Official Thread Battlefield 2042

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Kvally

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Just like World War I got a sequel, Battlefield 1 is getting Battlefield 2 later this year. And as you might expect from that name, Battlefield 2 will return the series to World War II in a main entry for the first time since 2009’s Battlefield 1943, GamesBeat has learned from sources familiar with EA’s plans. These sources wish to remain anonymous.

I reached out to EA to offer a chance to comment. I’ll update this story if it provides a statement.

Battlefield I is a huge success for EA. It sold faster than Battlefield 4, and it has surpassed 25 million players as of December. Fans were excited to return to a historical setting after years of modern military shooters from both Battlefield and competitors such as Call of Duty. Publisher Activision also showed that the appetite for the second World War is still high with its release of Call of Duty: WWII last year. That is the best-selling Call of Duty since the franchise peaked with Black Ops II in 2012.

This is an entirely new Battlefield game and not a remaster of the 2005 Battlefield 2. EA will reveal it soon, and it will launch it before the end of this calendar year.

EA and Battlefield developer DICE decided on this strategy several years ago. They knew they wanted to get away from the modern and near-future settings for a while, but it also didn’t want to burn the WWII setting right away. This led the studio to start with WWI knowing that it could always still go to WWII with the next game if Battlefield 1 didn’t work out. Of course, that wasn’t the case — Battlefield I finished 2016 as the No. 2 best-selling game in the United States, according to the industry-tracking firm The NPD Group.

While EA is going with Battlefield 2, some fans may remember a recent rumor from December that DICE is working on Battlefield: Bad Company 3 that takes place around the Vietnam War. That rumor isn’t accurate. If EA is considering a sequel to its console-focused Bad Company spinoff series, it likely won’t happen soon. That said, DICE is listening to fans of Bad Company, and it is keeping a potential sequel in its back pocket in case it needs to make another strategic shift in the future.

After all, I’m not sure a new Battlefield 3 set during World War III would make sense.

https://venturebeat.com/2018/03/01/...-call-of-duty-back-to-world-war-ii-this-year/
 
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I'm pumped. I loved BF 1942.
1942 and BF2 were by far the best games in the series.

I'm not expecting this one to match those, but the era is great for a BF game. Can't wait to terrorize the battlefield again in a Spitfire
 
I will probably be in the minority but does anyone else like BF4 over BF1?
 
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I only played BF4 campaign when it was free to play. It was a decent campaign though.
 
Doing A Bad Company game would have been a perfect break, imo. I'm not sure ww2 will have the same impact right after COD had a game set there.
 
Are you that out of touch?
Bad Company dead? LOL

Where is it then?

When are you people gunna finally get it, BC was born from hardware /software unable to reproduce the rull on BF experience. That limitation no longer exists and thus the need for a shrunken experience is dead.
 
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Where is it then?

When are you people gunna finally get it, BC was born from hardware /software unable to reproduce the rull on BF experience. That limitation no longer exists and thus the need for a shrunken experience is dead.
The demand is much larger for a bad company sequel then another ww2 game.
Limitations to hardware are worse than before as bf1 has a super small amount of vehicles compared other recent 64 player versions of bf games.
 
The demand is much larger for a bad company sequel then another ww2 game.

I don't know if that is true, or how on god's green earth you found that out......but I know I would much rather have a Bad Company 3 than a BF2 in WW2.

I just want this game remastered for Xbox One and servers opened up:

114-1-1024x576.jpg
 
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What was so different about the Bad Company games that makes people want them vs BF? Honestly I can't even remember them all that much other than BC2 was basically Battlefield Lite.

I go way back to the BF1942 beta and it was the best in the series by far for me (with much love to BF2). The WW2 setting just has a natural balance. In modern games, tanks and planes really dominate so it is harder to balance. In WW2, planes are still vulnerable to ground fire so there's just a much better balance that feels more organic. A good pilot can still dominate, but someone flying straight in will get taken out.

BF1 was a taste of this, but never captured that BF1942 feel. I wish I had a way of tracking hours played in a game back then because between 1942 and the DC mod (what eventually became BF2) I had to have a thousand hours in at least.
 
What was so different about the Bad Company games that makes people want them vs BF? Honestly I can't even remember them all that much other than BC2 was basically Battlefield Lite.

I go way back to the BF1942 beta and it was the best in the series by far for me (with much love to BF2). The WW2 setting just has a natural balance. In modern games, tanks and planes really dominate so it is harder to balance. In WW2, planes are still vulnerable to ground fire so there's just a much better balance that feels more organic. A good pilot can still dominate, but someone flying straight in will get taken out.

