Darksiders 3

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starseeker

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#91
20% discount on steam right now for the game, (not sure for how long), for anyone on the fence.

I got it myself, & downloading now.

I am not done with RDR2, but pushing into the epilogue seems to push the game a bit too far. I need to take a break. I probably need to adjust back to playing other games that provide some challenges, as RDR2 is so ridiculously easy.
 
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D-V-ANT

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#92
I really love the use of elements in this and the way you can swap to different powers on the fly. It’s particularly great on the water levels, using ice to walk on the water and then swapping to power so you can sink the bottom. It’s adds a whole other dimension to the gameplay. It reminds of Legacy of Kain from back in the day.
 

starseeker

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#93
The game has been downloaded (steam), but I need to finish RDR2 first.
 

starseeker

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#94
I put some time into the game. The game is hard, but it feels cheap rather than design like spider-man or GoW. The camera angle can be god awful, especially in the tight areas, which is 1/2 the area, & if you get swarmed or cornered, you can die in a few hits. There is no mechanic that helps you get out of being cornered.
For a game that is third in the series, I am expecting better combat. The best strategy is to lure out enemies one by one, but it does not fit the theme of the character which is supposed to be badass and all powerful.

Also, there is a general lack of moves- I think a nice thing about combat, is you can swap weapon to attack on the fly. The game is crying for finishing moves, more move sets & maybe block. Shame, the combat can be much improved with simply added combat tools.

The animation is decent, the level design is okayish, but let down by combat, the core of the game. It wasn't not fun, but its give you button macherish moves, while the enemies moves is design for soul like combat.
If you look at a good combat system. like spider-man. Different enemies required different approach, but the game gives you enough tools to do that.
 

starseeker

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#95
Anyway, I think one thing good about the game is you can keep grinding to level up, as most enemies will respawn.
 

starseeker

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#96
I clocked 11 hours now into the game.
Updated feedback.

The combat does improve with more weapons, enchantment & upgrade. I am enjoying it more than at the start. The camera is definitely a problem, especially in very tight areas. A simple solution reduces the number of enemies at tighter areas.

Some checkpoints are still too far apart (thankfully there is normally a checkpoint near boss fight), & it can be bad when you are stuck, either unsure where to go, or stuck at a puzzle. In my opinion, if you are making a single player game, have the option of multiple save files, as well as let people save & restart where they let off. Allow multiple save files actually save developer ass, in case the save file gets corrupted or bugged, players can return to another save or an autosave. I am never a fan of the checkpoint system. To be fair, it saves action you have done like open a gate or solved puzzle, so if you died & restart from a checkpoint, you do not have to redo them again.

Visually, it's decent though at times the game looks like a last gen game, with last gen assets, & PBR(Physical base rendering) barely visible at all. The game was developed in UE4 which default PBR. It seems only the most basic material & texture map (which is plasticish) is applied for most objects. I have a feeling the game was design last gen & polish for current gen. But anyway, it wasn't bad looking, it just wasn't near the polish most AAA game I played recently. Coming back from RDR2, this looks like last gen.

Level design is pretty good so far, with some bonus areas you need to be attentive to the spot. Puzzles are decent, but the game can do a better job to let you know certain areas are not accessible due to lack of tool/weapons/power. Tomb Raider, for instance, let you know when you don't have the tools yet for certain areas. The game is also begging for a map. No need to be super detail, but an overview map of where you are in the world & the location of checkpoints would be nice. Its also often confusing to me, where to go next. The game doesn't provide a single hint. Most areas are linear in nature, but I did have to look at the walkthrough a few time to know where to go next. GOW & Tomb raider solved this issue by a marker on the map, so you have a general direction to go.
 

starseeker

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#97
I am done with the game. Clocked 28 hours on steam. Fairly decent length for a hack & slash game.

I rated it 7.8/10. The game provides too little clue where to go next, & many occasion I need to rely on a guide. There are a few frustrating timed puzzles, one of which you can die when failed & have you fight some tough enemies again. There is one particularly tough boss, & its 2nd-second phase is bogus (hint, involve some swimming). Once you figure out the pattern, & exercise a bit of patience. it wasn't too bad.

Ironically, the most frustrating boss is the 1st one, which is supposed to be the easiest, due to the jump-swing. The first time you need to learn the timing of the grapple (which isn't the most intrusive, compared to Tomb Raider for instance), is the boss fight!! I almost wanted to refund the game, but persisted.

I don't like that once you consumed an item & you died & respawn, it's gone. Which means if you used them & died, the next refight started with less items! You can buy them, but the price INCREASE each time you buy, so forget about buying at all.

So I end up NOT using any item except the Main healing one (the only one that regen upon respawning). If you ask me, the simple solution is consumable items have a cooldown, so you wouldn't have to worry about saving them.

Anyway, some tips for those intend to play.

Upgrade Chaos gem (or whatever its called) to max, & socket it to your main weapon of choice ( I socketed the whip) & it gives life steal which is very helpful in boss battles, & against a long stretch of tough enemies between checkpoints.
There is also a gem Levithian that regen life. You can use it when traversing for some life regen. Also helpful when you ran out of healing items, & there are tough enemies ahead. It takes a long time to heal though.

