love my Gear for watching movies and playing some light gun type shooters. What brings the Quest into another league is playing Superhot with better tracking than PSVR and NO wires! That thought makes me want Quest really bad. These multiplayer arena games they keep showing also give me hope that this could be a great multiplayer system when the price drops.
 
Microsoft has a meeting scheduled tomorrow, with invitations sent out last month, with the words "a moment of your time" and the date. This will probably be for showing some new Surface stuff like a possible Surface Studio 2, but the only site reporting of a possible Hololens 2/consumer edition reveal or announcement is The Verge. I'm crossing my fingers...
 
This tech will push VR forward. It's amazing.



This is definitely what VR needs. It will enable low powered machines to power higher resolution screens at a fraction of the power.
I can see Sony implementing this into their next headset and would allow standalone headsets like the Oculus Quest that runs on a Snapdragon 845 chip to hopefully be able to run Oculus Rift games.
 
This is one of the most essential Software developments for VR there is. This one guy has been working on it for two years, and it is literally the future of the tech. If he's smart, he will license this to everyone. Honestly, This should be a core technology for all VR Platforms!

 
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