BF1 was a taste of this, but never captured that BF1942 feel. I wish I had a way of tracking hours played in a game back then because between 1942 and the DC mod (what eventually became BF2) I had to have a thousand hours in at least.
For me, the campaign was so much fun, and the destruction was great. But the comedy in the campaign was just a hoot. So memorable.
 
What was so different about the Bad Company games that makes people want them vs BF? Honestly I can't even remember them all that much other than BC2 was basically Battlefield Lite.

I go way back to the BF1942 beta and it was the best in the series by far for me (with much love to BF2). The WW2 setting just has a natural balance. In modern games, tanks and planes really dominate so it is harder to balance. In WW2, planes are still vulnerable to ground fire so there's just a much better balance that feels more organic. A good pilot can still dominate, but someone flying straight in will get taken out.

BF1 was a taste of this, but never captured that BF1942 feel. I wish I had a way of tracking hours played in a game back then because between 1942 and the DC mod (what eventually became BF2) I had to have a thousand hours in at least.

Truckasaurus, that’s what!

Seriously though, BFBC1 and 2 probably have had the best campaigns of the battlefield games lol.

In terms of multiplayer, the games were designed around the Rush game type. The maps were infinitely better designed because they were design for specifically Rush. After BFBC2 where Rush maps and conquest maps were treated as two separate designed maps, DICE basically takes the conquest map, puts artificial barriers and creates the Rush maps from the conquest maps. The Rush maps have not been good since they started doing that in BF3.

Now don’t get me wrong, I love conquest too lol, but I’m down for some really good objective based CQC. Loved when you destroyed an obective, the maps would funnel everybody into a huge battle to get to the next set of crates.

The gameplay in general and the sound design was freaking awesome. I especially don’t like where the gameplay has went with BF1, just couldn’t get into it. Something didn’t feel right, or maybe the setting just didn’t do it for me. Especially have disliked the removal of most of the vehicles from spawning right on the battlefield.

Finally the destruction was freaking amazing. I loved seeing the end of the match with huge craters, forests completely cut down and all the buildings having been collapsed or missing major sections. It was a damn intense game.

The games were just a good time all the way around for me.
 
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The demand is much larger for a bad company sequel then another ww2 game.
Limitations to hardware are worse than before as bf1 has a super small amount of vehicles compared other recent 64 player versions of bf games.

Piss off with your made up bulls***.

I am curious as to what you people think the differences between a BC3 and BF2 would actually be, era difference is not valid. I mean in terms of features, systems, scale, and general gameplay.

I will LMAO if some idiot says better destruction.
 
Piss off with your made up bulls***.

I am curious as to what you people think the differences between a BC3 and BF2 would actually be, era difference is not valid. I mean in terms of features, systems, scale, and general gameplay.

I will LMAO if some idiot says better destruction.
Better destruction.

esi0eED.gif
 
Loved the BC games I played those a lot back then. I would like to see a BC3 one day. Still happy with a WW2 though.
 
Truckasaurus, that’s what!

Seriously though, BFBC1 and 2 probably have had the best campaigns of the battlefield games lol.

In terms of multiplayer, the games were designed around the Rush game type. The maps were infinitely better designed because they were design for specifically Rush. After BFBC2 where Rush maps and conquest maps were treated as two separate designed maps, DICE basically takes the conquest map, puts artificial barriers and creates the Rush maps from the conquest maps. The Rush maps have not been good since they started doing that in BF3.

Now don’t get me wrong, I love conquest too lol, but I’m down for some really good objective based CQC. Loved when you destroyed an obective, the maps would funnel everybody into a huge battle to get to the next set of crates.

The gameplay in general and the sound design was freaking awesome. I especially don’t like where the gameplay has went with BF1, just couldn’t get into it. Something didn’t feel right, or maybe the setting just didn’t do it for me. Especially have disliked the removal of most of the vehicles from spawning right on the battlefield.

Finally the destruction was freaking amazing. I loved seeing the end of the match with huge craters, forests completely cut down and all the buildings having been collapsed or missing major sections. It was a damn intense game.

The games were just a good time all the way around for me.

The BC games seemed to have more soul, imo. The characters were memorable, it had that military tone, but funny and irreverent. BC2 lost it somewhat, but they made up for it with great campaigns all over the world. The destruction was awesome (collapsing 2 story buildings, or having entire maps leveled by the end which did have it's ups and downs). They felt different than the main game despite sharing some core similarities.

Definitely not the same as mainline BF, despite those games getting campaign modes. Much of it had to do with tone, but these days, that's pretty substantial, imo. It didn't take itself as seriously. I still can't remember getting those same "Battlefield Moments" from mainline games.

I also loved that the m203 was nearly standard. Only game I would actively chose smoke grenades to create screens for my teammates.