Official Thread Cyberpunk 2077

Rate this Game

  • ☆☆☆☆☆

    Votes: 6 30.0%
  • ☆☆☆☆

    Votes: 5 25.0%
  • ☆☆☆

    Votes: 5 25.0%
  • ☆☆

    Votes: 2 10.0%
  • Votes: 2 10.0%

  • Total voters
    20
It's so strange how I had so much fun with this game only to walk away with a bad taste in my mouth towards. It wasn't necessarily the ending that put me off, but the fact that the game comes off as really shallow after a while.
 
It's so strange how I had so much fun with this game only to walk away with a bad taste in my mouth towards. It wasn't necessarily the ending that put me off, but the fact that the game comes off as really shallow after a while.

Same. I walked away after completing it and will only come back if they add a couple DLCs. Utterly disappointed with the final product of a genre and studio I had such high hopes for. Mismanagement early on seems to be the culprit here, but who knows. Now they pivoted away from multiplayer for Cyberpunk into a "platform" of multiplayer across all games. WTF does that even mean?
 
The gun loot is pretty shallow, Its the same 15 or so base guns with bigger stats with added levels. Higher rarities are just more damage ala Anthem. Just use the one with biggest damage. The skill trees are decent for a looter shooter but maybe a bit shallow as an RPG, sam with general loot.

There are some abilties like double jump that is cool but too little & doesn't do much as platforming isn't a core design. Other than that , its your standard gun & run unless you play a hack build. Otherwise, its easier to just shoot your way to winning.
 
  • Agree
Reactions: Swede
The gun loot is pretty shallow, Its the same 15 or so base guns with bigger stats with added levels. Higher rarities are just more damage ala Anthem. Just use the one with biggest damage. The skill trees are decent for a looter shooter but maybe a bit shallow as an RPG, sam with general loot.

There are some abilties like double jump that is cool but too little & doesn't do much as platforming isn't a core design. Other than that , its your standard gun & run unless you play a hack build. Otherwise, its easier to just shoot your way to winning.
Also, the hacking sucks. There is little to no variety in what you have to do. Plus, you can't really "hack" anything in a Cyberpunk city. Watchdogs had far better implementation of being able to manipulate a fully networked, high tech city.
 
Undercooked game is undercooked. But for what it was, I still had fun with it. Not enough to do a second replay, but I might jump into the expansions when they get released.
 
Same. I walked away after completing it and will only come back if they add a couple DLCs. Utterly disappointed with the final product of a genre and studio I had such high hopes for. Mismanagement early on seems to be the culprit here, but who knows. Now they pivoted away from multiplayer for Cyberpunk into a "platform" of multiplayer across all games. WTF does that even mean?

There are fundamental problems with the game, IMO. I'm done with it unless I hear they have revamped the open world interactivity/sandbox. The Witcher 3 was far less ambitious when it came to the sandbox aspect of the game, but in an open world city it just sticks out like sore thumb the way they have made NPC interaction, reaction, and simulation so limited.
 
  • Agree
Reactions: Lucid Rifter
Undercooked game is undercooked. But for what it was, I still had fun with it. Not enough to do a second replay, but I might jump into the expansions when they get released.
Its a fun game, & I did enjoy my 55+ hours time with the game. I wasn't the witcher though. Very few characters are memorable, not the level of Yeniffer, Ceri, or even the other witchers, The part where the witchers got drunk & cross dress with Yennifer clothes are funny AF, & make you like them.

Story is B movie at best, loot & gun is better than average. I did not get wow by the visuals mostly.
 
There are fundamental problems with the game, IMO. I'm done with it unless I hear they have revamped the open world interactivity/sandbox. The Witcher 3 was far less ambitious when it came to the sandbox aspect of the game, but in an open world city it just sticks out like sore thumb the way they have made NPC interaction, reaction, and simulation so limited.

NPC interaction is so bad, I had to block it out of my mind lol. If I just tunnel visioned my way through the story/side missions, I enjoyed myself while playing. Even though was disappointed once I finished (as most women are 🥁).
 
Grabbed a steelbook. I had a ton of fun with my initial playthrough and will definitely give it another go once they further refine ongoing issues and rollout the PS5/Series X enhancements.
 
Grabbed a steelbook. I had a ton of fun with my initial playthrough and will definitely give it another go once they further refine ongoing issues and rollout the PS5/Series X enhancements.
I won't touch it until it's the current gen version.

I stopped my Witcher 3 playthrough when I heard it was getting enhanced.
 
  • Agree
Reactions: Viktor
Meaning to finish this game, but holding off until next gen seems logical. If the graphical upgrade is really substantial then I might consider starting all over but I'm leaning towards just finish the side quests and then do the last missions (stopped right before the point of no return in main story). I'm guessing it's prob just some higher grade textures and perhaps an RT mode with lower res and capped 30fps.
 
Nice price but yea waiting for PS5 version.

Yeah same,on XSX...everytime theres a patch I feel like trying it but I have to start all over as I always stop after the tutorial,which is quite long...maybe by the end of the year the current gen patch will hit.
 
  • Like
Reactions: Viktor
Yah it's a beautiful game with so much potential for awesome sequels, expansions and DLC. I'd like to see some story DLC involving the Moxes someday.

Lol, no. The shallowness of that game was so immersion breaking. I understand why it got great reviews because you can play that game for a long time without understanding the very narrow boundaries of it's mechanics. I played for a long time thinking the game was much more complex than it was. Then the way the game ended without me being able to continue on afterwards was another real sore spot.
 
  • Agree
Reactions: Swede