DriedMangoes

We The North 🦖🍁
Sep 12, 2013
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Might as well make a thread dedicated to news from DF Weekly

So for this week they talked about whether FSR3 was useful for consoles and results are interesting. Basically it will increase input latency (bad) but for those games already at 60 fps, potential is there to increase performance further for 120hz+VRR displays.


In conclusion, I'm still of the opinion that FSR 3 is not a cure-all for consoles that would make all 30fps games run at 60fps, or 60fps titles run at 120fps. However, there are obvious applications where the technology could be useful. First of all, for lower impact games that already run at 60fps just fine on consoles, there may well be the overhead left over to bump up performance well into high refresh rate territory - though I'd really like to see VRR working here to ensure a smooth experience. The second potential application would be in delivering more 60fps games, with the proviso that (once again) a good degree of GPU overhead would be required and that response time will be compromised.

Whichever way you slice it, what we have here is another tool available to developers. Quite how it can be meaningfully deployed remains to be seen - but as it's part of AMD's GPUOpen initiative, there's nothing stopping game makers customising it. Beyond that, if Immortals of Aveum on consoles does receive a frame generation upgrade, I can't wait to see it bearing in mind the results I saw in my own testing.
 
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It's a PS5 on steroids , what were they expecting?

If it gives me 60 fps or sustained performance at visual fidelity image quality, I'm happy. And so far many games seem to be doing just that. Growing pains for smaller handful of titles in terms of shimmering (because of low native resolutions) but since I got it , it's enhanced all the games I've played since then, which is its purpose. It's not mean to revolutionize anything crazy (that's next gen) although PSSR is a game changer in many aspects already. Rebirth and some others are prime examples of that and many more to come this year I'm expecting.

50+ titles were enhanced at launch: https://blog.playstation.com/2024/11/04/ps5-pro-50-enhanced-games-available-at-launch-november-7/

Some of the best enhanced titles listed here:

 
The new performance mode on BMW is now worse than it was in legacy mode. Interestingly they did not add much changes to Series version and no legacy mode.

 
Actually if someone said Halo was going to be on PlayStation even just a couple years ago I'm pretty sure they would probably be ripped for trolling 😆
 
  • Really?
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