Finally done with the game. 8.9/10. One of the best remakes. Some annoying sections, & some game-ending gitch & saves, thankfully multiple manual save exists. Exploration & puzzles are decent & not overboard. The zero gravity zones are not as fun, & I dread every time there is a zero gravity zone. Thankfully there ain't too many.
I like the levels are connected, & you can return should you wish to. There a bit of backtracking though.
What the game did right.
Manual, & multiple saves, a life saver & take away stress on corrupted files, and game ending gitch which the game have a couple or so. Normally I prefere you can save anything, but in this case, the checkpoint system works well, increase the stake & tension. But the save points are spread pretty generously as not to be annoying, Some selective autosave also helpe reduce the frustration of replaying long sessions.
The Atmosphere is almost as good as it get with current technology. darknes are used well, but not over board. Good horror design know how to selectively adjust the fear. If the monster or darkness is all the time, you will adjust & the fear factor will be gone. Selective use of darkness & jump scare is what make horror, horror, & I think dead space has a nice balance.
There is a bit of predictability though when you know the mobs will come out (usually large area with lots ammo boxes) and after you done some key actions, which can be improved a little. If you ask me, I think amount of mobs encounters should be reduce a little, to heignten the anticipation. Another issue is, near the end, they just throw mobs at you that it turned more like a shooting gallery than suvival horror.
Edit: a slightly longer review