Battlefield V

This is the reason I haven't turned on vibration on any of my controllers in nearly 19 years. It really f***s up your aim in any game, on any console. Plus having vibration off saves battery.
It helps me in racing games.
 
This is the reason I haven't turned on vibration on any of my controllers in nearly 19 years. It really f***s up your aim in any game, on any console. Plus having vibration off saves battery.
Seems I'm late to the vibrationless party.

But why does it f*** up your aim? The vibration isn't overly strong or directly related to the sticks. Seems like it is one of those things that shouldn't be an issue but somehow is a big issue.
 
I've never tried turning off vibration, but there's tons of complaints lately about the lag/netcode. It might not be your aim at all. I can get hit markers on people and do no damage while they kill me in a couple of frames. It isn't as bad as it was at launch, but it still happens enough.

I think it is why you see so many of the high rate of fire guns out there. They seem more effective with the lag. The semi-auto rifles should be very good and can be, but they aren't consistent enough.
 
I've never tried turning off vibration, but there's tons of complaints lately about the lag/netcode. It might not be your aim at all. I can get hit markers on people and do no damage while they kill me in a couple of frames. It isn't as bad as it was at launch, but it still happens enough.

I think it is why you see so many of the high rate of fire guns out there. They seem more effective with the lag. The semi-auto rifles should be very good and can be, but they aren't consistent enough.

The past week the lag has been friggin’ ridiculous
 



AP mines nerfed to hell.
Medic/support crate aura increas. Can also stick crates on vehicles .
AT boys ammo increase to 5.
Frontlines changes.
No specific performance fixes detailed here, but should be included in patch notes.
 
Actually looking forward to todays patch. Piat nerfs against infantry. Frag launcher changes. Ap mine nerfs should all help to cut down on frustration.

Finally get rewarded for mddic crate aura heals is great too( same for support crate).

All we need are some decent performce and nework tweaks and this could be an amazing patch.
 
Actually looking forward to todays patch. Piat nerfs against infantry. Frag launcher changes. Ap mine nerfs should all help to cut down on frustration.

Finally get rewarded for mddic crate aura heals is great too( same for support crate).

All we need are some decent performce and nework tweaks and this could be an amazing patch.
Also, I would like to see that Al Sundan map.
 
According to the devs, Al Sundan is coming out Thursday, but only for smaller game modes. Apparently there's an issue with the bigger game modes (the ones everyone plays). It will be out for squad conquest and tdm only.
 
According to the devs, Al Sundan is coming out Thursday, but only for smaller game modes. Apparently there's an issue with the bigger game modes (the ones everyone plays). It will be out for squad conquest and tdm only.
Lol. So you have a big map but can only be played on small game modes.

Sounds exactly like EA to me.
 
Lol. So you have a big map but can only be played on small game modes.

Sounds exactly like EA to me.

If today's patch is a good one I'll be ok with them pushing back the new map. Fixes should be priority #1 right now.

Hopefully today's patch is worth it, although I see no real mention of network/lag issues.
 
If today's patch is a good one I'll be ok with them pushing back the new map. Fixes should be priority #1 right now.

Hopefully today's patch is worth it, although I see no real mention of network/lag issues.
Normally would agree, but the lack of map support is just as big a priority IMO...and it isn't starting well.

Is there a network/lag issue though. Perhaps these frames issue are making it seem that way. I'm about to hop on and try the patch out, Gunna disable assignments too and see how ut goes for 2 or 3 games.
 
Normally would agree, but the lack of map support is just as big a priority IMO...and it isn't starting well.

Is there a network/lag issue though. Perhaps these frames issue are making it seem that way. I'm about to hop on and try the patch out, Gunna disable assignments too and see how ut goes for 2 or 3 games.

Well, people see hit indicators and get no damage. That shouldn't happen.

The netcode has never been perfect, but it seems really bad again. It was awful at launch, then they eventually fixed it, now it is almost as bad as launch again. I can sprint around maps and never take damage. I get the sound like I get hit, but nothing.

I'm all for new maps, but I'm not playing until they fix the lag.
 
Just played 3 matches and it felt good. Didn't notice any hit detectioh issues. SMGs actually had a decent TTK. Finally getting headshot kills again.

Didn't die to a single Piat, AP mine, Frag launcher.

One issue:Seems the game freezes when joing from an advanced search. I only tried conquest.
 
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Well, looks like the new update broke Firestorm, and they accidentally pushed out vehicle customizations that weren't ready.

I only got to play one partial conquest game and it felt ok. I was still getting 2 tapped by that stupid revolver, but it might just be that gun is overpowered. Too early to really tell obviously. It feels off that people can run up to me and 2 tap me with a pistol while I'm using that new medic gun, but I could have just been having a bad night. Ran into yet another random squad with a leader who would occasionally give orders and still racked up a bunch of points, but never called in any artillery or other attacks? I finally take over squad leader and order us to attack the closest flag to our fixed spawn, and nope, they all run off to opposite corners of the map (spamming "request order!" over and over along the way). :(
 
Well, looks like the new update broke Firestorm, and they accidentally pushed out vehicle customizations that weren't ready.

I only got to play one partial conquest game and it felt ok. I was still getting 2 tapped by that stupid revolver, but it might just be that gun is overpowered. Too early to really tell obviously. It feels off that people can run up to me and 2 tap me with a pistol while I'm using that new medic gun, but I could have just been having a bad night. Ran into yet another random squad with a leader who would occasionally give orders and still racked up a bunch of points, but never called in any artillery or other attacks? I finally take over squad leader and order us to attack the closest flag to our fixed spawn, and nope, they all run off to opposite corners of the map (spamming "request order!" over and over along the way). :(
It is OP. I use it.

The idea of teamplay is pretty much dead in BF. Every mode is basically TDM. They need to reduce kill points and increase role points so people play their role. Then give bonus points when done on/to squadmates.
 
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Oh! I respeced my ZX83 yesterday and put light bolt on it. Love it. 720rpm kill machine.
 
It is OP. I use it.

The idea of teamplay is pretty much dead in BF. Every mode is basically TDM. They need to reduce kill points and increase role points so people play their role. Then give bonus points when done on/to squadmates.

That's it exactly. The guy who was squad leader had like 30 kills and only 15 deaths, so he was pretty good from an fps standpoint, but had no clue what to do to lead a squad. We almost lost the match. They think their k/d ratio is enough to win, but they need to play the f'n objective.

Some people are still good. I ran into a couple guys last weekend who friended me because we were working so well together. One recon was setting up a beacon and we were constantly flanking and wrecking people. We didn't even use mics or anything, it isn't really all that hard?

The game is so much fun when you find 3 others who will stick together.
 
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That's it exactly. The guy who was squad leader had like 30 kills and only 15 deaths, so he was pretty good from an fps standpoint, but had no clue what to do to lead a squad. We almost lost the match. They think their k/d ratio is enough to win, but they need to play the f'n objective.

Some people are still good. I ran into a couple guys last weekend who friended me because we were working so well together. One recon was setting up a beacon and we were constantly flanking and wrecking people. We didn't even use mics or anything, it isn't really all that hard?

The game is so much fun when you find 3 others who will stick together.
It is. Seems pretty rare to find now, though.
 
New chapter kicked off and has some basic American & Japanese uniforms in there.

Crappy MMG is this weeks unlock.
 
New chapter kicked off and has some basic American & Japanese uniforms in there.

Crappy MMG is this weeks unlock.

Hopefully we get some more uniform variety overall. It’s been the same crappy base-rare ones that can be bought with CC so far.
 
Their issues with uniforms are bizarre. You'd think uniforms would be easy for them to crank out.

Does anyone else constantly see the lag icon in this game on Xbox? I played an entire round with it.