Control

Rate this Game

  • ☆☆☆☆☆

    Votes: 0 0.0%
  • ☆☆☆☆

    Votes: 3 42.9%
  • ☆☆☆

    Votes: 2 28.6%
  • ☆☆

    Votes: 1 14.3%
  • Votes: 1 14.3%

  • Total voters
    7
I played the game, Great game & visually stunning but some fights are tough.
 
The map is definitely ass, to quote a true connoisseur of ass, but the game is awesome if you like Remedy games, and if you don't, I'm the wrong person to ask.
 
  • Informative
Reactions: BUSTERMAN
Thanks for the heads up about the map.

I loved Alan Wake but never gave Quantum Break a real shot. But after seeing a review for the new DLC which looks awesome I decided to take the chance. It was only 26 clams with taxes so not a big investment.
 
Ah I see we're fighting in here. I'd say Control was Remedy's best game from a technical standpoint but I enjoyed Quantum Break's story a little more. Wish both could get sequels TBH.
 
  • Winner
Reactions: Kvally and hrudey
Alan Wake and Quantum Break are better. You can tell Remedy learned from both for Control, yet it still isn't better.

Their execution is off. Control really has some weird design decisions. All 3 games are were visually striking and have an awesome story. And all 3 games miss something that keeps it from being all that it could've been. But it is most apparent in Control.
 
Alan Wake and Quantum Break are better. You can tell Remedy learned from both for Control, yet it still isn't better.

Their execution is off. Control really has some weird design decisions. All 3 games are were visually striking and have an awesome story. And all 3 games miss something that keeps it from being all that it could've been. But it is most apparent in Control.
Control feels like a tech demo to me.
 
Everyone remember those awesome Quantum Break TV episodes

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  • Haha
Reactions: Razzel
Everyone remember those awesome Quantum Break TV episodes

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Yes..it had decent acting and actually changed based on your decisions.

It was better than reading 20+ of important text files covering what's actually crucial to the story in Arial 7 font in Control.

It took them until much later to think: "hey, we might want to put the option to zoom in on those files."

Or have a terrible map system that confuses and frustrates the hell out of you.
 
  • Agree
Reactions: Kvally
Yes..it had decent acting and actually changed based on your decisions.

It was better than reading 20+ of important text files covering what's actually crucial to the story in Arial 7 font in Control.

It took them until much later to think: "hey, we might want to put the option to zoom in on those files."

Or have a terrible map system that confuses and frustrates the hell out of you.

Never read a single one. If they didn't pretend the awful episodes were important I would have skipped those two.
 
  • Scared
Reactions: Edge BC
Controls save system and map were game breaking for me. The amount of backtracking after dying, especially given the difficulty spikes, was unbearable.
 
Controls save system and map were game breaking for me. The amount of backtracking after dying, especially given the difficulty spikes, was unbearable.
The navigation and flow was definitely garbage.
 
Yeah, Control needed a better checkpoint system. I know I'm near the end but don't have the motivation to complete it right now. Its a good game but for me it didn't have enough to chase to keep me going. You get all of your powers and weapon forms like two thirds of the way in. And with Remedy going Metroidvania in the game's design they forgot to add more abilities that allow the player to reach new areas. Instead you have to fight a boss and then return to the latest contact to be given a key card that gives access to the next new area. That's not how I like it to be done, I need new stuff to keep me interested in backtracking and revisiting areas I explored already. The map sucks but with time I was able to navigate without too much trouble since different sections of the FBC Headquarters had landmarks I was able to put to memory.

Another thing.......The game used way too much red in its presentation and got hard on my eyes after a while.
 
  • Agree
Reactions: Kvally
Sometimes, Game developers forget its more important to be intuitive than fancy, especially for UI and maps.

Like in warzone, why is the map in black & white? When was the last time IRL you seen a black-white map outside of the museum.

Also, hard those "hand-drawn map" that doesn't match the actual layout or those maps you pull out physically like metro that doesn't take the whole screen & at an angle, not 90 deg to screen.
 
FYI I saw this at Walmart for $15 on clearance. Ymmv though so use brickseek
 

Finally, you might have heard a certain Alan Wake narrating the trailer and showing up at the very end. Over the years, we have included Easter eggs in our games that related some of Remedy’s games to each other, as you have seen if you played Control… but what if they were not all just Easter eggs?

What if there’s actually been a plan in place for over a decade on how some of our games are connected – a Remedy Connected Universe, if you will – and payoff for certain things is… down the line?
 
  • Yuck
Reactions: Kvally
Need to own the new ultimate edition to get the 'free' upgrade for Xbox Series X and PS5....


 
  • Really?
Reactions: Viktor
If the only way to get the update for new consoles is to purchase the Ultimate Edition then the update is not free. I wonder if this was Remedy's decision or their publisher. Either way this is a crappy move. I own the game for PS4 but if I had it for Xbox I'd be pissed. MSFT's Smart Delivery is being circumvented and running contrary to that program and its intended use, you know the whole "buy a game once and play the best version" at no additional cost.