Other useful gems are Juggernaut and shade which reduce physical damage & Arcane (magic) damage respectively. I put one of them in my secondary weapon. The effect is passive.

Explored! Many of the upgrades require exploration, & I find them quite fun. Exploration also often loop back to the previous area which can be a time saver & save some frustration to return to another area from a Serpent hole (fast travel/shop).
 
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D-V-ANT

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#98
Finished it. I really liked it overall and to be honest, the three games together probably make for one of the best game trilogies out there as all three are really solid. I hope they decide to do number 4 with Strife so we can see the end of the story because this ends on a bit of a cliffhanger and there is plenty of references back to what Strife is up to.
 

The Wolf King

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#99
They said this would only need to sell 100k to get a 4th and it did 70k on steam in its first week so that plus the console sales would tell me it's happening.

Dare say sales picked up over Christmas. Was silly releasing so soon after RDR2
 

D-V-ANT

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They said this would only need to sell 100k to get a 4th and it did 70k on steam in its first week so that plus the console sales would tell me it's happening.

Dare say sales picked up over Christmas. Was silly releasing so soon after RDR2
You’d have to think they broke 100k so here’s hoping for the final installment so!
 

The Wolf King

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On to the 2nd game now.

Prefer War to Death at the moment but im still early in
 

D-V-ANT

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On to the 2nd game now.

Prefer War to Death at the moment but im still early in
I still haven’t finished the second one. I’m close enough to the end. I need to go back and clear it. It’s just massive compared to the first and third one though.
 

The Wolf King

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It's very Prince of Persia which is cool.
 

Razzel

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Only played a little bit of the game, but it bothers me that the focus is on combat but the combat may be the worst of the series.
 

D-V-ANT

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Only played a little bit of the game, but it bothers me that the focus is on combat but the combat may be the worst of the series.
I didn’t like it at the start either but the combat is really good once you get into the swing of it. It’s all about counter attacks and combo moves.
 

The Wolf King

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All 3 games are on offer this week on Xbox
 

starseeker

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There isn't a lot of choices for 3D hack & slash, more so if you do not have an PS4, so Darksider is pretty much the most decent one until DMC5 launched.

The combat is fairly basic, & its mostly just dodging & positioning, which every hack & slash game can do, but other games provide more tools. There is this havoc form, but it takes so long to build up, its not a reliable source of combat tactics.
 

D-V-ANT

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There isn't a lot of choices for 3D hack & slash, more so if you do not have an PS4, so Darksider is pretty much the most decent one until DMC5 launched.

The combat is fairly basic, & its mostly just dodging & positioning, which every hack & slash game can do, but other games provide more tools. There is this havoc form, but it takes so long to build up, its not a reliable source of combat tactics.
You have wrath attacks and havkc attacks. If you build up your arcane and max out the runes that generate havoc and wrath, you can pop that bad boy about every 8 minutes.
 

starseeker

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You have wrath attacks and havkc attacks. If you build up your arcane and max out the runes that generate havoc and wrath, you can pop that bad boy about every 8 minutes.
The wrath certainly has a more reliable regen rate for sure, though it wasn’t change the gameplay much. Havoc even with max out rune (that you need to equip over another more useful ones), still takes 8 mins. You just explained the issue. Not a reliable source for combat. Games like GoW or spider-man allow you to generate focus & reduce cooldown of runic attacks that you can rely upon when engaging in most combat while not sacrificing much of other abilities.



Don’t get me wrong, I did enjoy the game, but I am not pretending the game can be much better with just a little polish in combat compare to recent releases, & even classic like ninja Gaiden.
 

Swede

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There isn't a lot of choices for 3D hack & slash, more so if you do not have an PS4, so Darksider is pretty much the most decent one until DMC5 launched.

The combat is fairly basic, & its mostly just dodging & positioning, which every hack & slash game can do, but other games provide more tools. There is this havoc form, but it takes so long to build up, its not a reliable source of combat tactics.
Greatest hack and slash ever made is on xbox BC in 4k.
 

starseeker

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Ninja Gaiden black
Agreed. It was way more advanced than any hack & slash of its time. Very few games give the satisfactory of slashing the enemies to the air, then air combo follows by spinning file driver (Izuna Drop) down. Never gets old.

 
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The Wolf King

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Roughly how long is 2? Just made it to the tree after the guardian fight
 

D-V-ANT

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Damn! After that felt like I was a couple hours from the end.
Number 2 is absolutely huge. It’s something like 5 times the size of the first game. Plus it’s got an arena mode where you can fight hordes for rewards you can use in the game. The longer you fight the more you get, but if you die you get nothing.
They put some serious content into that game. I’m still not finished it.
 

The Wolf King

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Number 2 is absolutely huge. It’s something like 5 times the size of the first game. Plus it’s got an arena mode where you can fight hordes for rewards you can use in the game. The longer you fight the more you get, but if you die you get nothing.
They put some serious content into that game. I’m still not finished it.
As im finding out!
Might be about half way through now. Shame the game doesn't have a completion stat.

Deaths grown on me but war felt more badass
 

The Wolf King

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Well I'm screwed. Reached psychameron with 0 potions and I'm just getting murdered on the first bit and the stupid save system means I can't go back to a save before entering the area :smash: