Official Thread Bloodborne

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Been playing this for the past two weeks. I'm in old Yharnam, fighting the Blood-starved Beast. Think I might reactivate Plus so I can call in some co-op help. It's really good so far, but I'd still prefer a few Dark Souls options in the game, like a blocking ability. I did find a wooden shield, it sucks and feels like From is trolling us with it.
 
Trolling in Bloodborne is awesome and easy. I ran a bell in Cathedral Ward to summon a bell-ringing woman, quickly ran to Old Yharnam, and waited for an invader to show. The invader then appears outside the large door leading into Old Yharnam. That big unopened door. The one that can only be opened from my side. XD So after doing this a few times, what I found out was that invaders are very, very stubborn. Must be a gamer thing.
 
This game needs an endless supply of expansions. Still installed and I'll definitely go back to play. But new content would be sweet.
 
Nice to hear it sold 2 million. Someone on here always likes to say to out that nobody bought it. Good to know it got the support it deserved.
 
Bloodborne's two planned DLC packs have been combined in the epic The Old Hunters

The Old Hunters, Bloodborne's much anticipated add-on that's due out this November, sees what was originally planned as two DLC packs combined for one single expansion - and it sounds like it's the last DLC for From Software's PS4 exclusive.

"We were originally planning on doing two sets of DLC," Masaaki Yamagiwa, Sony Japan's producer for Bloodborne, told Eurogamer at Tokyo Game Show today. "It was decided that with one set, we'd be able to do more with it, and have more volume for players to play with. As of right now, we have no plans for any more DLC."

Bloodborne, a PlayStation 4 exclusive from Dark Souls creators From Software, launched in March this year and was met with success, with some 2 million sales to its name to date as well as an outstanding critical reception. "It's awful to know that, in all likelihood, it will be a painfully long time until I play anything else that matches up to Bloodborne's breadth of vision, generosity of content, and yes genius," wrote Rich Stanton in our review.

It took almost six months for Sony to announce an expansion, although a November release was always on the cards. "At least in Japan, the plan was to release the DLC in November," said Yamagiwa. "I should mention, though, we finished making the game and then moved into production on the DLC. It took that long, but that's because of the sheer amount of volume. We're sorry it took so long! But it's as fast as was possible considering what's in it."

So what is in it? A show floor demo gave us a small taste of things to come, with a look at one of The Old Hunter's new locations - a blood-filled swamp that sends players cresting over a hill where they can see the majesty of Yharnham on the horizon while a broken moon hangs over it. The expansion is set within a nightmare where Yharnam's ancient hunters have been trapped, and it builds upon Bloodborne's existing story. The boss that bookends the demo, a monstrous collection of ill-fitting body parts called Ludwig, was referenced in the main game. "The DLC's an opportunity to meet - in some form or another - the old heroes of Yharnham," explained Yamagiwa.





The Old Hunters will be accessible at some point in the first half of the game after a number of unnamed conditions have been met, and it's said to offer a sizeable challenge. The demo on the show floor at Tokyo Game Show was de-fanged somewhat in order to be more approachable, with some of boss Ludwig's moves being removed. The final expansion, however, is said to be around the same difficulty as the latter half of Bloodborne's campaign - so it could present a nasty surprise to players who stumble upon it early on in the game.


There will be three new areas within The Old Hunters, with some familiar locations folded in with the all-new ones. When you consider that Bloodborne's approximately 13 areas took players some 30-40 hours to complete, The Old Hunters should present around 8 hours of content in its entirety - depending on your own pace, of course.

The Old Hunters also features around 10 new weapons, although only a handful were available in the demo build. There's a whip that converts into a katana sword, which in the build provided was combined with a stun-bomb that players could use before diving in for a succession of high damage attacks, as well as what appeared to be a more brutal take on the saw cleaver, and a dagger that doubles up as a bow and arrow. "Its background is that it's the hunter Simon's, who didn't like guns," Yamagiwa said of the latter weapon. "It's a little on the extreme side. We wanted to give the players more options, so in this case it's a ranged weapon."

Also being introduced in The Old Hunters are new NPCs that can be summoned, and that will be interspersed throughout Bloodborne's existing campaign. Finally, the Chalice Dungeons won't be impacted, but there may be some changes down the line. "We won't be touching them in the DLC, but we're thinking of making them easier for everyone to play," said Yamagiwa. "But that'd be as part of an update, not part of the DLC."

The Old Hunters is coming out on November 24th and will cost £11.99, while on December 3rd a special edition of Bloodborne which incorporates the DLC will also be released.


http://www.eurogamer.net/articles/2...n-combined-in-the-substantial-the-old-hunters
 
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Bloodborne: Patch Details, New Screenshot from The Old Hunters

Hello, Bloodborne fans. The brand new nightmare, The Old Hunters expansion (which requires the full game), will be unleashed on November 24th. It brings with it a host of new content and improvements, but it’s not the only exciting news for Bloodborne. An upcoming patch will offer all players exciting new features in the original game, including The League, additional co-op NPC hunters, and more.

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The League is a band of Hunters who have taken an oath and are bound by a single purpose. By aligning yourself to The League, led by a mysterious figure in a constable’s garb and bucket helmet, you can assist other players online in the game and compete in The League’s online rankings leaderboard.

In addition to The League, players will also be able to use The League cane and summon co-op NPCs within the game, perfect for tackling challenging areas and bosses.

To whet your appetite for the upcoming expansion, here is a sneak preview of one of the many brand new weapons available as part of The Old Hunters. Behold the Holy Moonlight Sword. Do you have what it takes to wield its mysterious power?

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Don’t forget you can pre-order The Old Hunters here before November 24th to get a bonus PS4 Theme. Or if you haven’t played Bloodborne yet, get the game plus pre-order the DLC for just $49.99 right here.

As a special treat for all you hardcore Bloodborne players who have already earned your Platinum Trophy, or are close to unlocking it: in the very near future we will be sending out voucher codes for an exclusive PS4 theme to Platinum Trophy holders. There’s no other way to get your hands on this theme other than to master the game.

Stay tuned to PlayStation.Blog for additional information about the patch and The Old Hunters expansion DLC.

http://blog.us.playstation.com/2015...-details-new-screenshot-from-the-old-hunters/

 
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So I'm getting this special theme! I beat the game through and through! And Yharnam was an easy boss.
 
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Will most likely return to Bloodborne after Fallout 4 (not too long now).
 
I never finished the game. Started the dungeons, and lost interest. Considering how much I had loved it up until then, I hopefully will get it done some day.
 
Would be crazy if it lost exclusivity and went to Microsoft Windows too.
 
But when is the last time they ported a game to PC after releasing on Playstation? Honest question.
I can't think of any examples of that. All of the examples I can think of, Sony releases first on PC then has the game ported to PlayStation later. Or just does a simultaneous release for both. So I don't see Sony being against doing things the other way around. Sony obviously is far from being allergic to PC releases. Everyone at this point already knows PC is not Microsoft's platform. From Software wouldn't say "we're considering the PC audience" if they had the game locked down. So I'm not ruling anything out yet.
 
I can't think of any examples of that. All of the examples I can think of, Sony releases first on PC then has the game ported to PlayStation later. Or just does a simultaneous release for both. So I don't see Sony being against doing things the other way around. Sony obviously is far from being allergic to PC releases. Everyone at this point already knows PC is not Microsoft's platform. From Software wouldn't say "we're considering the PC audience" if they had the game locked down. So I'm not ruling anything out yet.

Looking into as in
"Hey Sony you want to release our game on PC?"
"No"

I am going to rule it out since the article was from January and is probably made up since nobody else reported it.
 
Why not? Sony has published many games for PC. Why would this be different?

1. Only PSN games and low budget titles are on the PC every now and then but I dont see games like Bloodborne on the PC. Sony has strict policies with their exclusives which is why games like Heavenly Sword 2 don't exist.

2. That article is 7-9 months old

3. Sony obviously published Bloodborne to help the Sony brand succeed.